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bc1ec5c14a
2002-02-17 Tor Lillqvist <tml@iki.fi> * gdk/win32/*.c: Massive changes. Too many to list here, but I'll try a summary: 1) Unify GdkPixmap and GdkImage implementation: For each GdkPixmap, allocate a GdkImage, and vice versa. GdkPixmapImplWin32Data has a pointer to the GdkImage. GdkImage::windowing_data is a pointer to the GdkPixmap. This simplifies many pixmap and image related functions a lot, and reduces duplicated code snippets. For instance, there is only one place in gdk/win32 where CreateDIBSection() is called, in the function _gdk_win32_new_pixmap(). Converting a bitmap (GdkPixmap) to a Windows region is almost trivial, with the bitmap bits being readily accessible in the associated GdkImage. All blitting between GdkPixmaps, GdkWindows and GdkImages goes through handled the _gdk_win32_blit() function, which calls different functions to handle the cases of blitting from pixmaps, inside windows (scrolling), or from windows, which all require somewhat different handling. 2) Support 256-color mode. This has long been very broken, now it works more or less OK. Keep the logical palette for each colormap as small as possible while allocating and freeing colors. Select and realize the logical palette associated with a GdkColormap into a DC before drawing or blitting. When the display is in 256-color mode, make it possible for the user to override the size of the palette(s) used with either the GDK_WIN32_MAX_COLORS environment variable, or a -max-colors command line option. It is possible to reduce the palette size all the way down to using just the 16 static colors (which causes the system visual to be of type GDK_VISUAL_STATIC_COLOR. This could possibly be useful if one desperately wants to avoid color flashing. (Note that in order for this to work properly, an as of yet not commited fix to gdkrgb.c is needed.) Handle the palette messages. On WM_PALETTECHANGED, call UpdateColors() for the given window hierarchy. Do this only if a window in some other top-level window hierarchy caused the palette change (realized a palette). Do this max five times in a row (an arbitrarily chosen limit), though, otherwise redraw by generating expose events. On WM_QUERYNEWPALETTE, cause a redraw of the whole window hierarchy by generating GDK_EXPOSE events. 3) Code cleanup in general. For instance, remove the "emulated" X11 structs ColormapStruct, Visual and XStandardColormap. Use the new GDK_DEBUG_* flags for debugging output in the relevant source files. Remove the unused colormap hash table in gdkcolor-win32.c 4) Plug some resource leaks. 2002-02-14 Tor Lillqvist <tml@iki.fi> * gdk/win32/gdkdnd-win32.c (gdk_dropfiles_filter): Use g_filename_to_uri() to actually create legal URIs in the text/uri-list data.
86 lines
3.1 KiB
C
86 lines
3.1 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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/*
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* Modified by the GTK+ Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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#ifndef __GDK_WIN32_H__
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#define __GDK_WIN32_H__
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#include <gdk/gdkprivate.h>
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#include <gdk/gdkinternals.h>
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#include <gdk/gdkcursor.h>
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#ifndef STRICT
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#define STRICT /* We want strict type checks */
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#endif
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#include <windows.h>
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#include <commctrl.h>
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G_BEGIN_DECLS
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#ifdef INSIDE_GDK_WIN32
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#include "gdkprivate-win32.h"
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#undef GDK_ROOT_PARENT /* internal access is direct */
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#define GDK_ROOT_PARENT() ((GdkWindow *) _gdk_parent_root)
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#define GDK_WINDOW_HWND(win) (GDK_DRAWABLE_IMPL_WIN32(((GdkWindowObject *)win)->impl)->handle)
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#define GDK_PIXMAP_HBITMAP(pixmap) (GDK_DRAWABLE_IMPL_WIN32(((GdkPixmapObject *)pixmap)->impl)->handle)
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#define GDK_DRAWABLE_IMPL_WIN32_HANDLE(d) (((GdkDrawableImplWin32 *) d)->handle)
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#define GDK_DRAWABLE_HANDLE(win) (GDK_IS_WINDOW (win) ? GDK_WINDOW_HWND (win) : (GDK_IS_PIXMAP (win) ? GDK_PIXMAP_HBITMAP (win) : (GDK_IS_DRAWABLE_IMPL_WIN32 (win) ? GDK_DRAWABLE_IMPL_WIN32_HANDLE (win) : 0)))
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#else
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/* definition for exported 'internals' go here */
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#define GDK_WINDOW_HWND(d) (gdk_win32_drawable_get_handle (d))
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#endif
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#define GDK_ROOT_WINDOW() ((guint32) HWND_DESKTOP)
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#define GDK_DISPLAY() NULL
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/* Return the Gdk* for a particular HANDLE */
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gpointer gdk_win32_handle_table_lookup (GdkNativeWindow handle);
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/* Translate from drawable to Windows handle */
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HGDIOBJ gdk_win32_drawable_get_handle (GdkDrawable *drawable);
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/* Return a device context to draw in a drawable, given a GDK GC,
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* and a mask indicating which GC values might be used (for efficiency,
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* no need to muck around with text-related stuff if we aren't going
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* to output text, for instance).
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*/
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HDC gdk_win32_hdc_get (GdkDrawable *drawable,
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GdkGC *gc,
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GdkGCValuesMask usage);
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/* Each HDC returned from gdk_win32_hdc_get must be released with
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* this function
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*/
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void gdk_win32_hdc_release (GdkDrawable *drawable,
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GdkGC *gc,
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GdkGCValuesMask usage);
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G_END_DECLS
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#endif /* __GDK_WIN32_H__ */
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