gtk/gsk/vulkan/gskvulkancolormatrixop.c
Benjamin Otte 21d2372396 vulkan: Unify some functions
All the ops that just execute a shader do pretty much the same stuff, so
put it all in a single function that they all call.

It's basically faking a base class for them.
2023-07-16 12:13:00 +02:00

143 lines
5.0 KiB
C

#include "config.h"
#include "gskvulkancolormatrixopprivate.h"
#include "gskvulkanprivate.h"
#include "vulkan/resources/color-matrix.vert.h"
typedef struct _GskVulkanColorMatrixOp GskVulkanColorMatrixOp;
struct _GskVulkanColorMatrixOp
{
GskVulkanOp op;
GskVulkanImage *image;
graphene_matrix_t color_matrix;
graphene_vec4_t color_offset;
graphene_rect_t rect;
graphene_rect_t tex_rect;
guint32 image_descriptor;
};
static void
gsk_vulkan_color_matrix_op_finish (GskVulkanOp *op)
{
GskVulkanColorMatrixOp *self = (GskVulkanColorMatrixOp *) op;
g_object_unref (self->image);
}
static void
gsk_vulkan_color_matrix_op_print (GskVulkanOp *op,
GString *string,
guint indent)
{
GskVulkanColorMatrixOp *self = (GskVulkanColorMatrixOp *) op;
print_indent (string, indent);
print_rect (string, &self->rect);
g_string_append (string, "color-matrix ");
print_newline (string);
}
static void
gsk_vulkan_color_matrix_op_collect_vertex_data (GskVulkanOp *op,
guchar *data)
{
GskVulkanColorMatrixOp *self = (GskVulkanColorMatrixOp *) op;
GskVulkanColorMatrixInstance *instance = (GskVulkanColorMatrixInstance *) (data + op->vertex_offset);
instance->rect[0] = self->rect.origin.x;
instance->rect[1] = self->rect.origin.y;
instance->rect[2] = self->rect.size.width;
instance->rect[3] = self->rect.size.height;
instance->tex_rect[0] = self->tex_rect.origin.x;
instance->tex_rect[1] = self->tex_rect.origin.y;
instance->tex_rect[2] = self->tex_rect.size.width;
instance->tex_rect[3] = self->tex_rect.size.height;
graphene_matrix_to_float (&self->color_matrix, instance->color_matrix);
graphene_vec4_to_float (&self->color_offset, instance->color_offset);
instance->tex_id = self->image_descriptor;
}
static void
gsk_vulkan_color_matrix_op_reserve_descriptor_sets (GskVulkanOp *op,
GskVulkanRender *render)
{
GskVulkanColorMatrixOp *self = (GskVulkanColorMatrixOp *) op;
self->image_descriptor = gsk_vulkan_render_get_image_descriptor (render,
self->image,
GSK_VULKAN_SAMPLER_DEFAULT);
}
static const GskVulkanOpClass GSK_VULKAN_COLOR_MATRIX_OP_CLASS = {
GSK_VULKAN_OP_SIZE (GskVulkanColorMatrixOp),
GSK_VULKAN_STAGE_COMMAND,
"color-matrix",
&gsk_vulkan_color_matrix_info,
gsk_vulkan_color_matrix_op_finish,
gsk_vulkan_color_matrix_op_print,
gsk_vulkan_op_draw_upload,
gsk_vulkan_op_draw_count_vertex_data,
gsk_vulkan_color_matrix_op_collect_vertex_data,
gsk_vulkan_color_matrix_op_reserve_descriptor_sets,
gsk_vulkan_op_draw_command
};
void
gsk_vulkan_color_matrix_op (GskVulkanRenderPass *render_pass,
const char *clip_type,
GskVulkanImage *image,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_rect_t *tex_rect,
const graphene_matrix_t *color_matrix,
const graphene_vec4_t *color_offset)
{
GskVulkanColorMatrixOp *self;
self = (GskVulkanColorMatrixOp *) gsk_vulkan_op_alloc (render_pass, &GSK_VULKAN_COLOR_MATRIX_OP_CLASS);
((GskVulkanOp *) self)->clip_type = g_intern_string (clip_type);
self->image = g_object_ref (image);
graphene_rect_offset_r (rect, offset->x, offset->y, &self->rect);
gsk_vulkan_normalize_tex_coords (&self->tex_rect, rect, tex_rect);
self->color_matrix = *color_matrix;
self->color_offset = *color_offset;
}
void
gsk_vulkan_color_matrix_op_opacity (GskVulkanRenderPass *render_pass,
const char *clip_type,
GskVulkanImage *image,
const graphene_rect_t *rect,
const graphene_point_t *offset,
const graphene_rect_t *tex_rect,
float opacity)
{
graphene_matrix_t color_matrix;
graphene_vec4_t color_offset;
graphene_matrix_init_from_float (&color_matrix,
(float[16]) {
1.0, 0.0, 0.0, 0.0,
0.0, 1.0, 0.0, 0.0,
0.0, 0.0, 1.0, 0.0,
0.0, 0.0, 0.0, opacity
});
graphene_vec4_init (&color_offset, 0.0, 0.0, 0.0, 0.0);
gsk_vulkan_color_matrix_op (render_pass,
clip_type,
image,
rect,
offset,
tex_rect,
&color_matrix,
&color_offset);
}