gtk/gsk/vulkan/resources/mask.frag
Benjamin Otte 2d89dfea29 vulkan: Switch GLSL version to 450
We need more modern features soon.
2023-06-08 21:53:06 +02:00

17 lines
396 B
GLSL

#version 450
#include "common.frag.glsl"
#include "clip.frag.glsl"
layout(location = 0) in vec2 inPos;
layout(location = 1) in vec2 inTexCoord;
layout(location = 2) in vec4 inColor;
layout(location = 3) flat in uvec2 inTexId;
layout(location = 0) out vec4 color;
void main()
{
color = clip (inPos, vec4(inColor.rgb * inColor.a, inColor.a) * texture(get_sampler (inTexId), inTexCoord).a);
}