gtk/gsk
Matthias Clasen 2a08641f59 gsk: Add high depth rendernode api
Add private api to find out if the content
of a render node should be considered 'deep'.

The information is collected at creation time,
so there is no tree-walking involved when we
are using this information in the renderer.

Currently, this comes down to whether there are
any texture nodes with high depth textures in the subtree.
In the future, we may want to allow marking gradient
nodes in this way as well.
2021-10-06 21:35:25 -04:00
..
broadway gsk: Add GskConicGradientNode 2020-12-03 00:47:54 +01:00
ngl texture: Make format a property of GdkTexture 2021-10-07 02:41:30 +02:00
vulkan gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk-autocleanup.h gsk: Add GskTransform autocleanup definition 2020-05-08 09:14:55 +02:00
gsk.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h Annotate gsk_cairo_blur_compute_pixels as const 2021-09-14 16:38:08 -04:00
gskcairorenderer.c gsk: Export Cairo renderer 2019-05-05 07:18:39 +02:00
gskcairorenderer.h docs: Improve gsk docs 2021-03-11 16:37:31 +00:00
gskdebug.c types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskdebugprivate.h gsk: Remove an unused debug flag 2020-07-20 07:03:08 -04:00
gskdiff.c gsk: Cosmetics 2021-03-28 10:26:02 -04:00
gskdiffprivate.h diff: Allow aborting a diff 2018-04-05 14:56:38 +02:00
gskenums.h docs: use markdown syntax for hyperlinks 2021-05-25 13:14:01 +00:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gskglshader.h gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gskglshaderprivate.h Add GskGLShaderNode and GskGLShader 2020-09-29 09:51:16 +02:00
gskprivate.c More work on text nodes 2017-09-10 14:36:26 -04:00
gskprivate.h Annotate pango_glyph_string_num_glyphs as pure 2021-09-14 16:38:08 -04:00
gskprofiler.c Convert all profiler times from nsec to usec 2020-02-12 10:44:17 +01:00
gskprofilerprivate.h gsk: Add some more profiler apis 2019-05-07 09:37:59 -07:00
gskrenderer.c gsk: Drop the gl renderer 2021-08-20 22:58:30 -04:00
gskrenderer.h gskrenderer: Add property annotations 2021-03-11 16:37:32 +00:00
gskrendererprivate.h renderer: Make gsk_renderer_is_realized() public 2019-03-19 08:47:54 +01:00
gskrendernode.c gsk: Add high depth rendernode api 2021-10-06 21:35:25 -04:00
gskrendernode.h Revert "gsk: Add font options to text nodes" 2021-09-04 15:42:05 -04:00
gskrendernodeimpl.c gsk: Add high depth rendernode api 2021-10-06 21:35:25 -04:00
gskrendernodeparser.c rendernodeparser: Avoid gdk_texture_new_for_pixbuf 2021-09-17 00:25:22 +02:00
gskrendernodeparserprivate.h rendernodeparser: Skip root node when it's a container 2019-05-21 06:43:59 +02:00
gskrendernodeprivate.h gsk: Add high depth rendernode api 2021-10-06 21:35:25 -04:00
gskroundedrect.c Add a doc comment for gsk_rounded_rect_is_circular 2021-06-04 09:49:05 -04:00
gskroundedrect.h gsk: Clean up docs syntax 2021-05-22 17:25:26 -04:00
gskroundedrectprivate.h Annotate gsk_rounded_rect_is_circular as pure 2021-09-14 16:38:08 -04:00
gsktransform.c Add gsk_transform_to_2d_components 2021-09-18 02:06:51 -04:00
gsktransform.h Add gsk_transform_to_2d_components 2021-09-18 02:06:51 -04:00
gsktransformprivate.h gsk: move transform structure to private.h 2021-02-10 16:14:59 -08:00
gsktypes.h Use a single compilation symbol 2019-11-27 13:33:43 +00:00
meson.build ngl: Drop the texture pool object 2021-10-03 02:32:40 -04:00