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268ad54c6a
There's multiple uses I want it for: 1. Generating the box-shadow area for blurring 2. Generating masks for rounded-rect masking 3. Optimizing the common use case of rounded-clip + color Only the last one is implemented in this commit. |
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color.glsl | ||
common-gl.glsl | ||
common-vulkan.glsl | ||
common.glsl | ||
ellipse.glsl | ||
enums.glsl | ||
generate-header.py | ||
gradient.glsl | ||
gskgpublur.glsl | ||
gskgpuborder.glsl | ||
gskgpucolor.glsl | ||
gskgpucolorize.glsl | ||
gskgpuroundedcolor.glsl | ||
gskgputexture.glsl | ||
gskgpuuber.glsl | ||
meson.build | ||
pattern.glsl | ||
process-glsl-includes.py | ||
rect.glsl | ||
roundedrect.glsl |