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2d5ad5f54e
Based on a patch from Paul Davis, inject synthetic enter events directly
into the Quartz event stream, instead of trying to synthesize them in GDK.
This seems to magically fix most combo box popup weirdness, I guess
some code is relying on a specfic order of events, or any other state
imposed by the "proper" code path of events coming in the usual way.
The patch also removes _gdk_quartz_events_send_enter_notify_event()
which is now obsolete.
(sortof cherry-pixked from 979e5061a0
but needed manual editing because GdkQuartzWindow.c was renamed
and apparently earlier patches not picked correctly/completely)
198 lines
4.6 KiB
C
198 lines
4.6 KiB
C
/* GdkQuartzView.m
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*
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* Copyright (C) 2005-2007 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#import "GdkQuartzView.h"
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#include "gdkquartzwindow.h"
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#include "gdkprivate-quartz.h"
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#include "gdkquartz.h"
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@implementation GdkQuartzView
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-(void)dealloc
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{
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if (trackingRect)
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{
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[self removeTrackingRect:trackingRect];
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trackingRect = 0;
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}
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[super dealloc];
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}
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-(void)setGdkWindow:(GdkWindow *)window
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{
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gdk_window = window;
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}
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-(GdkWindow *)gdkWindow
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{
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return gdk_window;
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}
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-(NSTrackingRectTag)trackingRect
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{
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return trackingRect;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(BOOL)isOpaque
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{
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if (GDK_WINDOW_DESTROYED (gdk_window))
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return YES;
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/* A view is opaque if its GdkWindow doesn't have the RGBA visual */
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return gdk_window_get_visual (gdk_window) != gdk_screen_get_rgba_visual (_gdk_screen);
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}
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-(void)drawRect:(NSRect)rect
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{
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GdkRectangle gdk_rect;
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GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (gdk_window->impl);
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const NSRect *drawn_rects;
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NSInteger count;
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int i;
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cairo_region_t *region;
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if (GDK_WINDOW_DESTROYED (gdk_window))
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return;
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if (!(gdk_window->event_mask & GDK_EXPOSURE_MASK))
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return;
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if (NSEqualRects (rect, NSZeroRect))
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return;
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if (!GDK_WINDOW_IS_MAPPED (gdk_window))
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{
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/* If the window is not yet mapped, clip_region_with_children
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* will be empty causing the usual code below to draw nothing.
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* To not see garbage on the screen, we draw an aesthetic color
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* here. The garbage would be visible if any widget enabled
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* the NSView's CALayer in order to add sublayers for custom
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* native rendering.
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*/
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[NSGraphicsContext saveGraphicsState];
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[[NSColor windowBackgroundColor] setFill];
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[NSBezierPath fillRect:rect];
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[NSGraphicsContext restoreGraphicsState];
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return;
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}
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/* Clear our own bookkeeping of regions that need display */
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if (impl->needs_display_region)
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{
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cairo_region_destroy (impl->needs_display_region);
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impl->needs_display_region = NULL;
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}
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[self getRectsBeingDrawn:&drawn_rects count:&count];
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region = cairo_region_create ();
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for (i = 0; i < count; i++)
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{
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gdk_rect.x = drawn_rects[i].origin.x;
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gdk_rect.y = drawn_rects[i].origin.y;
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gdk_rect.width = drawn_rects[i].size.width;
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gdk_rect.height = drawn_rects[i].size.height;
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cairo_region_union_rectangle (region, &gdk_rect);
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}
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impl->in_paint_rect_count++;
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_gdk_window_process_updates_recurse (gdk_window, region);
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impl->in_paint_rect_count--;
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cairo_region_destroy (region);
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if (needsInvalidateShadow)
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{
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[[self window] invalidateShadow];
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needsInvalidateShadow = NO;
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}
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}
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-(void)setNeedsInvalidateShadow:(BOOL)invalidate
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{
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needsInvalidateShadow = invalidate;
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}
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/* For information on setting up tracking rects properly, see here:
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* http://developer.apple.com/documentation/Cocoa/Conceptual/EventOverview/EventOverview.pdf
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*/
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-(void)updateTrackingRect
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{
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GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (gdk_window->impl);
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NSRect rect;
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if (!impl->toplevel)
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return;
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if (trackingRect)
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{
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[self removeTrackingRect:trackingRect];
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trackingRect = 0;
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}
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if (!impl->toplevel)
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return;
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/* Note, if we want to set assumeInside we can use:
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* NSPointInRect ([[self window] convertScreenToBase:[NSEvent mouseLocation]], rect)
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*/
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rect = [self bounds];
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trackingRect = [self addTrackingRect:rect
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owner:self
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userData:nil
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assumeInside:NO];
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}
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-(void)viewDidMoveToWindow
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{
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if (![self window]) /* We are destroyed already */
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return;
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[self updateTrackingRect];
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}
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-(void)viewWillMoveToWindow:(NSWindow *)newWindow
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{
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if (newWindow == nil && trackingRect)
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{
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[self removeTrackingRect:trackingRect];
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trackingRect = 0;
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}
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}
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-(void)setFrame:(NSRect)frame
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{
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[super setFrame:frame];
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if ([self window])
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[self updateTrackingRect];
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}
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@end
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