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45c0379f87
They are unused, only work on the default display anyway and visuals are on their way out.
246 lines
7.4 KiB
C
246 lines
7.4 KiB
C
/* GDK - The GIMP Drawing Kit
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* gdkvisual.c
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*
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* Copyright 2001 Sun Microsystems Inc.
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*
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* Erwann Chenede <erwann.chenede@sun.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include "gdkvisualprivate.h"
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#include "gdkscreenprivate.h"
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/**
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* SECTION:visuals
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* @Short_description: Low-level display hardware information
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* @Title: Visuals
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*
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* A #GdkVisual describes a particular video hardware display format.
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* It includes information about the number of bits used for each color,
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* the way the bits are translated into an RGB value for display, and
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* the way the bits are stored in memory. For example, a piece of display
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* hardware might support 24-bit color, 16-bit color, or 8-bit color;
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* meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can
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* be in different formats; for example the “red” element of an RGB pixel
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* may be in the top 8 bits of the pixel, or may be in the lower 4 bits.
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*
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* There are several standard visuals. The visual returned by
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* gdk_screen_get_system_visual() is the system’s default visual, and
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* the visual returned by gdk_screen_get_rgba_visual() should be used for
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* creating windows with an alpha channel.
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*
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* A number of functions are provided for determining the “best” available
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* visual. For the purposes of making this determination, higher bit depths
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* are considered better, and for visuals of the same bit depth,
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* %GDK_VISUAL_PSEUDO_COLOR is preferred at 8bpp, otherwise, the visual
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* types are ranked in the order of(highest to lowest)
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* %GDK_VISUAL_DIRECT_COLOR, %GDK_VISUAL_TRUE_COLOR,
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* %GDK_VISUAL_PSEUDO_COLOR, %GDK_VISUAL_STATIC_COLOR,
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* %GDK_VISUAL_GRAYSCALE, then %GDK_VISUAL_STATIC_GRAY.
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*/
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G_DEFINE_TYPE (GdkVisual, gdk_visual, G_TYPE_OBJECT)
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static void
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gdk_visual_init (GdkVisual *visual)
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{
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}
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static void
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gdk_visual_finalize (GObject *object)
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{
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G_OBJECT_CLASS (gdk_visual_parent_class)->finalize (object);
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}
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static void
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gdk_visual_class_init (GdkVisualClass *visual_class)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (visual_class);
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object_class->finalize = gdk_visual_finalize;
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}
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/**
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* gdk_visual_get_visual_type:
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* @visual: A #GdkVisual.
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*
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* Returns the type of visual this is (PseudoColor, TrueColor, etc).
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*
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* Returns: A #GdkVisualType stating the type of @visual.
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*
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* Since: 2.22
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*/
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GdkVisualType
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gdk_visual_get_visual_type (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->type;
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}
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/**
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* gdk_visual_get_depth:
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* @visual: A #GdkVisual.
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*
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* Returns the bit depth of this visual.
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*
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* Returns: The bit depth of this visual.
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*
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* Since: 2.22
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*/
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gint
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gdk_visual_get_depth (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
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return visual->depth;
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}
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static void
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gdk_visual_get_pixel_details (GdkVisual *visual,
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gulong pixel_mask,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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gulong m = 0;
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gint s = 0;
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gint p = 0;
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if (pixel_mask != 0)
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{
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m = pixel_mask;
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while (!(m & 0x1))
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{
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s++;
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m >>= 1;
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}
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while (m & 0x1)
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{
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p++;
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m >>= 1;
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}
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}
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if (mask)
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*mask = pixel_mask;
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if (shift)
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*shift = s;
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if (precision)
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*precision = p;
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}
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/**
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* gdk_visual_get_red_pixel_details:
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* @visual: A #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate red pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_red_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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gdk_visual_get_pixel_details (visual, visual->red_mask, mask, shift, precision);
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}
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/**
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* gdk_visual_get_green_pixel_details:
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* @visual: a #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate green pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_green_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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gdk_visual_get_pixel_details (visual, visual->green_mask, mask, shift, precision);
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}
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/**
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* gdk_visual_get_blue_pixel_details:
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* @visual: a #GdkVisual
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* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
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* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
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*
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* Obtains values that are needed to calculate blue pixel values in TrueColor
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* and DirectColor. The “mask” is the significant bits within the pixel.
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* The “shift” is the number of bits left we must shift a primary for it
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* to be in position (according to the "mask"). Finally, "precision" refers
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* to how much precision the pixel value contains for a particular primary.
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*
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* Since: 2.22
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*/
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void
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gdk_visual_get_blue_pixel_details (GdkVisual *visual,
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guint32 *mask,
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gint *shift,
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gint *precision)
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{
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g_return_if_fail (GDK_IS_VISUAL (visual));
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gdk_visual_get_pixel_details (visual, visual->blue_mask, mask, shift, precision);
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}
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/**
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* gdk_visual_get_screen:
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* @visual: a #GdkVisual
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*
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* Gets the screen to which this visual belongs
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*
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* Returns: (transfer none): the screen to which this visual belongs.
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*
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* Since: 2.2
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*/
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GdkScreen *
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gdk_visual_get_screen (GdkVisual *visual)
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{
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g_return_val_if_fail (GDK_IS_VISUAL (visual), NULL);
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return visual->screen;
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}
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