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8ad0539cf7
We already move the descriptor set layout out of it, so we can just as well keep the pipeline layouts in the render object as well, and get rid of this extra object. Update all callers.
165 lines
5.3 KiB
C
165 lines
5.3 KiB
C
#include "config.h"
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#include "gskvulkanborderpipelineprivate.h"
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#include "gskroundedrectprivate.h"
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struct _GskVulkanBorderPipeline
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{
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GObject parent_instance;
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};
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typedef struct _GskVulkanBorderInstance GskVulkanBorderInstance;
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struct _GskVulkanBorderInstance
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{
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float rect[12];
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float widths[4];
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float colors[16];
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};
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G_DEFINE_TYPE (GskVulkanBorderPipeline, gsk_vulkan_border_pipeline, GSK_TYPE_VULKAN_PIPELINE)
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static const VkPipelineVertexInputStateCreateInfo *
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gsk_vulkan_border_pipeline_get_input_state_create_info (GskVulkanPipeline *self)
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{
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static const VkVertexInputBindingDescription vertexBindingDescriptions[] = {
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{
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.binding = 0,
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.stride = sizeof (GskVulkanBorderInstance),
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.inputRate = VK_VERTEX_INPUT_RATE_INSTANCE
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}
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};
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static const VkVertexInputAttributeDescription vertexInputAttributeDescription[] = {
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{
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.location = 0,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect),
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},
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{
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.location = 1,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect) + 4 * sizeof (float),
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},
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{
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.location = 2,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, rect) + 8 * sizeof (float),
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},
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{
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.location = 3,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, widths),
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},
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{
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.location = 4,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors),
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},
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{
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.location = 5,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 4 * sizeof (float),
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},
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{
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.location = 6,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 8 * sizeof (float),
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},
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{
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.location = 7,
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.binding = 0,
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.format = VK_FORMAT_R32G32B32A32_SFLOAT,
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.offset = G_STRUCT_OFFSET (GskVulkanBorderInstance, colors) + 12 * sizeof (float),
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}
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};
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static const VkPipelineVertexInputStateCreateInfo info = {
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.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO,
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.vertexBindingDescriptionCount = G_N_ELEMENTS (vertexBindingDescriptions),
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.pVertexBindingDescriptions = vertexBindingDescriptions,
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.vertexAttributeDescriptionCount = G_N_ELEMENTS (vertexInputAttributeDescription),
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.pVertexAttributeDescriptions = vertexInputAttributeDescription
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};
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return &info;
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}
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static void
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gsk_vulkan_border_pipeline_finalize (GObject *gobject)
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{
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//GskVulkanBorderPipeline *self = GSK_VULKAN_BORDER_PIPELINE (gobject);
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G_OBJECT_CLASS (gsk_vulkan_border_pipeline_parent_class)->finalize (gobject);
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}
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static void
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gsk_vulkan_border_pipeline_class_init (GskVulkanBorderPipelineClass *klass)
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{
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GskVulkanPipelineClass *pipeline_class = GSK_VULKAN_PIPELINE_CLASS (klass);
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G_OBJECT_CLASS (klass)->finalize = gsk_vulkan_border_pipeline_finalize;
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pipeline_class->get_input_state_create_info = gsk_vulkan_border_pipeline_get_input_state_create_info;
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}
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static void
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gsk_vulkan_border_pipeline_init (GskVulkanBorderPipeline *self)
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{
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}
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GskVulkanPipeline *
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gsk_vulkan_border_pipeline_new (GdkVulkanContext *context,
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VkPipelineLayout layout,
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const char *shader_name,
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VkRenderPass render_pass)
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{
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return gsk_vulkan_pipeline_new (GSK_TYPE_VULKAN_BORDER_PIPELINE, context, layout, shader_name, render_pass);
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}
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gsize
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gsk_vulkan_border_pipeline_count_vertex_data (GskVulkanBorderPipeline *pipeline)
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{
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return sizeof (GskVulkanBorderInstance);
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}
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void
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gsk_vulkan_border_pipeline_collect_vertex_data (GskVulkanBorderPipeline *pipeline,
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guchar *data,
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const GskRoundedRect *rect,
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const float widths[4],
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const GdkRGBA colors[4])
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{
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GskVulkanBorderInstance *instance = (GskVulkanBorderInstance *) data;
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guint i;
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gsk_rounded_rect_to_float (rect, instance->rect);
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for (i = 0; i < 4; i++)
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{
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instance->widths[i] = widths[i];
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instance->colors[4 * i + 0] = colors[i].red;
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instance->colors[4 * i + 1] = colors[i].green;
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instance->colors[4 * i + 2] = colors[i].blue;
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instance->colors[4 * i + 3] = colors[i].alpha;
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}
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}
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gsize
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gsk_vulkan_border_pipeline_draw (GskVulkanBorderPipeline *pipeline,
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VkCommandBuffer command_buffer,
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gsize offset,
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gsize n_commands)
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{
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vkCmdDraw (command_buffer,
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6 * 8, n_commands,
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0, offset);
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return n_commands;
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}
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