gtk/gdk/wayland/gdkglcontext-wayland.c
Benjamin Otte 090cd2238a gdk: Replace prefers_high_depth with depth
Now that we track depth, we can also pass it into the GDK frame code.

For now it's just passed along, code acts the same as with
prefers_high_depth.
2023-06-18 14:28:39 +02:00

139 lines
4.2 KiB
C

/* GDK - The GIMP Drawing Kit
*
* gdkglcontext-wayland.c: Wayland specific OpenGL wrappers
*
* Copyright © 2014 Emmanuele Bassi
* Copyright © 2014 Alexander Larsson
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "config.h"
#include "gdkglcontext-wayland.h"
#include "gdkdisplay-wayland.h"
#include "gdksurface-wayland.h"
#include "gdksurface-wayland-private.h"
#include "gdkwaylanddisplay.h"
#include "gdkwaylandglcontext.h"
#include "gdkwaylandsurface.h"
#include "gdkprivate-wayland.h"
#include "gdkprivate.h"
#include "gdksurfaceprivate.h"
#include "gdkprofilerprivate.h"
#include <glib/gi18n-lib.h>
/**
* GdkWaylandGLContext:
*
* The Wayland implementation of `GdkGLContext`.
*/
G_DEFINE_TYPE (GdkWaylandGLContext, gdk_wayland_gl_context, GDK_TYPE_GL_CONTEXT)
static void
gdk_wayland_gl_context_begin_frame (GdkDrawContext *draw_context,
GdkMemoryDepth depth,
cairo_region_t *region)
{
gdk_wayland_surface_ensure_wl_egl_window (gdk_draw_context_get_surface (draw_context));
GDK_DRAW_CONTEXT_CLASS (gdk_wayland_gl_context_parent_class)->begin_frame (draw_context, depth, region);
}
static void
gdk_wayland_gl_context_end_frame (GdkDrawContext *draw_context,
cairo_region_t *painted)
{
GdkSurface *surface = gdk_draw_context_get_surface (draw_context);
GdkWaylandSurface *impl = GDK_WAYLAND_SURFACE (surface);
int dx = impl->pending_buffer_offset_x;
int dy = impl->pending_buffer_offset_y;
impl->pending_buffer_offset_x = 0;
impl->pending_buffer_offset_y = 0;
gdk_wayland_surface_sync (surface);
gdk_wayland_surface_request_frame (surface);
if (wl_surface_get_version (impl->display_server.wl_surface) >=
WL_SURFACE_OFFSET_SINCE_VERSION)
wl_surface_offset (impl->display_server.wl_surface, dx, dy);
/* We should do ths when setting up the EGLSurface, but we don't make_current then */
eglSwapInterval (gdk_display_get_egl_display (gdk_draw_context_get_display (draw_context)), 0);
GDK_DRAW_CONTEXT_CLASS (gdk_wayland_gl_context_parent_class)->end_frame (draw_context, painted);
gdk_wayland_surface_notify_committed (surface);
}
static void
gdk_wayland_gl_context_class_init (GdkWaylandGLContextClass *klass)
{
GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
GdkGLContextClass *context_class = GDK_GL_CONTEXT_CLASS (klass);
draw_context_class->begin_frame = gdk_wayland_gl_context_begin_frame;
draw_context_class->end_frame = gdk_wayland_gl_context_end_frame;
context_class->backend_type = GDK_GL_EGL;
}
static void
gdk_wayland_gl_context_init (GdkWaylandGLContext *self)
{
}
/**
* gdk_wayland_display_get_egl_display:
* @display: (type GdkWaylandDisplay): a Wayland display
*
* Retrieves the EGL display connection object for the given GDK display.
*
* Returns: (nullable): the EGL display
*
* Since: 4.4
*/
gpointer
gdk_wayland_display_get_egl_display (GdkDisplay *display)
{
g_return_val_if_fail (GDK_IS_WAYLAND_DISPLAY (display), NULL);
return gdk_display_get_egl_display (display);
}
GdkGLContext *
gdk_wayland_display_init_gl (GdkDisplay *display,
GError **error)
{
GdkWaylandDisplay *self = GDK_WAYLAND_DISPLAY (display);
if (!gdk_display_init_egl (display,
EGL_PLATFORM_WAYLAND_EXT,
self->wl_display,
TRUE,
error))
return NULL;
return g_object_new (GDK_TYPE_WAYLAND_GL_CONTEXT,
"display", display,
NULL);
}