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4d3aa827f6
Replace uses of VLAs (variable-length arrays) using g_newa(), since Visual Studio builds will unlikely ever support VLAs (which became optional in C11). https://bugzilla.gnome.org/show_bug.cgi?id=773299
400 lines
12 KiB
C
400 lines
12 KiB
C
#include <gtk/gtk.h>
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#include <math.h>
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#include <stdlib.h>
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static void
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hsv_to_rgb (GdkRGBA *rgba,
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gdouble h,
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gdouble s,
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gdouble v)
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{
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gdouble hue, saturation, value;
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gdouble f, p, q, t;
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rgba->alpha = 1.0;
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if ( s == 0.0)
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{
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rgba->red = v;
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rgba->green = v;
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rgba->blue = v; /* heh */
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}
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else
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{
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hue = h * 6.0;
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saturation = s;
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value = v;
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if (hue == 6.0)
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hue = 0.0;
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f = hue - (int) hue;
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p = value * (1.0 - saturation);
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q = value * (1.0 - saturation * f);
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t = value * (1.0 - saturation * (1.0 - f));
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switch ((int) hue)
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{
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case 0:
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rgba->red = value;
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rgba->green = t;
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rgba->blue = p;
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break;
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case 1:
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rgba->red = q;
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rgba->green = value;
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rgba->blue = p;
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break;
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case 2:
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rgba->red = p;
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rgba->green = value;
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rgba->blue = t;
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break;
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case 3:
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rgba->red = p;
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rgba->green = q;
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rgba->blue = value;
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break;
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case 4:
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rgba->red = t;
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rgba->green = p;
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rgba->blue = value;
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break;
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case 5:
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rgba->red = value;
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rgba->green = p;
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rgba->blue = q;
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break;
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default:
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g_assert_not_reached ();
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}
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}
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}
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GskRenderNode *
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rounded_borders (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *, n);
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GskRenderNode *container;
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GskRoundedRect outline;
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float widths[4];
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GdkRGBA colors[4];
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guint i;
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for (i = 0; i < n; i++)
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{
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outline.bounds.size.width = g_random_int_range (20, 1000);
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outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
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outline.bounds.size.height = g_random_int_range (20, 1000);
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outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
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outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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widths[0] = widths[1] = widths[2] = widths[3] = g_random_int_range (0, 5);
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hsv_to_rgb (&colors[0], g_random_double (), 1.0, 1.0);
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colors[3] = colors[2] = colors[1] = colors[0];
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nodes[i] = gsk_border_node_new (&outline, widths, colors);
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}
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container = gsk_container_node_new (nodes, n);
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for (i = 0; i < n; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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GskRenderNode *
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rounded_backgrounds (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *, n);
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GskRenderNode *container, *texture;
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GskRoundedRect outline;
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GdkRGBA color;
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guint i;
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for (i = 0; i < n; i++)
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{
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outline.bounds.size.width = g_random_int_range (20, 100);
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outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
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outline.bounds.size.height = g_random_int_range (20, 100);
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outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
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outline.corner[0].width = outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
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color.alpha = g_random_double_range (0.5, 0.75);
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texture = gsk_color_node_new (&color, &outline.bounds);
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nodes[i] = gsk_rounded_clip_node_new (texture, &outline);
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}
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container = gsk_container_node_new (nodes, n);
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for (i = 0; i < n; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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GskRenderNode *
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colors (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *, 10 * n);
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GskRenderNode *container;
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graphene_rect_t bounds;
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GdkRGBA color;
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guint i;
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for (i = 0; i < 10 * n; i++)
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{
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bounds.size.width = g_random_int_range (20, 100);
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bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
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bounds.size.height = g_random_int_range (20, 100);
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bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
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hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
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color.alpha = g_random_double_range (0.5, 0.75);
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nodes[i] = gsk_color_node_new (&color, &bounds);
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}
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container = gsk_container_node_new (nodes, 10 * n);
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for (i = 0; i < 10 * n; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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GskRenderNode *
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clipped_colors (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *,n);
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GskRenderNode *container;
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graphene_rect_t bounds;
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GdkRGBA color;
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guint i;
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for (i = 0; i < n; i++)
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{
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bounds.size.width = g_random_int_range (20, 100);
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bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
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bounds.size.height = g_random_int_range (20, 100);
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bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
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hsv_to_rgb (&color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
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color.alpha = g_random_double_range (0.5, 0.75);
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nodes[i] = gsk_color_node_new (&color, &bounds);
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}
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container = gsk_container_node_new (nodes, n);
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for (i = 0; i < n; i++)
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gsk_render_node_unref (nodes[i]);
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#define GRID_SIZE 4
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for (i = 0; i < GRID_SIZE * GRID_SIZE; i++)
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{
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guint x = i % GRID_SIZE;
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guint y = i / GRID_SIZE;
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if ((x + y) % 2)
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continue;
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nodes[i / 2] = gsk_clip_node_new (container,
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&GRAPHENE_RECT_INIT(
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x * 1000 / GRID_SIZE, y * 1000 / GRID_SIZE,
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1000 / GRID_SIZE, 1000 / GRID_SIZE
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));
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}
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gsk_render_node_unref (container);
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container = gsk_container_node_new (nodes, GRID_SIZE * GRID_SIZE / 2);
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for (i = 0; i < GRID_SIZE * GRID_SIZE / 2; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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static int
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compare_color_stops (gconstpointer a,
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gconstpointer b,
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gpointer user_data)
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{
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const GskColorStop *stopa = a;
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const GskColorStop *stopb = b;
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if (stopa->offset < stopb->offset)
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return -1;
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else if (stopa->offset > stopb->offset)
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return 1;
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else
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return 0;
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}
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GskRenderNode *
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linear_gradient (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *, n);
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GskRenderNode *container;
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graphene_rect_t bounds;
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GskColorStop stops[5];
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graphene_point_t start, end;
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guint i, j, n_stops;
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for (i = 0; i < n; i++)
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{
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bounds.size.width = g_random_int_range (20, 100);
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bounds.origin.x = g_random_int_range (0, 1000 - bounds.size.width);
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bounds.size.height = g_random_int_range (20, 100);
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bounds.origin.y = g_random_int_range (0, 1000 - bounds.size.height);
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do {
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start.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
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if (start.x >= 0)
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start.x += bounds.origin.x;
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else
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start.x += bounds.origin.x + bounds.size.width;
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start.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
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if (start.y >= 0)
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start.y += bounds.origin.y;
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else
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start.y += bounds.origin.y + bounds.size.height;
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end.x = g_random_double_range (- bounds.size.width / 4, bounds.size.width / 4);
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if (end.x >= 0)
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end.x += bounds.origin.x;
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else
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end.x += bounds.origin.x + bounds.size.width;
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end.y = g_random_double_range (- bounds.size.height / 4, bounds.size.height / 4);
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if (end.y >= 0)
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end.y += bounds.origin.y;
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else
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end.y += bounds.origin.y + bounds.size.height;
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} while (graphene_point_equal (&start, &end));
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n_stops = g_random_int_range (2, 5);
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for (j = 0; j < n_stops; j++)
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{
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if (j == 0)
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stops[j].offset = 0;
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else if (j == n_stops - 1)
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stops[j].offset = 1;
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else
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stops[j].offset = g_random_double_range (0, 1);
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hsv_to_rgb (&stops[j].color, g_random_double (), g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
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stops[j].color.alpha = g_random_double_range (0, 1);
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}
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g_qsort_with_data (stops, n_stops, sizeof (stops[0]), compare_color_stops, 0);
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if (g_random_boolean ())
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nodes[i] = gsk_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
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else
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nodes[i] = gsk_repeating_linear_gradient_node_new (&bounds, &start, &end, stops, n_stops);
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}
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container = gsk_container_node_new (nodes, n);
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for (i = 0; i < n; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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GskRenderNode *
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borders (guint n)
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{
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GskRenderNode **nodes = g_newa (GskRenderNode *, n);
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GskRenderNode *container;
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GskRoundedRect outline;
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GdkRGBA colors[4];
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float widths[4];
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guint i, j;
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for (i = 0; i < n; i++)
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{
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outline.bounds.size.width = g_random_int_range (20, 100);
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outline.bounds.origin.x = g_random_int_range (0, 1000 - outline.bounds.size.width);
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outline.bounds.size.height = g_random_int_range (20, 100);
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outline.bounds.origin.y = g_random_int_range (0, 1000 - outline.bounds.size.height);
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outline.corner[1].width = outline.corner[1].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[2].width = outline.corner[2].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[3].width = outline.corner[3].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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for (j = 0; j < 4; j++)
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{
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outline.corner[0].width = 10 - (int) sqrt (g_random_int_range (0, 100));
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outline.corner[0].height = 10 - (int) sqrt (g_random_int_range (0, 100));
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hsv_to_rgb (&colors[j], g_random_double (), 1.0, 0.5); //g_random_double_range (0.15, 0.4), g_random_double_range (0.6, 0.85));
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colors[j].alpha = 1.0; //g_random_double_range (0.8, 1.0);
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widths[j] = g_random_int_range (1, 6);
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}
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nodes[i] = gsk_border_node_new (&outline, widths, colors);
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}
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container = gsk_container_node_new (nodes, n);
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for (i = 0; i < n; i++)
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gsk_render_node_unref (nodes[i]);
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return container;
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}
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int
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main (int argc, char **argv)
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{
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static const struct {
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const char *name;
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GskRenderNode * (* func) (guint n);
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} functions[] = {
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{ "colors.node", colors },
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{ "clipped-colors.node", clipped_colors },
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{ "rounded-borders.node", rounded_borders },
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{ "rounded-backgrounds.node", rounded_backgrounds },
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{ "linear-gradient.node", linear_gradient },
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{ "borders.node", borders },
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};
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GError *error = NULL;
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GskRenderNode *node;
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GPatternSpec *matcher;
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char *pattern;
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guint i, n;
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gtk_init ();
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n = 100000;
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pattern = "*";
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if (argc > 1)
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{
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if (argc > 2)
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pattern = argv[2];
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n = atoi (argv[1]);
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}
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matcher = g_pattern_spec_new (pattern);
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for (i = 0; i < G_N_ELEMENTS (functions); i++)
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{
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if (!g_pattern_match_string (matcher, functions[i].name))
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continue;
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node = functions[i].func (n);
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if (!gsk_render_node_write_to_file (node, functions[i].name, &error))
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{
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g_print ("Error writing \"%s\": %s\n", functions[i].name, error->message);
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g_clear_error (&error);
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return 1;
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}
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gsk_render_node_unref (node);
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g_print ("Created test file \"%s\".\n", functions[i].name);
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}
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g_pattern_spec_free (matcher);
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return 0;
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}
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