mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-12-28 06:21:14 +00:00
45c0379f87
They are unused, only work on the default display anyway and visuals are on their way out.
246 lines
7.4 KiB
C
246 lines
7.4 KiB
C
/* GDK - The GIMP Drawing Kit
|
||
* gdkvisual.c
|
||
*
|
||
* Copyright 2001 Sun Microsystems Inc.
|
||
*
|
||
* Erwann Chenede <erwann.chenede@sun.com>
|
||
*
|
||
* This library is free software; you can redistribute it and/or
|
||
* modify it under the terms of the GNU Library General Public
|
||
* License as published by the Free Software Foundation; either
|
||
* version 2 of the License, or (at your option) any later version.
|
||
*
|
||
* This library is distributed in the hope that it will be useful,
|
||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
* Library General Public License for more details.
|
||
*
|
||
* You should have received a copy of the GNU Library General Public
|
||
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
||
*/
|
||
|
||
#include "config.h"
|
||
|
||
#include "gdkvisualprivate.h"
|
||
#include "gdkscreenprivate.h"
|
||
|
||
|
||
/**
|
||
* SECTION:visuals
|
||
* @Short_description: Low-level display hardware information
|
||
* @Title: Visuals
|
||
*
|
||
* A #GdkVisual describes a particular video hardware display format.
|
||
* It includes information about the number of bits used for each color,
|
||
* the way the bits are translated into an RGB value for display, and
|
||
* the way the bits are stored in memory. For example, a piece of display
|
||
* hardware might support 24-bit color, 16-bit color, or 8-bit color;
|
||
* meaning 24/16/8-bit pixel sizes. For a given pixel size, pixels can
|
||
* be in different formats; for example the “red” element of an RGB pixel
|
||
* may be in the top 8 bits of the pixel, or may be in the lower 4 bits.
|
||
*
|
||
* There are several standard visuals. The visual returned by
|
||
* gdk_screen_get_system_visual() is the system’s default visual, and
|
||
* the visual returned by gdk_screen_get_rgba_visual() should be used for
|
||
* creating windows with an alpha channel.
|
||
*
|
||
* A number of functions are provided for determining the “best” available
|
||
* visual. For the purposes of making this determination, higher bit depths
|
||
* are considered better, and for visuals of the same bit depth,
|
||
* %GDK_VISUAL_PSEUDO_COLOR is preferred at 8bpp, otherwise, the visual
|
||
* types are ranked in the order of(highest to lowest)
|
||
* %GDK_VISUAL_DIRECT_COLOR, %GDK_VISUAL_TRUE_COLOR,
|
||
* %GDK_VISUAL_PSEUDO_COLOR, %GDK_VISUAL_STATIC_COLOR,
|
||
* %GDK_VISUAL_GRAYSCALE, then %GDK_VISUAL_STATIC_GRAY.
|
||
*/
|
||
|
||
G_DEFINE_TYPE (GdkVisual, gdk_visual, G_TYPE_OBJECT)
|
||
|
||
static void
|
||
gdk_visual_init (GdkVisual *visual)
|
||
{
|
||
}
|
||
|
||
static void
|
||
gdk_visual_finalize (GObject *object)
|
||
{
|
||
G_OBJECT_CLASS (gdk_visual_parent_class)->finalize (object);
|
||
}
|
||
|
||
static void
|
||
gdk_visual_class_init (GdkVisualClass *visual_class)
|
||
{
|
||
GObjectClass *object_class = G_OBJECT_CLASS (visual_class);
|
||
|
||
object_class->finalize = gdk_visual_finalize;
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_visual_type:
|
||
* @visual: A #GdkVisual.
|
||
*
|
||
* Returns the type of visual this is (PseudoColor, TrueColor, etc).
|
||
*
|
||
* Returns: A #GdkVisualType stating the type of @visual.
|
||
*
|
||
* Since: 2.22
|
||
*/
|
||
GdkVisualType
|
||
gdk_visual_get_visual_type (GdkVisual *visual)
|
||
{
|
||
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
|
||
|
||
return visual->type;
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_depth:
|
||
* @visual: A #GdkVisual.
|
||
*
|
||
* Returns the bit depth of this visual.
|
||
*
|
||
* Returns: The bit depth of this visual.
|
||
*
|
||
* Since: 2.22
|
||
*/
|
||
gint
|
||
gdk_visual_get_depth (GdkVisual *visual)
|
||
{
|
||
g_return_val_if_fail (GDK_IS_VISUAL (visual), 0);
|
||
|
||
return visual->depth;
|
||
}
|
||
|
||
static void
|
||
gdk_visual_get_pixel_details (GdkVisual *visual,
|
||
gulong pixel_mask,
|
||
guint32 *mask,
|
||
gint *shift,
|
||
gint *precision)
|
||
{
|
||
gulong m = 0;
|
||
gint s = 0;
|
||
gint p = 0;
|
||
|
||
if (pixel_mask != 0)
|
||
{
|
||
m = pixel_mask;
|
||
while (!(m & 0x1))
|
||
{
|
||
s++;
|
||
m >>= 1;
|
||
}
|
||
|
||
while (m & 0x1)
|
||
{
|
||
p++;
|
||
m >>= 1;
|
||
}
|
||
}
|
||
|
||
if (mask)
|
||
*mask = pixel_mask;
|
||
|
||
if (shift)
|
||
*shift = s;
|
||
|
||
if (precision)
|
||
*precision = p;
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_red_pixel_details:
|
||
* @visual: A #GdkVisual
|
||
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
|
||
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
*
|
||
* Obtains values that are needed to calculate red pixel values in TrueColor
|
||
* and DirectColor. The “mask” is the significant bits within the pixel.
|
||
* The “shift” is the number of bits left we must shift a primary for it
|
||
* to be in position (according to the "mask"). Finally, "precision" refers
|
||
* to how much precision the pixel value contains for a particular primary.
|
||
*
|
||
* Since: 2.22
|
||
*/
|
||
void
|
||
gdk_visual_get_red_pixel_details (GdkVisual *visual,
|
||
guint32 *mask,
|
||
gint *shift,
|
||
gint *precision)
|
||
{
|
||
g_return_if_fail (GDK_IS_VISUAL (visual));
|
||
|
||
gdk_visual_get_pixel_details (visual, visual->red_mask, mask, shift, precision);
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_green_pixel_details:
|
||
* @visual: a #GdkVisual
|
||
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
|
||
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
*
|
||
* Obtains values that are needed to calculate green pixel values in TrueColor
|
||
* and DirectColor. The “mask” is the significant bits within the pixel.
|
||
* The “shift” is the number of bits left we must shift a primary for it
|
||
* to be in position (according to the "mask"). Finally, "precision" refers
|
||
* to how much precision the pixel value contains for a particular primary.
|
||
*
|
||
* Since: 2.22
|
||
*/
|
||
void
|
||
gdk_visual_get_green_pixel_details (GdkVisual *visual,
|
||
guint32 *mask,
|
||
gint *shift,
|
||
gint *precision)
|
||
{
|
||
g_return_if_fail (GDK_IS_VISUAL (visual));
|
||
|
||
gdk_visual_get_pixel_details (visual, visual->green_mask, mask, shift, precision);
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_blue_pixel_details:
|
||
* @visual: a #GdkVisual
|
||
* @mask: (out) (allow-none): A pointer to a #guint32 to be filled in, or %NULL
|
||
* @shift: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
* @precision: (out) (allow-none): A pointer to a #gint to be filled in, or %NULL
|
||
*
|
||
* Obtains values that are needed to calculate blue pixel values in TrueColor
|
||
* and DirectColor. The “mask” is the significant bits within the pixel.
|
||
* The “shift” is the number of bits left we must shift a primary for it
|
||
* to be in position (according to the "mask"). Finally, "precision" refers
|
||
* to how much precision the pixel value contains for a particular primary.
|
||
*
|
||
* Since: 2.22
|
||
*/
|
||
void
|
||
gdk_visual_get_blue_pixel_details (GdkVisual *visual,
|
||
guint32 *mask,
|
||
gint *shift,
|
||
gint *precision)
|
||
{
|
||
g_return_if_fail (GDK_IS_VISUAL (visual));
|
||
|
||
gdk_visual_get_pixel_details (visual, visual->blue_mask, mask, shift, precision);
|
||
}
|
||
|
||
/**
|
||
* gdk_visual_get_screen:
|
||
* @visual: a #GdkVisual
|
||
*
|
||
* Gets the screen to which this visual belongs
|
||
*
|
||
* Returns: (transfer none): the screen to which this visual belongs.
|
||
*
|
||
* Since: 2.2
|
||
*/
|
||
GdkScreen *
|
||
gdk_visual_get_screen (GdkVisual *visual)
|
||
{
|
||
g_return_val_if_fail (GDK_IS_VISUAL (visual), NULL);
|
||
|
||
return visual->screen;
|
||
}
|