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89a5c21c07
The list iterator macros now check for NULL args -Yosh
418 lines
7.3 KiB
C
418 lines
7.3 KiB
C
/* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Library General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Library General Public License for more details.
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*
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* You should have received a copy of the GNU Library General Public
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* License along with this library; if not, write to the Free
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* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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*/
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#include "glib.h"
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typedef struct _GRealListAllocator GRealListAllocator;
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struct _GRealListAllocator
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{
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GMemChunk *list_mem_chunk;
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GList *free_list;
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};
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static GRealListAllocator *default_allocator = NULL;
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static GRealListAllocator *current_allocator = NULL;
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GListAllocator*
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g_list_allocator_new ()
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{
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GRealListAllocator* allocator = g_new (GRealListAllocator, 1);
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allocator->list_mem_chunk = NULL;
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allocator->free_list = NULL;
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return (GListAllocator*) allocator;
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}
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void
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g_list_allocator_free (GListAllocator* fallocator)
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{
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GRealListAllocator* allocator = (GRealListAllocator *) fallocator;
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if (allocator && allocator->list_mem_chunk)
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g_mem_chunk_destroy (allocator->list_mem_chunk);
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if (allocator)
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g_free (allocator);
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}
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GListAllocator*
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g_list_set_allocator (GListAllocator* fallocator)
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{
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GRealListAllocator* allocator = (GRealListAllocator *) fallocator;
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GRealListAllocator* old_allocator = current_allocator;
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if (allocator)
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current_allocator = allocator;
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else
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{
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if (!default_allocator)
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default_allocator = (GRealListAllocator*) g_list_allocator_new ();
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current_allocator = default_allocator;
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}
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if (!current_allocator->list_mem_chunk)
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current_allocator->list_mem_chunk = g_mem_chunk_new ("list mem chunk",
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sizeof (GList),
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1024,
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G_ALLOC_ONLY);
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return (GListAllocator*) (old_allocator == default_allocator ? NULL : old_allocator);
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}
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GList*
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g_list_alloc ()
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{
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GList *new_list;
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g_list_set_allocator (NULL);
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if (current_allocator->free_list)
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{
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new_list = current_allocator->free_list;
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current_allocator->free_list = current_allocator->free_list->next;
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}
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else
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{
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new_list = g_chunk_new (GList, current_allocator->list_mem_chunk);
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}
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new_list->data = NULL;
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new_list->next = NULL;
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new_list->prev = NULL;
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return new_list;
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}
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void
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g_list_free (GList *list)
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{
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GList *last;
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if (list)
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{
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last = g_list_last (list);
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last->next = current_allocator->free_list;
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current_allocator->free_list = list;
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}
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}
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void
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g_list_free_1 (GList *list)
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{
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if (list)
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{
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list->next = current_allocator->free_list;
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current_allocator->free_list = list;
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}
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}
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GList*
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g_list_append (GList *list,
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gpointer data)
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{
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GList *new_list;
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GList *last;
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new_list = g_list_alloc ();
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new_list->data = data;
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if (list)
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{
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last = g_list_last (list);
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/* g_assert (last != NULL); */
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last->next = new_list;
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new_list->prev = last;
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return list;
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}
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else
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return new_list;
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}
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GList*
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g_list_prepend (GList *list,
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gpointer data)
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{
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GList *new_list;
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new_list = g_list_alloc ();
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new_list->data = data;
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if (list)
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{
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if (list->prev)
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{
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list->prev->next = new_list;
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new_list->prev = list->prev;
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}
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list->prev = new_list;
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new_list->next = list;
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}
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return new_list;
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}
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GList*
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g_list_insert (GList *list,
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gpointer data,
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gint position)
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{
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GList *new_list;
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GList *tmp_list;
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if (position < 0)
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return g_list_append (list, data);
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else if (position == 0)
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return g_list_prepend (list, data);
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tmp_list = g_list_nth (list, position);
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if (!tmp_list)
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return g_list_append (list, data);
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new_list = g_list_alloc ();
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new_list->data = data;
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if (tmp_list->prev)
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{
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tmp_list->prev->next = new_list;
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new_list->prev = tmp_list->prev;
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}
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new_list->next = tmp_list;
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tmp_list->prev = new_list;
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if (tmp_list == list)
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return new_list;
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else
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return list;
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}
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GList *
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g_list_concat (GList *list1, GList *list2)
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{
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GList *tmp_list;
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if (list2)
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{
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tmp_list = g_list_last (list1);
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if (tmp_list)
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tmp_list->next = list2;
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else
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list1 = list2;
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list2->prev = tmp_list;
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}
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return list1;
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}
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GList*
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g_list_remove (GList *list,
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gpointer data)
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{
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GList *tmp;
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tmp = list;
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while (tmp)
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{
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if (tmp->data != data)
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tmp = tmp->next;
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else
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{
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if (tmp->prev)
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tmp->prev->next = tmp->next;
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if (tmp->next)
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tmp->next->prev = tmp->prev;
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if (list == tmp)
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list = list->next;
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g_list_free_1 (tmp);
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break;
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}
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}
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return list;
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}
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GList*
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g_list_remove_link (GList *list,
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GList *link)
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{
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if (link)
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{
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if (link->prev)
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link->prev->next = link->next;
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if (link->next)
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link->next->prev = link->prev;
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if (link == list)
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list = list->next;
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link->next = NULL;
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link->prev = NULL;
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}
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return list;
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}
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GList*
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g_list_reverse (GList *list)
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{
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GList *last;
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last = NULL;
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while (list)
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{
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last = list;
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list = last->next;
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last->next = last->prev;
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last->prev = list;
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}
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return last;
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}
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GList*
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g_list_nth (GList *list,
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gint n)
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{
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while ((n-- > 0) && list)
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list = list->next;
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return list;
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}
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GList*
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g_list_find (GList *list,
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gpointer data)
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{
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while (list)
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{
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if (list->data == data)
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break;
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list = list->next;
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}
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return list;
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}
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GList*
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g_list_last (GList *list)
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{
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if (list)
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{
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while (list->next)
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list = list->next;
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}
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return list;
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}
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GList*
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g_list_first (GList *list)
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{
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if (list)
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{
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while (list->prev)
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list = list->prev;
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}
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return list;
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}
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gint
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g_list_length (GList *list)
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{
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gint length;
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length = 0;
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while (list)
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{
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length++;
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list = list->next;
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}
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return length;
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}
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void
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g_list_foreach (GList *list,
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GFunc func,
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gpointer user_data)
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{
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while (list)
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{
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(*func) (list->data, user_data);
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list = list->next;
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}
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}
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GList*
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g_list_insert_sorted (GList *list,
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gpointer data,
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GCompareFunc func)
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{
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GList *tmp_list = list;
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GList *new_list;
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gint cmp;
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if (!list)
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{
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new_list = g_list_alloc();
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new_list->data = data;
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return new_list;
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}
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cmp = (*func) (data, tmp_list->data);
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while ((tmp_list->next) && (cmp > 0))
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{
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tmp_list = tmp_list->next;
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cmp = (*func) (data, tmp_list->data);
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}
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if (cmp == 0)
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return list;
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new_list = g_list_alloc();
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new_list->data = data;
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if ((!tmp_list->next) && (cmp > 0))
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{
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tmp_list->next = new_list;
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new_list->prev = tmp_list;
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return list;
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}
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if (tmp_list->prev)
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{
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tmp_list->prev->next = new_list;
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new_list->prev = tmp_list->prev;
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}
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new_list->next = tmp_list;
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tmp_list->prev = new_list;
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if (tmp_list == list)
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return new_list;
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else
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return list;
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}
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