gtk/gsk/resources
Benjamin Otte 1aa0f79e8b vulkan: Make the effect renderer take matrix + offset
This is in preparation for the new color matrix node.

I don't think keeping support for a separate opacity shader is worth it.
2016-12-31 14:37:20 +01:00
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glsl Use the projection to flip around the content 2016-10-18 11:49:10 +01:00
vulkan vulkan: Make the effect renderer take matrix + offset 2016-12-31 14:37:20 +01:00