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978 lines
30 KiB
C
978 lines
30 KiB
C
#include "config.h"
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#include "gskbroadwayrenderer.h"
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#include "broadway/gdkprivate-broadway.h"
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#include "gskdebugprivate.h"
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#include "gsktransformprivate.h"
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#include "gskrendererprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gdk/gdktextureprivate.h"
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struct _GskBroadwayRenderer
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{
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GskRenderer parent_instance;
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GdkBroadwayDrawContext *draw_context;
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guint32 next_node_id;
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/* Set during rendering */
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GArray *nodes; /* Owned by draw_contex */
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GPtrArray *node_textures; /* Owned by draw_contex */
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GHashTable *node_lookup;
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/* Kept from last frame */
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GHashTable *last_node_lookup;
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GskRenderNode *last_root; /* Owning refs to the things in last_node_lookup */
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};
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struct _GskBroadwayRendererClass
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{
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GskRendererClass parent_class;
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};
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G_DEFINE_TYPE (GskBroadwayRenderer, gsk_broadway_renderer, GSK_TYPE_RENDERER)
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static gboolean
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gsk_broadway_renderer_realize (GskRenderer *renderer,
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GdkSurface *surface,
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GError **error)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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if (!GDK_IS_BROADWAY_SURFACE (surface))
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{
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g_set_error (error, G_IO_ERROR, G_IO_ERROR_NOT_SUPPORTED,
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"Broadway renderer only works for broadway surfaces");
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return FALSE;
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}
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self->draw_context = gdk_broadway_draw_context_context (surface);
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return TRUE;
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}
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static void
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gsk_broadway_renderer_unrealize (GskRenderer *renderer)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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g_clear_object (&self->draw_context);
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}
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static GdkTexture *
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gsk_broadway_renderer_render_texture (GskRenderer *renderer,
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GskRenderNode *root,
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const graphene_rect_t *viewport)
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{
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GdkTexture *texture;
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cairo_surface_t *surface;
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cairo_t *cr;
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32, ceil (viewport->size.width), ceil (viewport->size.height));
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cr = cairo_create (surface);
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cairo_translate (cr, - viewport->origin.x, - viewport->origin.y);
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gsk_render_node_draw (root, cr);
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cairo_destroy (cr);
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texture = gdk_texture_new_for_surface (surface);
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cairo_surface_destroy (surface);
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return texture;
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}
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/* uint32 is sent in native endianness, and then converted to little endian in broadwayd when sending to browser */
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static void
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add_uint32 (GArray *nodes, guint32 v)
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{
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g_array_append_val (nodes, v);
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}
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static guint
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add_uint32_placeholder (GArray *nodes)
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{
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guint pos = nodes->len;
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guint32 v = 0;
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g_array_append_val (nodes, v);
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return pos;
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}
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static void
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set_uint32_at (GArray *nodes, guint index, guint32 v)
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{
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g_array_index (nodes, guint32, index) = v;
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}
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static void
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add_float (GArray *nodes, float f)
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{
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union {
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float f;
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guint32 i;
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} u;
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u.f = f;
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g_array_append_val (nodes, u.i);
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}
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static guint32
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rgba_to_uint32 (const GdkRGBA *rgba)
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{
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return
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((guint32)(0.5 + CLAMP (rgba->alpha, 0., 1.) * 255.) << 24) |
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((guint32)(0.5 + CLAMP (rgba->red, 0., 1.) * 255.) << 16) |
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((guint32)(0.5 + CLAMP (rgba->green, 0., 1.) * 255.) << 8) |
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((guint32)(0.5 + CLAMP (rgba->blue, 0., 1.) * 255.) << 0);
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}
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static void
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add_rgba (GArray *nodes, const GdkRGBA *rgba)
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{
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guint32 c = rgba_to_uint32 (rgba);
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g_array_append_val (nodes, c);
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}
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static void
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add_xy (GArray *nodes, float x, float y, float offset_x, float offset_y)
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{
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add_float (nodes, x - offset_x);
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add_float (nodes, y - offset_y);
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}
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static void
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add_point (GArray *nodes, const graphene_point_t *point, float offset_x, float offset_y)
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{
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add_xy (nodes, point->x, point->y, offset_x, offset_y);
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}
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static void
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add_size (GArray *nodes, const graphene_size_t *size)
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{
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add_float (nodes, size->width);
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add_float (nodes, size->height);
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}
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static void
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add_rect (GArray *nodes, const graphene_rect_t *rect, float offset_x, float offset_y)
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{
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add_point (nodes, &rect->origin, offset_x, offset_y);
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add_size (nodes, &rect->size);
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}
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static void
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add_rounded_rect (GArray *nodes, const GskRoundedRect *rrect, float offset_x, float offset_y)
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{
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int i;
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add_rect (nodes, &rrect->bounds, offset_x, offset_y);
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for (i = 0; i < 4; i++)
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add_size (nodes, &rrect->corner[i]);
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}
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static void
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add_matrix (GArray *nodes, graphene_matrix_t *matrix)
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{
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float matrix_floats[16];
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int i;
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graphene_matrix_to_float (matrix, matrix_floats);
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for (i = 0; i < 16; i++)
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add_float (nodes, matrix_floats[i]);
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}
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static void
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add_color_stop (GArray *nodes, const GskColorStop *stop)
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{
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add_float (nodes, stop->offset);
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add_rgba (nodes, &stop->color);
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}
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static void
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add_string (GArray *nodes, const char *str)
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{
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guint32 len = strlen(str);
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guint32 v, c;
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add_uint32 (nodes, len);
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v = 0;
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c = 0;
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while (*str != 0)
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{
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v |= (*str++) << 8*c++;
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if (c == 4)
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{
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add_uint32 (nodes, v);
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v = 0;
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c = 0;
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}
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}
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if (c != 0)
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add_uint32 (nodes, v);
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}
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static void
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collect_reused_child_nodes (GskRenderer *renderer,
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GskRenderNode *node);
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static void
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collect_reused_node (GskRenderer *renderer,
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GskRenderNode *node)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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guint32 old_id;
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if (self->last_node_lookup &&
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(old_id = GPOINTER_TO_INT(g_hash_table_lookup (self->last_node_lookup, node))) != 0)
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER (old_id));
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collect_reused_child_nodes (renderer, node);
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}
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static void
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collect_reused_child_nodes (GskRenderer *renderer,
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GskRenderNode *node)
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{
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guint i;
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switch (gsk_render_node_get_node_type (node))
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{
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case GSK_NOT_A_RENDER_NODE:
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g_assert_not_reached ();
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return;
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/* Leaf nodes */
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case GSK_TEXTURE_NODE:
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case GSK_CAIRO_NODE:
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case GSK_COLOR_NODE:
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case GSK_BORDER_NODE:
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case GSK_OUTSET_SHADOW_NODE:
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case GSK_INSET_SHADOW_NODE:
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case GSK_LINEAR_GRADIENT_NODE:
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/* Fallbacks (=> leaf for now */
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case GSK_GL_SHADER_NODE:
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case GSK_COLOR_MATRIX_NODE:
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case GSK_TEXT_NODE:
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case GSK_RADIAL_GRADIENT_NODE:
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case GSK_REPEATING_LINEAR_GRADIENT_NODE:
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case GSK_REPEATING_RADIAL_GRADIENT_NODE:
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case GSK_CONIC_GRADIENT_NODE:
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case GSK_REPEAT_NODE:
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case GSK_BLEND_NODE:
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case GSK_CROSS_FADE_NODE:
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case GSK_BLUR_NODE:
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default:
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break;
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/* Bin nodes */
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case GSK_SHADOW_NODE:
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collect_reused_node (renderer,
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gsk_shadow_node_get_child (node));
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break;
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case GSK_OPACITY_NODE:
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collect_reused_node (renderer,
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gsk_opacity_node_get_child (node));
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break;
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case GSK_ROUNDED_CLIP_NODE:
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collect_reused_node (renderer,
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gsk_rounded_clip_node_get_child (node));
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break;
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case GSK_CLIP_NODE:
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collect_reused_node (renderer,
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gsk_clip_node_get_child (node));
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break;
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case GSK_TRANSFORM_NODE:
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collect_reused_node (renderer,
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gsk_transform_node_get_child (node));
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break;
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case GSK_DEBUG_NODE:
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collect_reused_node (renderer,
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gsk_debug_node_get_child (node));
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break;
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/* Generic nodes */
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case GSK_CONTAINER_NODE:
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for (i = 0; i < gsk_container_node_get_n_children (node); i++)
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collect_reused_node (renderer,
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gsk_container_node_get_child (node, i));
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break;
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break; /* Fallback */
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}
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}
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static gboolean
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node_is_visible (GskRenderNode *node,
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graphene_rect_t *clip_bounds)
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{
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if (clip_bounds == NULL ||
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graphene_rect_intersection (clip_bounds, &node->bounds, NULL))
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return TRUE;
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return FALSE;
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}
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static gboolean
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node_is_fully_visible (GskRenderNode *node,
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graphene_rect_t *clip_bounds)
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{
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if (clip_bounds == NULL ||
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graphene_rect_contains_rect (clip_bounds, &node->bounds))
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return TRUE;
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return FALSE;
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}
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static gboolean
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node_type_is_container (BroadwayNodeType type)
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{
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return
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type == BROADWAY_NODE_SHADOW ||
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type == BROADWAY_NODE_OPACITY ||
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type == BROADWAY_NODE_ROUNDED_CLIP ||
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type == BROADWAY_NODE_CLIP ||
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type == BROADWAY_NODE_TRANSFORM ||
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type == BROADWAY_NODE_DEBUG ||
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type == BROADWAY_NODE_CONTAINER;
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}
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static gboolean
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add_new_node (GskRenderer *renderer,
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GskRenderNode *node,
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BroadwayNodeType type,
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graphene_rect_t *clip_bounds)
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{
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GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
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guint32 id, old_id;
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if (self->last_node_lookup &&
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(old_id = GPOINTER_TO_INT (g_hash_table_lookup (self->last_node_lookup, node))) != 0)
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{
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add_uint32 (self->nodes, BROADWAY_NODE_REUSE);
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add_uint32 (self->nodes, old_id);
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(old_id));
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collect_reused_child_nodes (renderer, node);
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return FALSE;
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}
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id = ++self->next_node_id;
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/* Never try to reuse partially visible container types the next
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* frame, as they could be be partial due to pruning against clip_bounds,
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* and the clip_bounds may be different the next frame. However, anything
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* that is fully visible will not be pruned, so is ok to reuse.
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*
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* Note: its quite possible that the node is fully visible, but contains
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* a clip node which means the tree under that partial. That is fine and we can
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* still reuse *this* node next frame, but we can't use the child that is
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* partial, for example in a different place, because then it might see
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* the partial region of the tree.
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*/
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if (!node_type_is_container (type) ||
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node_is_fully_visible (node, clip_bounds))
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g_hash_table_insert (self->node_lookup, node, GINT_TO_POINTER(id));
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add_uint32 (self->nodes, type);
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add_uint32 (self->nodes, id);
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return TRUE;
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}
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typedef struct ColorizedTexture {
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GdkTexture *texture;
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graphene_matrix_t color_matrix;
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graphene_vec4_t color_offset;
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} ColorizedTexture;
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static void
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colorized_texture_free (ColorizedTexture *colorized)
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{
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g_object_unref (colorized->texture);
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g_free (colorized);
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}
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static ColorizedTexture *
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colorized_texture_new (GdkTexture *texture,
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const graphene_matrix_t *color_matrix,
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const graphene_vec4_t *color_offset)
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{
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ColorizedTexture *colorized = g_new0 (ColorizedTexture, 1);
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colorized->texture = g_object_ref (texture);
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colorized->color_matrix = *color_matrix;
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colorized->color_offset = *color_offset;
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return colorized;
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}
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static void
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colorized_texture_free_list (GList *list)
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{
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g_list_free_full (list, (GDestroyNotify)colorized_texture_free);
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}
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static gboolean
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matrix_equal (const graphene_matrix_t *a,
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const graphene_matrix_t *b)
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{
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for (int i = 0; i < 4; i ++)
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{
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graphene_vec4_t ra, rb;
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graphene_matrix_get_row (a, i, &ra);
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graphene_matrix_get_row (b, i, &rb);
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if (!graphene_vec4_equal (&ra, &rb))
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return FALSE;
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}
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return TRUE;
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}
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static GdkTexture *
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get_colorized_texture (GdkTexture *texture,
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const graphene_matrix_t *color_matrix,
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const graphene_vec4_t *color_offset)
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{
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cairo_surface_t *surface = gdk_texture_download_surface (texture);
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cairo_surface_t *image_surface;
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graphene_vec4_t pixel;
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guint32* pixel_data;
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guchar *data;
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gsize x, y, width, height, stride;
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float alpha;
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GdkTexture *colorized_texture;
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GList *colorized_list, *l;
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ColorizedTexture *colorized;
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colorized_list = g_object_get_data (G_OBJECT (texture), "broadway-colorized");
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for (l = colorized_list; l != NULL; l = l->next)
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{
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colorized = l->data;
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if (graphene_vec4_equal (&colorized->color_offset, color_offset) &&
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matrix_equal (&colorized->color_matrix, color_matrix))
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return g_object_ref (colorized->texture);
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}
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image_surface = cairo_surface_map_to_image (surface, NULL);
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data = cairo_image_surface_get_data (image_surface);
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width = cairo_image_surface_get_width (image_surface);
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height = cairo_image_surface_get_height (image_surface);
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stride = cairo_image_surface_get_stride (image_surface);
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for (y = 0; y < height; y++)
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{
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pixel_data = (guint32 *) data;
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for (x = 0; x < width; x++)
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{
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alpha = ((pixel_data[x] >> 24) & 0xFF) / 255.0;
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if (alpha == 0)
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{
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graphene_vec4_init (&pixel, 0.0, 0.0, 0.0, 0.0);
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}
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else
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{
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graphene_vec4_init (&pixel,
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((pixel_data[x] >> 16) & 0xFF) / (255.0 * alpha),
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((pixel_data[x] >> 8) & 0xFF) / (255.0 * alpha),
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( pixel_data[x] & 0xFF) / (255.0 * alpha),
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alpha);
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graphene_matrix_transform_vec4 (color_matrix, &pixel, &pixel);
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}
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graphene_vec4_add (&pixel, color_offset, &pixel);
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alpha = graphene_vec4_get_w (&pixel);
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if (alpha > 0.0)
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{
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alpha = MIN (alpha, 1.0);
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pixel_data[x] = (((guint32) (alpha * 255)) << 24) |
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(((guint32) (CLAMP (graphene_vec4_get_x (&pixel), 0, 1) * alpha * 255)) << 16) |
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(((guint32) (CLAMP (graphene_vec4_get_y (&pixel), 0, 1) * alpha * 255)) << 8) |
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((guint32) (CLAMP (graphene_vec4_get_z (&pixel), 0, 1) * alpha * 255));
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}
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else
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{
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pixel_data[x] = 0;
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}
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}
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data += stride;
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}
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cairo_surface_mark_dirty (image_surface);
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cairo_surface_unmap_image (surface, image_surface);
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colorized_texture = gdk_texture_new_for_surface (surface);
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colorized = colorized_texture_new (colorized_texture, color_matrix, color_offset);
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if (colorized_list)
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colorized_list = g_list_append (colorized_list, colorized);
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|
else
|
|
{
|
|
colorized_list = g_list_append (NULL, colorized);
|
|
g_object_set_data_full (G_OBJECT (texture), "broadway-colorized",
|
|
colorized_list, (GDestroyNotify)colorized_texture_free_list);
|
|
}
|
|
|
|
return colorized_texture;
|
|
}
|
|
|
|
|
|
/* Note: This tracks the offset so that we can convert
|
|
* the absolute coordinates of the GskRenderNodes to
|
|
* parent-relative which is what the dom uses, and
|
|
* which is good for re-using subtrees.
|
|
*
|
|
* We also track the clip bounds which is a best-effort
|
|
* clip region tracking (i.e. can be unset or larger
|
|
* than real clip, but not smaller). This can be used
|
|
* to avoid sending completely clipped nodes.
|
|
*/
|
|
static void
|
|
gsk_broadway_renderer_add_node (GskRenderer *renderer,
|
|
GskRenderNode *node,
|
|
float offset_x,
|
|
float offset_y,
|
|
graphene_rect_t *clip_bounds)
|
|
{
|
|
GdkDisplay *display = gdk_surface_get_display (gsk_renderer_get_surface (renderer));
|
|
GdkBroadwayDisplay *broadway_display = GDK_BROADWAY_DISPLAY (display);
|
|
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
|
|
GArray *nodes = self->nodes;
|
|
|
|
switch (gsk_render_node_get_node_type (node))
|
|
{
|
|
case GSK_NOT_A_RENDER_NODE:
|
|
g_assert_not_reached ();
|
|
return;
|
|
|
|
/* Leaf nodes */
|
|
|
|
case GSK_TEXTURE_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE, clip_bounds))
|
|
{
|
|
GdkTexture *texture = gsk_texture_node_get_texture (node);
|
|
guint32 texture_id;
|
|
|
|
/* No need to add to self->node_textures here, the node will keep it alive until end of frame. */
|
|
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_uint32 (nodes, texture_id);
|
|
}
|
|
return;
|
|
|
|
case GSK_CAIRO_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE, clip_bounds))
|
|
{
|
|
cairo_surface_t *surface = gsk_cairo_node_get_surface (node);
|
|
cairo_surface_t *image_surface = NULL;
|
|
GdkTexture *texture;
|
|
guint32 texture_id;
|
|
|
|
if (surface == NULL)
|
|
return;
|
|
if (cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_IMAGE)
|
|
image_surface = cairo_surface_reference (surface);
|
|
else
|
|
{
|
|
cairo_t *cr;
|
|
image_surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
|
ceilf (node->bounds.size.width),
|
|
ceilf (node->bounds.size.height));
|
|
cr = cairo_create (image_surface);
|
|
cairo_set_source_surface (cr, surface, 0, 0);
|
|
cairo_rectangle (cr, 0, 0, node->bounds.size.width, node->bounds.size.height);
|
|
cairo_fill (cr);
|
|
cairo_destroy (cr);
|
|
}
|
|
|
|
texture = gdk_texture_new_for_surface (image_surface);
|
|
g_ptr_array_add (self->node_textures, g_object_ref (texture)); /* Transfers ownership to node_textures */
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_uint32 (nodes, texture_id);
|
|
|
|
cairo_surface_destroy (image_surface);
|
|
}
|
|
return;
|
|
|
|
case GSK_COLOR_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_COLOR, clip_bounds))
|
|
{
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_rgba (nodes, gsk_color_node_get_color (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_BORDER_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_BORDER, clip_bounds))
|
|
{
|
|
int i;
|
|
add_rounded_rect (nodes, gsk_border_node_get_outline (node), offset_x, offset_y);
|
|
for (i = 0; i < 4; i++)
|
|
add_float (nodes, gsk_border_node_get_widths (node)[i]);
|
|
for (i = 0; i < 4; i++)
|
|
add_rgba (nodes, &gsk_border_node_get_colors (node)[i]);
|
|
}
|
|
return;
|
|
|
|
case GSK_OUTSET_SHADOW_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_OUTSET_SHADOW, clip_bounds))
|
|
{
|
|
add_rounded_rect (nodes, gsk_outset_shadow_node_get_outline (node), offset_x, offset_y);
|
|
add_rgba (nodes, gsk_outset_shadow_node_get_color (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_dx (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_dy (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_spread (node));
|
|
add_float (nodes, gsk_outset_shadow_node_get_blur_radius (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_INSET_SHADOW_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_INSET_SHADOW, clip_bounds))
|
|
{
|
|
add_rounded_rect (nodes, gsk_inset_shadow_node_get_outline (node), offset_x, offset_y);
|
|
add_rgba (nodes, gsk_inset_shadow_node_get_color (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_dx (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_dy (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_spread (node));
|
|
add_float (nodes, gsk_inset_shadow_node_get_blur_radius (node));
|
|
}
|
|
return;
|
|
|
|
case GSK_LINEAR_GRADIENT_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_LINEAR_GRADIENT, clip_bounds))
|
|
{
|
|
guint i, n;
|
|
|
|
add_rect (nodes, &node->bounds, offset_x, offset_y);
|
|
add_point (nodes, gsk_linear_gradient_node_get_start (node), offset_x, offset_y);
|
|
add_point (nodes, gsk_linear_gradient_node_get_end (node), offset_x, offset_y);
|
|
n = gsk_linear_gradient_node_get_n_color_stops (node);
|
|
add_uint32 (nodes, n);
|
|
for (i = 0; i < n; i++)
|
|
add_color_stop (nodes, &gsk_linear_gradient_node_get_color_stops (node, NULL)[i]);
|
|
}
|
|
return;
|
|
|
|
/* Bin nodes */
|
|
|
|
case GSK_SHADOW_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_SHADOW, clip_bounds))
|
|
{
|
|
gsize i, n_shadows = gsk_shadow_node_get_n_shadows (node);
|
|
|
|
add_uint32 (nodes, n_shadows);
|
|
for (i = 0; i < n_shadows; i++)
|
|
{
|
|
const GskShadow *shadow = gsk_shadow_node_get_shadow (node, i);
|
|
add_rgba (nodes, &shadow->color);
|
|
add_float (nodes, shadow->dx);
|
|
add_float (nodes, shadow->dy);
|
|
add_float (nodes, shadow->radius);
|
|
}
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_shadow_node_get_child (node),
|
|
offset_x, offset_y, clip_bounds);
|
|
}
|
|
return;
|
|
|
|
case GSK_OPACITY_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_OPACITY, clip_bounds))
|
|
{
|
|
add_float (nodes, gsk_opacity_node_get_opacity (node));
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_opacity_node_get_child (node),
|
|
offset_x, offset_y, clip_bounds);
|
|
}
|
|
return;
|
|
|
|
case GSK_ROUNDED_CLIP_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_ROUNDED_CLIP, clip_bounds))
|
|
{
|
|
const GskRoundedRect *rclip = gsk_rounded_clip_node_get_clip (node);
|
|
graphene_rect_t child_bounds = rclip->bounds;
|
|
|
|
if (clip_bounds)
|
|
graphene_rect_intersection (&child_bounds, clip_bounds, &child_bounds);
|
|
|
|
add_rounded_rect (nodes, rclip, offset_x, offset_y);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_rounded_clip_node_get_child (node),
|
|
rclip->bounds.origin.x,
|
|
rclip->bounds.origin.y,
|
|
&child_bounds);
|
|
}
|
|
return;
|
|
|
|
case GSK_CLIP_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_CLIP, clip_bounds))
|
|
{
|
|
const graphene_rect_t *clip = gsk_clip_node_get_clip (node);
|
|
graphene_rect_t child_bounds = *clip;
|
|
|
|
if (clip_bounds)
|
|
graphene_rect_intersection (&child_bounds, clip_bounds, &child_bounds);
|
|
|
|
add_rect (nodes, clip, offset_x, offset_y);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_clip_node_get_child (node),
|
|
clip->origin.x,
|
|
clip->origin.y,
|
|
&child_bounds);
|
|
}
|
|
return;
|
|
|
|
case GSK_TRANSFORM_NODE:
|
|
{
|
|
GskTransform *transform = gsk_transform_node_get_transform (node);
|
|
GskTransformCategory category = gsk_transform_get_category (transform);
|
|
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TRANSFORM, clip_bounds)) {
|
|
if (category >= GSK_TRANSFORM_CATEGORY_2D_TRANSLATE)
|
|
{
|
|
float dx, dy;
|
|
graphene_rect_t child_bounds;
|
|
graphene_rect_t *child_bounds_p = NULL;
|
|
|
|
gsk_transform_to_translate (transform, &dx, &dy);
|
|
add_uint32 (nodes, 0); // Translate
|
|
add_xy (nodes, dx, dy, 0, 0);
|
|
|
|
if (clip_bounds)
|
|
{
|
|
graphene_rect_offset_r (clip_bounds, -dx, -dy, &child_bounds);
|
|
child_bounds_p = &child_bounds;
|
|
}
|
|
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_transform_node_get_child (node),
|
|
0, 0, child_bounds_p);
|
|
}
|
|
else
|
|
{
|
|
graphene_matrix_t matrix;
|
|
|
|
gsk_transform_to_matrix (transform, &matrix);
|
|
add_uint32 (nodes, 1); // General transform
|
|
add_matrix (nodes, &matrix);
|
|
// We just drop the clip bounds here to make things simpler
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_transform_node_get_child (node),
|
|
0, 0, NULL);
|
|
}
|
|
}
|
|
}
|
|
return;
|
|
|
|
case GSK_DEBUG_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_DEBUG, clip_bounds))
|
|
{
|
|
const char *message = gsk_debug_node_get_message (node);
|
|
add_string (nodes, message);
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
gsk_debug_node_get_child (node), offset_x, offset_y, clip_bounds);
|
|
}
|
|
return;
|
|
|
|
/* Generic nodes */
|
|
|
|
case GSK_CONTAINER_NODE:
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_CONTAINER, clip_bounds))
|
|
{
|
|
guint i, placeholder;
|
|
guint32 n_children = 0;
|
|
|
|
placeholder = add_uint32_placeholder (nodes);
|
|
for (i = 0; i < gsk_container_node_get_n_children (node); i++)
|
|
{
|
|
/* We prune fully clipped children, but we only do this for container_node, as
|
|
* we don't have a way for any other nodes to say there are children missing (i.e.
|
|
* bins always assume there is a child).
|
|
* Pruning is really only useful for large sets of children anyway, so thats
|
|
* probably fine. */
|
|
GskRenderNode *child = gsk_container_node_get_child (node, i);
|
|
if (node_is_visible (child, clip_bounds))
|
|
{
|
|
n_children++;
|
|
gsk_broadway_renderer_add_node (renderer,
|
|
child, offset_x, offset_y, clip_bounds);
|
|
}
|
|
}
|
|
set_uint32_at (nodes, placeholder, n_children);
|
|
}
|
|
return;
|
|
|
|
case GSK_COLOR_MATRIX_NODE:
|
|
{
|
|
GskRenderNode *child = gsk_color_matrix_node_get_child (node);
|
|
if (gsk_render_node_get_node_type (child) == GSK_TEXTURE_NODE)
|
|
{
|
|
const graphene_matrix_t *color_matrix = gsk_color_matrix_node_get_color_matrix (node);
|
|
const graphene_vec4_t *color_offset = gsk_color_matrix_node_get_color_offset (node);
|
|
GdkTexture *texture = gsk_texture_node_get_texture (child);
|
|
GdkTexture *colorized_texture = get_colorized_texture (texture, color_matrix, color_offset);
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE, clip_bounds))
|
|
{
|
|
guint32 texture_id = gdk_broadway_display_ensure_texture (display, colorized_texture);
|
|
add_rect (nodes, &child->bounds, offset_x, offset_y);
|
|
add_uint32 (nodes, texture_id);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
break; /* Fallback */
|
|
|
|
case GSK_TEXT_NODE:
|
|
case GSK_RADIAL_GRADIENT_NODE:
|
|
case GSK_REPEATING_LINEAR_GRADIENT_NODE:
|
|
case GSK_REPEATING_RADIAL_GRADIENT_NODE:
|
|
case GSK_CONIC_GRADIENT_NODE:
|
|
case GSK_REPEAT_NODE:
|
|
case GSK_BLEND_NODE:
|
|
case GSK_CROSS_FADE_NODE:
|
|
case GSK_BLUR_NODE:
|
|
case GSK_GL_SHADER_NODE:
|
|
default:
|
|
break; /* Fallback */
|
|
}
|
|
|
|
if (add_new_node (renderer, node, BROADWAY_NODE_TEXTURE, clip_bounds))
|
|
{
|
|
GdkTexture *texture;
|
|
cairo_surface_t *surface;
|
|
cairo_t *cr;
|
|
guint32 texture_id;
|
|
int x = floorf (node->bounds.origin.x);
|
|
int y = floorf (node->bounds.origin.y);
|
|
int width = ceil (node->bounds.origin.x + node->bounds.size.width) - x;
|
|
int height = ceil (node->bounds.origin.y + node->bounds.size.height) - y;
|
|
int scale = broadway_display->scale_factor;
|
|
|
|
#define MAX_IMAGE_SIZE 32767
|
|
|
|
surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
|
|
MIN (width * scale, MAX_IMAGE_SIZE),
|
|
MIN (height * scale, MAX_IMAGE_SIZE));
|
|
|
|
#undef MAX_IMAGE_SIZE
|
|
|
|
cr = cairo_create (surface);
|
|
cairo_scale (cr, scale, scale);
|
|
cairo_translate (cr, -x, -y);
|
|
gsk_render_node_draw (node, cr);
|
|
cairo_destroy (cr);
|
|
|
|
texture = gdk_texture_new_for_surface (surface);
|
|
g_ptr_array_add (self->node_textures, texture); /* Transfers ownership to node_textures */
|
|
|
|
texture_id = gdk_broadway_display_ensure_texture (display, texture);
|
|
add_float (nodes, x - offset_x);
|
|
add_float (nodes, y - offset_y);
|
|
add_float (nodes, width);
|
|
add_float (nodes, height);
|
|
add_uint32 (nodes, texture_id);
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_render (GskRenderer *renderer,
|
|
GskRenderNode *root,
|
|
const cairo_region_t *update_area)
|
|
{
|
|
GskBroadwayRenderer *self = GSK_BROADWAY_RENDERER (renderer);
|
|
|
|
self->node_lookup = g_hash_table_new (g_direct_hash, g_direct_equal);
|
|
|
|
gdk_draw_context_begin_frame (GDK_DRAW_CONTEXT (self->draw_context), update_area);
|
|
|
|
/* These are owned by the draw context between begin and end, but
|
|
cache them here for easier access during the render */
|
|
self->nodes = self->draw_context->nodes;
|
|
self->node_textures = self->draw_context->node_textures;
|
|
|
|
gsk_broadway_renderer_add_node (renderer, root, 0, 0, NULL);
|
|
|
|
self->nodes = NULL;
|
|
self->node_textures = NULL;
|
|
|
|
gdk_draw_context_end_frame (GDK_DRAW_CONTEXT (self->draw_context));
|
|
|
|
if (self->last_node_lookup)
|
|
g_hash_table_unref (self->last_node_lookup);
|
|
self->last_node_lookup = self->node_lookup;
|
|
self->node_lookup = NULL;
|
|
|
|
if (self->last_root)
|
|
gsk_render_node_unref (self->last_root);
|
|
self->last_root = gsk_render_node_ref (root);
|
|
|
|
if (self->next_node_id > G_MAXUINT32 / 2)
|
|
{
|
|
/* We're "near" a wrap of the ids, lets avoid reusing any of
|
|
* these nodes next frame, then we can reset the id counter
|
|
* without risk of any old nodes sticking around and conflicting. */
|
|
|
|
g_hash_table_remove_all (self->last_node_lookup);
|
|
self->next_node_id = 0;
|
|
}
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_class_init (GskBroadwayRendererClass *klass)
|
|
{
|
|
GskRendererClass *renderer_class = GSK_RENDERER_CLASS (klass);
|
|
|
|
renderer_class->realize = gsk_broadway_renderer_realize;
|
|
renderer_class->unrealize = gsk_broadway_renderer_unrealize;
|
|
renderer_class->render = gsk_broadway_renderer_render;
|
|
renderer_class->render_texture = gsk_broadway_renderer_render_texture;
|
|
}
|
|
|
|
static void
|
|
gsk_broadway_renderer_init (GskBroadwayRenderer *self)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* gsk_broadway_renderer_new:
|
|
*
|
|
* Creates a new Broadway renderer.
|
|
*
|
|
* The Broadway renderer is the default renderer for the broadway backend.
|
|
* It will only work with broadway surfaces, otherwise it will fail the
|
|
* call to gsk_renderer_realize().
|
|
*
|
|
* This function is only available when GTK was compiled with Broadway
|
|
* support.
|
|
*
|
|
* Returns: a new Broadway renderer.
|
|
**/
|
|
GskRenderer *
|
|
gsk_broadway_renderer_new (void)
|
|
{
|
|
return g_object_new (GSK_TYPE_BROADWAY_RENDERER, NULL);
|
|
}
|