gtk/gsk/ngl
Matthias Clasen 2c05b758c7 ngl: Add infrastructure for clip-variants of shaders
Make ngl compile each shader three times.
Once with #define NO_CLIP 1
once with #define RECT_CLIP 1
and once as before.
2021-03-07 20:30:45 -05:00
..
gsknglattachmentstate.c
gsknglattachmentstateprivate.h
gsknglbuffer.c
gsknglbufferprivate.h
gsknglcommandqueue.c
gsknglcommandqueueprivate.h
gsknglcompiler.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglcompilerprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriver.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gskngldriverprivate.h ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglglyphlibrary.c
gsknglglyphlibraryprivate.h
gskngliconlibrary.c
gskngliconlibraryprivate.h
gsknglprogram.c
gsknglprogramprivate.h
gsknglprograms.defs
gsknglrenderer.c g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrenderer.h g-i: add missing since annotations for 4.2 2021-03-07 19:50:32 +01:00
gsknglrendererprivate.h
gsknglrenderjob.c ngl: Add infrastructure for clip-variants of shaders 2021-03-07 20:30:45 -05:00
gsknglrenderjobprivate.h
gsknglshadowlibrary.c
gsknglshadowlibraryprivate.h
gskngltexturelibrary.c
gskngltexturelibraryprivate.h ngl: remove unnecessary suffix array 2021-03-03 13:03:24 -08:00
gskngltexturepool.c
gskngltexturepoolprivate.h
gskngltypesprivate.h
gskngluniformstate.c
gskngluniformstateprivate.h
inlinearray.h
ninesliceprivate.h