gtk/gsk/gl/gskgliconcacheprivate.h
Matthias Clasen 259bbdcb09 Share glyph and icon caches
Use the same texture atlases to back both
the glyph and icon caches, and unify their
sizes and management. Store big glyphs
in separate textures, so all atlases have
the same size. Tweak some of the eviction
parameters.

We share the caches across all GL contexts
on a display, unless the GSK_NO_SHARED_CACHES
env var is set.
2019-06-04 23:00:02 +00:00

34 lines
1.2 KiB
C

#ifndef __GSK_GL_ICON_CACHE_PRIVATE_H__
#define __GSK_GL_ICON_CACHE_PRIVATE_H__
#include "gskgldriverprivate.h"
#include "gskglimageprivate.h"
#include "gskrendererprivate.h"
#include "gskgltextureatlasprivate.h"
#include <pango/pango.h>
#include <gdk/gdk.h>
typedef struct
{
int ref_count;
GdkDisplay *display;
GskGLDriver *gl_driver;
GskGLTextureAtlases *atlases;
GHashTable *icons; /* GdkTexture -> IconData */
} GskGLIconCache;
GskGLIconCache * gsk_gl_icon_cache_new (GdkDisplay *display,
GskGLTextureAtlases *atlases);
GskGLIconCache * gsk_gl_icon_cache_ref (GskGLIconCache *self);
void gsk_gl_icon_cache_unref (GskGLIconCache *self);
void gsk_gl_icon_cache_begin_frame (GskGLIconCache *self);
void gsk_gl_icon_cache_lookup_or_add (GskGLIconCache *self,
GdkTexture *texture,
int *out_texture_id,
graphene_rect_t *out_texture_rect);
#endif