gtk/gsk/gl/gskglimageprivate.h
Matthias Clasen efc31161f0 gl: Allow setting min/mag filter on textures
This will be used in the future.
Adapt all callers to pass GL_NEAREST for now.
2019-06-04 23:00:01 +00:00

42 lines
1.2 KiB
C

#ifndef __GSK_GL_IMAGE_H__
#define __GSK_GL_IMAGE_H__
#include "gskgldriverprivate.h"
#include <cairo.h>
typedef struct
{
guint texture_id;
int width;
int height;
} GskGLImage;
typedef struct
{
guchar *data;
gsize width;
gsize height;
gsize stride;
gsize x;
gsize y;
} GskImageRegion;
void gsk_gl_image_create (GskGLImage *self,
GskGLDriver *gl_driver,
int width,
int height,
int min_filter,
int mag_filter);
void gsk_gl_image_destroy (GskGLImage *self,
GskGLDriver *gl_driver);
void gsk_gl_image_write_to_png (const GskGLImage *self,
GskGLDriver *gl_driver,
const char *filename);
void gsk_gl_image_upload_region (GskGLImage *self,
GskGLDriver *gl_driver,
const GskImageRegion *region);
#endif