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d08412aaa4
A few lines later we already had the correct equation for the size. See vulkan 1.3 spec section 12.3.2 "Image Mip Level Sizing"
194 lines
6.5 KiB
C
194 lines
6.5 KiB
C
#include "config.h"
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#include "gskgpumipmapopprivate.h"
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#include "gskglimageprivate.h"
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#include "gskgpuprintprivate.h"
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#ifdef GDK_RENDERING_VULKAN
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#include "gskvulkanimageprivate.h"
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#endif
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typedef struct _GskGpuMipmapOp GskGpuMipmapOp;
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struct _GskGpuMipmapOp
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{
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GskGpuOp op;
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GskGpuImage *image;
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};
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static void
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gsk_gpu_mipmap_op_finish (GskGpuOp *op)
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{
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GskGpuMipmapOp *self = (GskGpuMipmapOp *) op;
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g_object_unref (self->image);
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}
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static void
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gsk_gpu_mipmap_op_print (GskGpuOp *op,
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GskGpuFrame *frame,
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GString *string,
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guint indent)
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{
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GskGpuMipmapOp *self = (GskGpuMipmapOp *) op;
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gsk_gpu_print_op (string, indent, "mipmap");
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gsk_gpu_print_image (string, self->image);
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gsk_gpu_print_newline (string);
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}
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#ifdef GDK_RENDERING_VULKAN
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static GskGpuOp *
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gsk_gpu_mipmap_op_vk_command (GskGpuOp *op,
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GskGpuFrame *frame,
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GskVulkanCommandState *state)
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{
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GskGpuMipmapOp *self = (GskGpuMipmapOp *) op;
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GskVulkanImage *image;
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VkImage vk_image;
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gsize width, height;
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guint i, n_levels;
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image = GSK_VULKAN_IMAGE (self->image);
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vk_image = gsk_vulkan_image_get_vk_image (image);
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width = gsk_gpu_image_get_width (self->image);
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height = gsk_gpu_image_get_height (self->image);
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n_levels = gsk_vulkan_mipmap_levels (width, height);
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/* optimize me: only transition mipmap layers 1..n, but not 0 */
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gsk_vulkan_image_transition (image,
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state->semaphores,
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state->vk_command_buffer,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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VK_ACCESS_TRANSFER_WRITE_BIT);
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for (i = 0; /* we break after the barrier */ ; i++)
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{
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vkCmdPipelineBarrier (state->vk_command_buffer,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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0,
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0, NULL,
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0, NULL,
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1, &(VkImageMemoryBarrier) {
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.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
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.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
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.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT,
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.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
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.image = vk_image,
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.subresourceRange = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.baseMipLevel = i,
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.levelCount = 1,
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.baseArrayLayer = 0,
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.layerCount = 1
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},
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});
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if (i + 1 == n_levels)
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break;
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vkCmdBlitImage (state->vk_command_buffer,
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vk_image,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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vk_image,
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL,
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1,
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&(VkImageBlit) {
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.srcSubresource = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.mipLevel = i,
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.baseArrayLayer = 0,
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.layerCount = 1
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},
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.srcOffsets = {
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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{
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.x = width,
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.y = height,
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.z = 1
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}
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},
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.dstSubresource = {
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.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
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.mipLevel = i + 1,
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.baseArrayLayer = 0,
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.layerCount = 1
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},
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.dstOffsets = {
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{
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.x = 0,
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.y = 0,
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.z = 0,
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},
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{
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.x = MAX (1, width / 2),
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.y = MAX (1, height / 2),
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.z = 1,
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}
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},
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},
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VK_FILTER_LINEAR);
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width = MAX (1, width / 2);
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height = MAX (1, height / 2);
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}
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gsk_vulkan_image_set_vk_image_layout (image,
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VK_PIPELINE_STAGE_TRANSFER_BIT,
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VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
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VK_ACCESS_TRANSFER_READ_BIT);
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return op->next;
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}
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#endif
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static GskGpuOp *
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gsk_gpu_mipmap_op_gl_command (GskGpuOp *op,
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GskGpuFrame *frame,
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GskGLCommandState *state)
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{
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GskGpuMipmapOp *self = (GskGpuMipmapOp *) op;
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glActiveTexture (GL_TEXTURE0);
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gsk_gl_image_bind_texture (GSK_GL_IMAGE (self->image));
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/* need to reset the images again */
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state->desc = NULL;
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glGenerateMipmap (GL_TEXTURE_2D);
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return op->next;
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}
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static const GskGpuOpClass GSK_GPU_MIPMAP_OP_CLASS = {
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GSK_GPU_OP_SIZE (GskGpuMipmapOp),
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GSK_GPU_STAGE_PASS,
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gsk_gpu_mipmap_op_finish,
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gsk_gpu_mipmap_op_print,
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#ifdef GDK_RENDERING_VULKAN
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gsk_gpu_mipmap_op_vk_command,
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#endif
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gsk_gpu_mipmap_op_gl_command
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};
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void
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gsk_gpu_mipmap_op (GskGpuFrame *frame,
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GskGpuImage *image)
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{
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GskGpuMipmapOp *self;
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g_assert ((gsk_gpu_image_get_flags (image) & (GSK_GPU_IMAGE_CAN_MIPMAP | GSK_GPU_IMAGE_MIPMAP)) == GSK_GPU_IMAGE_CAN_MIPMAP);
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self = (GskGpuMipmapOp *) gsk_gpu_op_alloc (frame, &GSK_GPU_MIPMAP_OP_CLASS);
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self->image = g_object_ref (image);
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gsk_gpu_image_set_flags (image, GSK_GPU_IMAGE_MIPMAP);
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}
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