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a2e46c4d39
It is only used by the nodeprocessor, so put it where it belongs.
28 lines
1.1 KiB
C
28 lines
1.1 KiB
C
#pragma once
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#include "gskgputypesprivate.h"
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#include "gsktypes.h"
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#include <graphene.h>
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G_BEGIN_DECLS
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/* We only need this for the final VkImageLayout, but don't tell anyone */
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typedef enum
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{
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GSK_RENDER_PASS_OFFSCREEN,
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GSK_RENDER_PASS_PRESENT
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} GskRenderPassType;
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void gsk_gpu_render_pass_begin_op (GskGpuFrame *frame,
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GskGpuImage *image,
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const cairo_rectangle_int_t *area,
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GskRenderPassType pass_type);
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void gsk_gpu_render_pass_end_op (GskGpuFrame *frame,
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GskGpuImage *image,
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GskRenderPassType pass_type);
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G_END_DECLS
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