gtk/gsk/resources
Timm Bäder 8ca46169b1 gl renderer: Blur shader improvements
Use a two-pass blur shader, fix a few other things and unify the
blurring of blur nodes and blurred outset shadow nodes.

Related to #1283
2019-12-03 08:40:34 +01:00
..
glsl gl renderer: Blur shader improvements 2019-12-03 08:40:34 +01:00
vulkan vulkan: Fix mask shader to premultiply color 2017-12-02 16:21:58 +01:00