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8e70bc988b
Use parenthesis in a expression with "&" operator
721 lines
22 KiB
C
721 lines
22 KiB
C
/* -*- mode: C; c-file-style: "linux" -*- */
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/* GdkPixbuf library - ANI image loader
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*
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* Copyright (C) 2002 The Free Software Foundation
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*
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* Authors: Matthias Clasen <maclas@gmx.de>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#undef DEBUG_ANI
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include "gdk-pixbuf-private.h"
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#include "gdk-pixbuf-io.h"
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#include "io-ani-animation.h"
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static int
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lsb_32 (guchar *src)
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{
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return src[0] | (src[1] << 8) | (src[2] << 16) | (src[3] << 24);
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}
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#define MAKE_TAG(a,b,c,d) ( (guint32)d << 24 | \
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(guint32)c << 16 | \
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(guint32)b << 8 | \
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(guint32)a )
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#define TAG_RIFF MAKE_TAG('R','I','F','F')
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#define TAG_ACON MAKE_TAG('A','C','O','N')
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#define TAG_LIST MAKE_TAG('L','I','S','T')
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#define TAG_INAM MAKE_TAG('I','N','A','M')
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#define TAG_IART MAKE_TAG('I','A','R','T')
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#define TAG_anih MAKE_TAG('a','n','i','h')
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#define TAG_seq MAKE_TAG('s','e','q',' ')
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#define TAG_rate MAKE_TAG('r','a','t','e')
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#define TAG_icon MAKE_TAG('i','c','o','n')
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typedef struct _AniLoaderContext
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{
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guint32 cp;
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guchar *buffer;
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guchar *byte;
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guint n_bytes;
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guint buffer_size;
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GdkPixbufModulePreparedFunc prepared_func;
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GdkPixbufModuleUpdatedFunc updated_func;
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gpointer user_data;
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guint32 data_size;
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guint32 HeaderSize;
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guint32 NumFrames;
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guint32 NumSteps;
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guint32 Width;
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guint32 Height;
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guint32 BitCount;
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guint32 NumPlanes;
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guint32 DisplayRate;
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guint32 Flags;
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guint32 chunk_id;
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guint32 chunk_size;
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gchar *title;
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gchar *author;
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GdkPixbufAniAnim *animation;
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GdkPixbufLoader *loader;
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int pos;
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} AniLoaderContext;
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#define BYTES_LEFT(context) \
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((context)->n_bytes - ((context)->byte - (context)->buffer))
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static void
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read_int8 (AniLoaderContext *context,
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guchar *data,
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int count)
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{
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int total = MIN (count, BYTES_LEFT (context));
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memcpy (data, context->byte, total);
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context->byte += total;
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context->cp += total;
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}
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static guint32
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read_int32 (AniLoaderContext *context)
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{
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guint32 result;
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read_int8 (context, (guchar*) &result, 4);
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return lsb_32 ((guchar *) &result);
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}
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static void
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context_free (AniLoaderContext *context)
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{
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if (!context)
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return;
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if (context->loader)
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{
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gdk_pixbuf_loader_close (context->loader, NULL);
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g_object_unref (context->loader);
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}
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if (context->animation)
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g_object_unref (context->animation);
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g_free (context->buffer);
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g_free (context->title);
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g_free (context->author);
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g_free (context);
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}
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static void
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prepared_callback (GdkPixbufLoader *loader,
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gpointer data)
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{
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AniLoaderContext *context = (AniLoaderContext*)data;
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#ifdef DEBUG_ANI
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g_print ("%d pixbuf prepared\n", context->pos);
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#endif
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GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader);
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if (!pixbuf)
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return;
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if (gdk_pixbuf_get_width (pixbuf) > context->animation->width)
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context->animation->width = gdk_pixbuf_get_width (pixbuf);
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if (gdk_pixbuf_get_height (pixbuf) > context->animation->height)
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context->animation->height = gdk_pixbuf_get_height (pixbuf);
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if (context->title != NULL)
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gdk_pixbuf_set_option (pixbuf, "Title", context->title);
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if (context->author != NULL)
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gdk_pixbuf_set_option (pixbuf, "Author", context->author);
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g_object_ref (pixbuf);
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context->animation->pixbufs[context->pos] = pixbuf;
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if (context->pos == 0)
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{
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if (context->prepared_func)
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(* context->prepared_func) (pixbuf,
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GDK_PIXBUF_ANIMATION (context->animation),
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context->user_data);
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}
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else {
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/* FIXME - this is necessary for nice display of loading
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animations because GtkImage ignores
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gdk_pixbuf_animation_iter_on_currently_loading_frame()
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and always exposes the full frame */
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GdkPixbuf *last = context->animation->pixbufs[context->pos - 1];
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gint width = MIN (gdk_pixbuf_get_width (last), gdk_pixbuf_get_width (pixbuf));
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gint height = MIN (gdk_pixbuf_get_height (last), gdk_pixbuf_get_height (pixbuf));
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gdk_pixbuf_copy_area (last, 0, 0, width, height, pixbuf, 0, 0);
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}
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context->pos++;
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}
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static void
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updated_callback (GdkPixbufLoader* loader,
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gint x, gint y, gint width, gint height,
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gpointer data)
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{
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AniLoaderContext *context = (AniLoaderContext*)data;
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GdkPixbuf *pixbuf = gdk_pixbuf_loader_get_pixbuf (loader);
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if (context->updated_func)
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(* context->updated_func) (pixbuf,
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x, y, width, height,
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context->user_data);
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}
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static gboolean
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ani_load_chunk (AniLoaderContext *context, GError **error)
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{
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int i;
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if (context->chunk_id == 0x0) {
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if (BYTES_LEFT (context) < 8)
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return FALSE;
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context->chunk_id = read_int32 (context);
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context->chunk_size = read_int32 (context);
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/* Pad it up to word length */
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if (context->chunk_size % 2)
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context->chunk_size += (2 - (context->chunk_size % 2));
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}
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while (context->chunk_id == TAG_LIST)
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{
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if (BYTES_LEFT (context) < 12)
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return FALSE;
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read_int32 (context);
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context->chunk_id = read_int32 (context);
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context->chunk_size = read_int32 (context);
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/* Pad it up to word length */
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if (context->chunk_size % 2)
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context->chunk_size += (2 - (context->chunk_size % 2));
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}
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if (context->chunk_id == TAG_icon)
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{
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GError *loader_error = NULL;
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guchar *data;
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guint32 towrite;
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if (context->loader == NULL)
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{
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if (context->pos >= context->NumFrames)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Unexpected icon chunk in animation"));
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return FALSE;
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}
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#ifdef DEBUG_ANI
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g_print ("opening loader\n");
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#endif
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context->loader = gdk_pixbuf_loader_new_with_type ("ico", &loader_error);
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if (loader_error)
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{
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g_propagate_error (error, loader_error);
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return FALSE;
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}
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g_signal_connect (context->loader, "area_prepared",
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G_CALLBACK (prepared_callback), context);
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g_signal_connect (context->loader, "area_updated",
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G_CALLBACK (updated_callback), context);
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}
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towrite = MIN (context->chunk_size, BYTES_LEFT (context));
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data = context->byte;
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context->byte += towrite;
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context->cp += towrite;
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#ifdef DEBUG_ANI
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g_print ("miss %d, get %d, leftover %d\n", context->chunk_size, towrite, BYTES_LEFT (context));
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#endif
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context->chunk_size -= towrite;
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if (!gdk_pixbuf_loader_write (context->loader, data, towrite, &loader_error))
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{
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g_propagate_error (error, loader_error);
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gdk_pixbuf_loader_close (context->loader, NULL);
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g_object_unref (context->loader);
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context->loader = NULL;
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return FALSE;
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}
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if (context->chunk_size == 0)
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{
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#ifdef DEBUG_ANI
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g_print ("closing loader\n");
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#endif
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if (!gdk_pixbuf_loader_close (context->loader, &loader_error))
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{
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g_propagate_error (error, loader_error);
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g_object_unref (context->loader);
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context->loader = NULL;
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return FALSE;
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}
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g_object_unref (context->loader);
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context->loader = NULL;
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context->chunk_id = 0x0;
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}
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return BYTES_LEFT (context) > 0;
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}
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if (BYTES_LEFT (context) < context->chunk_size)
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return FALSE;
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if (context->chunk_id == TAG_anih)
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{
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context->HeaderSize = read_int32 (context);
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context->NumFrames = read_int32 (context);
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context->NumSteps = read_int32 (context);
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context->Width = read_int32 (context);
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context->Height = read_int32 (context);
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context->BitCount = read_int32 (context);
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context->NumPlanes = read_int32 (context);
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context->DisplayRate = read_int32 (context);
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context->Flags = read_int32 (context);
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#ifdef DEBUG_ANI
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g_print ("HeaderSize \t%" G_GUINT32_FORMAT
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"\nNumFrames \t%" G_GUINT32_FORMAT
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"\nNumSteps \t%" G_GUINT32_FORMAT
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"\nWidth \t%" G_GUINT32_FORMAT
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"\nHeight \t%" G_GUINT32_FORMAT
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"\nBitCount \t%" G_GUINT32_FORMAT
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"\nNumPlanes \t%" G_GUINT32_FORMAT
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"\nDisplayRate \t%" G_GUINT32_FORMAT
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"\nSequenceFlag \t%d"
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"\nIconFlag \t%d"
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"\n",
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context->HeaderSize, context->NumFrames,
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context->NumSteps, context->Width,
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context->Height, context->BitCount,
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context->NumPlanes, context->DisplayRate,
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(context->Flags & 0x2) != 0,
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(context->Flags & 0x1) != 0);
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#endif
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if (!(context->Flags & 0x2))
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Unsupported animation type"));
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return FALSE;
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}
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if (context->NumFrames == 0 ||
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context->NumFrames >= 1024 ||
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context->NumSteps == 0 ||
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context->NumSteps >= 1024)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Invalid header in animation"));
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return FALSE;
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}
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context->animation = g_object_new (GDK_TYPE_PIXBUF_ANI_ANIM, NULL);
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if (!context->animation)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
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_("Not enough memory to load animation"));
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return FALSE;
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}
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context->animation->n_pixbufs = context->NumFrames;
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context->animation->n_frames = context->NumSteps;
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context->animation->total_time = context->NumSteps * (context->DisplayRate * 1000 / 60);
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context->animation->width = 0;
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context->animation->height = 0;
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context->animation->pixbufs = g_try_new0 (GdkPixbuf*, context->NumFrames);
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context->animation->delay = g_try_new (gint, context->NumSteps);
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context->animation->sequence = g_try_new (gint, context->NumSteps);
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if (!context->animation->pixbufs ||
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!context->animation->delay ||
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!context->animation->sequence)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
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_("Not enough memory to load animation"));
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return FALSE;
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}
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for (i = 0; i < context->NumSteps; i++)
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{
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/* default values if the corresponding chunks are absent */
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context->animation->delay[i] = context->DisplayRate * 1000 / 60;
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context->animation->sequence[i] = MIN (i, context->NumFrames - 1);
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}
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}
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else if (context->chunk_id == TAG_rate)
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{
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if (context->chunk_size != 4 * context->NumSteps)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Malformed chunk in animation"));
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return FALSE;
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}
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if (!context->animation)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Invalid header in animation"));
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return FALSE;
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}
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context->animation->total_time = 0;
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for (i = 0; i < context->NumSteps; i++)
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{
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context->animation->delay[i] = read_int32 (context) * 1000 / 60;
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context->animation->total_time += context->animation->delay[i];
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}
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}
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else if (context->chunk_id == TAG_seq)
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{
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if (context->chunk_size != 4 * context->NumSteps)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Malformed chunk in animation"));
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return FALSE;
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}
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if (!context->animation)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Invalid header in animation"));
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return FALSE;
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}
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for (i = 0; i < context->NumSteps; i++)
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{
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context->animation->sequence[i] = read_int32 (context);
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if (context->animation->sequence[i] >= context->NumFrames)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Malformed chunk in animation"));
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return FALSE;
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}
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}
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}
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else if (context->chunk_id == TAG_INAM)
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{
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if (!context->animation)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Invalid header in animation"));
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return FALSE;
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}
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context->title = g_try_malloc (context->chunk_size + 1);
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if (!context->title)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
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_("Not enough memory to load animation"));
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return FALSE;
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}
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context->title[context->chunk_size] = 0;
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read_int8 (context, (guchar *)context->title, context->chunk_size);
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#ifdef DEBUG_ANI
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g_print ("INAM %s\n", context->title);
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#endif
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for (i = 0; i < context->pos; i++)
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gdk_pixbuf_set_option (context->animation->pixbufs[i], "Title", context->title);
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}
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else if (context->chunk_id == TAG_IART)
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{
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if (!context->animation)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
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_("Invalid header in animation"));
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return FALSE;
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}
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context->author = g_try_malloc (context->chunk_size + 1);
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if (!context->author)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
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_("Not enough memory to load animation"));
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return FALSE;
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}
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context->author[context->chunk_size] = 0;
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read_int8 (context, (guchar *)context->author, context->chunk_size);
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#ifdef DEBUG_ANI
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g_print ("IART %s\n", context->author);
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#endif
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for (i = 0; i < context->pos; i++)
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gdk_pixbuf_set_option (context->animation->pixbufs[i], "Author", context->author);
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}
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#ifdef DEBUG_ANI
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|
{
|
|
gint32 dummy = lsb_32 ((guchar *)&context->chunk_id);
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|
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g_print ("Loaded chunk with ID '%c%c%c%c' and length %" G_GUINT32_FORMAT "\n",
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((char*)&dummy)[0], ((char*)&dummy)[1],
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((char*)&dummy)[2], ((char*)&dummy)[3],
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|
context->chunk_size);
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|
}
|
|
#endif
|
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context->chunk_id = 0x0;
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return TRUE;
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}
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static gboolean
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gdk_pixbuf__ani_image_load_increment (gpointer data,
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const guchar *buf, guint size,
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GError **error)
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{
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AniLoaderContext *context = (AniLoaderContext *)data;
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if (context->n_bytes + size >= context->buffer_size) {
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int drop = context->byte - context->buffer;
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memmove (context->buffer, context->byte, context->n_bytes - drop);
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context->n_bytes -= drop;
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context->byte = context->buffer;
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|
if (context->n_bytes + size >= context->buffer_size) {
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guchar *tmp;
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context->buffer_size = MAX (context->n_bytes + size, context->buffer_size + 4096);
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#ifdef DEBUG_ANI
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g_print ("growing buffer to %" G_GUINT32_FORMAT "\n", context->buffer_size);
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#endif
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tmp = g_try_realloc (context->buffer, context->buffer_size);
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if (!tmp)
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{
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g_set_error_literal (error,
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GDK_PIXBUF_ERROR,
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GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
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_("Not enough memory to load animation"));
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return FALSE;
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}
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context->byte = context->buffer = tmp;
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}
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}
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memcpy (context->buffer + context->n_bytes, buf, size);
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context->n_bytes += size;
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|
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if (context->data_size == 0)
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{
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guint32 riff_id, chunk_id;
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if (BYTES_LEFT (context) < 12)
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return TRUE;
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riff_id = read_int32 (context);
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context->data_size = read_int32 (context);
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chunk_id = read_int32 (context);
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if (riff_id != TAG_RIFF ||
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context->data_size == 0 ||
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chunk_id != TAG_ACON)
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{
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g_set_error_literal (error,
|
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GDK_PIXBUF_ERROR,
|
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GDK_PIXBUF_ERROR_CORRUPT_IMAGE,
|
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_("Invalid header in animation"));
|
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return FALSE;
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}
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}
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if (context->cp < context->data_size + 8)
|
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{
|
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GError *chunk_error = NULL;
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while (ani_load_chunk (context, &chunk_error)) ;
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if (chunk_error)
|
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{
|
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g_propagate_error (error, chunk_error);
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return FALSE;
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}
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}
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|
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return TRUE;
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}
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|
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static gpointer
|
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gdk_pixbuf__ani_image_begin_load (GdkPixbufModuleSizeFunc size_func,
|
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GdkPixbufModulePreparedFunc prepared_func,
|
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GdkPixbufModuleUpdatedFunc updated_func,
|
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gpointer user_data,
|
|
GError **error)
|
|
{
|
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AniLoaderContext *context;
|
|
|
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context = g_new0 (AniLoaderContext, 1);
|
|
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context->prepared_func = prepared_func;
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context->updated_func = updated_func;
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context->user_data = user_data;
|
|
|
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context->pos = 0;
|
|
|
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context->buffer_size = 4096;
|
|
context->buffer = g_try_malloc (context->buffer_size);
|
|
if (!context->buffer)
|
|
{
|
|
context_free (context);
|
|
g_set_error_literal (error,
|
|
GDK_PIXBUF_ERROR,
|
|
GDK_PIXBUF_ERROR_INSUFFICIENT_MEMORY,
|
|
_("Not enough memory to load animation"));
|
|
return NULL;
|
|
}
|
|
|
|
context->byte = context->buffer;
|
|
context->n_bytes = 0;
|
|
|
|
return (gpointer) context;
|
|
}
|
|
|
|
static gboolean
|
|
gdk_pixbuf__ani_image_stop_load (gpointer data,
|
|
GError **error)
|
|
{
|
|
AniLoaderContext *context = (AniLoaderContext *) data;
|
|
|
|
g_return_val_if_fail (context != NULL, TRUE);
|
|
context_free (context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
prepared_notify (GdkPixbuf *pixbuf,
|
|
GdkPixbufAnimation *anim,
|
|
gpointer user_data)
|
|
{
|
|
if (anim != NULL)
|
|
g_object_ref (anim);
|
|
*((GdkPixbufAnimation **)user_data) = anim;
|
|
}
|
|
|
|
static GdkPixbufAnimation *
|
|
gdk_pixbuf__ani_image_load_animation (FILE *f, GError **error)
|
|
{
|
|
guchar buffer[4096];
|
|
size_t length;
|
|
GdkPixbufAnimation *anim = NULL;
|
|
gpointer context;
|
|
|
|
context = gdk_pixbuf__ani_image_begin_load (NULL, prepared_notify,
|
|
NULL, &anim, error);
|
|
|
|
if (!context)
|
|
return NULL;
|
|
|
|
while (!feof (f) && !ferror (f)) {
|
|
length = fread (buffer, 1, sizeof (buffer), f);
|
|
if (length > 0)
|
|
if (!gdk_pixbuf__ani_image_load_increment (context, buffer, length, error)) {
|
|
gdk_pixbuf__ani_image_stop_load (context, NULL);
|
|
if (anim != NULL)
|
|
g_object_unref (anim);
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
if (!gdk_pixbuf__ani_image_stop_load (context, error)) {
|
|
if (anim != NULL)
|
|
g_object_unref (anim);
|
|
return NULL;
|
|
}
|
|
|
|
return anim;
|
|
}
|
|
|
|
#ifndef INCLUDE_ani
|
|
#define MODULE_ENTRY(function) G_MODULE_EXPORT void function
|
|
#else
|
|
#define MODULE_ENTRY(function) void _gdk_pixbuf__ani_ ## function
|
|
#endif
|
|
|
|
MODULE_ENTRY (fill_vtable) (GdkPixbufModule *module)
|
|
{
|
|
module->load_animation = gdk_pixbuf__ani_image_load_animation;
|
|
module->begin_load = gdk_pixbuf__ani_image_begin_load;
|
|
module->stop_load = gdk_pixbuf__ani_image_stop_load;
|
|
module->load_increment = gdk_pixbuf__ani_image_load_increment;
|
|
}
|
|
|
|
MODULE_ENTRY (fill_info) (GdkPixbufFormat *info)
|
|
{
|
|
static GdkPixbufModulePattern signature[] = {
|
|
{ "RIFF ACON", " xxxx ", 100 },
|
|
{ NULL, NULL, 0 }
|
|
};
|
|
static gchar * mime_types[] = {
|
|
"application/x-navi-animation",
|
|
NULL
|
|
};
|
|
static gchar * extensions[] = {
|
|
"ani",
|
|
NULL
|
|
};
|
|
|
|
info->name = "ani";
|
|
info->signature = signature;
|
|
info->description = N_("The ANI image format");
|
|
info->mime_types = mime_types;
|
|
info->extensions = extensions;
|
|
info->flags = GDK_PIXBUF_FORMAT_THREADSAFE;
|
|
info->license = "LGPL";
|
|
}
|
|
|
|
|
|
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|