gtk/gsk/gpu/gskgpudownloadop.c
Chun-wei Fan be2ff60787 gsk: Call glDeleteSync() directly
This function does not use the standard __cdecl calling convention on
Windows, meaning using g_clear_pointer() on it directly will cause
crashes on 32-bit Windows.  Just call it directly if the GLsync it uses
exists.
2024-05-25 11:07:37 +08:00

357 lines
12 KiB
C

#include "config.h"
#include "gskgpudownloadopprivate.h"
#include "gskgpuframeprivate.h"
#include "gskglimageprivate.h"
#include "gskgpuimageprivate.h"
#include "gskgpuprintprivate.h"
#ifdef GDK_RENDERING_VULKAN
#include "gskvulkanbufferprivate.h"
#include "gskvulkanframeprivate.h"
#include "gskvulkanimageprivate.h"
#endif
#include "gdk/gdkdmabuftextureprivate.h"
#include "gdk/gdkglcontextprivate.h"
#ifdef HAVE_DMABUF
#include <linux/dma-buf.h>
#endif
typedef struct _GskGpuDownloadOp GskGpuDownloadOp;
typedef void (* GdkGpuDownloadOpCreateFunc) (GskGpuDownloadOp *);
struct _GskGpuDownloadOp
{
GskGpuOp op;
GskGpuImage *image;
gboolean allow_dmabuf;
GdkGpuDownloadOpCreateFunc create_func;
GskGpuDownloadFunc func;
gpointer user_data;
GdkTexture *texture;
GskGpuBuffer *buffer;
#ifdef GDK_RENDERING_VULKAN
VkSemaphore vk_semaphore;
#endif
};
static void
gsk_gpu_download_op_finish (GskGpuOp *op)
{
GskGpuDownloadOp *self = (GskGpuDownloadOp *) op;
if (self->create_func)
self->create_func (self);
self->func (self->user_data, self->texture);
g_object_unref (self->texture);
g_object_unref (self->image);
g_clear_object (&self->buffer);
}
static void
gsk_gpu_download_op_print (GskGpuOp *op,
GskGpuFrame *frame,
GString *string,
guint indent)
{
GskGpuDownloadOp *self = (GskGpuDownloadOp *) op;
gsk_gpu_print_op (string, indent, "download");
gsk_gpu_print_image (string, self->image);
gsk_gpu_print_newline (string);
}
#ifdef GDK_RENDERING_VULKAN
#ifdef HAVE_DMABUF
/* The code needs to run here because vkGetSemaphoreFdKHR() may
* only be called after the semaphore has been submitted via
* vkQueueSubmit().
*/
static void
gsk_gpu_download_op_vk_sync_semaphore (GskGpuDownloadOp *self)
{
PFN_vkGetSemaphoreFdKHR func_vkGetSemaphoreFdKHR;
GdkDisplay *display;
int fd, sync_file_fd;
/* Don't look at where I store my variables plz */
display = gdk_dmabuf_texture_get_display (GDK_DMABUF_TEXTURE (self->texture));
fd = gdk_dmabuf_texture_get_dmabuf (GDK_DMABUF_TEXTURE (self->texture))->planes[0].fd;
func_vkGetSemaphoreFdKHR = (PFN_vkGetSemaphoreFdKHR) vkGetDeviceProcAddr (display->vk_device, "vkGetSemaphoreFdKHR");
/* vkGetSemaphoreFdKHR implicitly resets the semaphore.
* But who cares, we're about to delete it. */
if (GSK_VK_CHECK (func_vkGetSemaphoreFdKHR, display->vk_device,
&(VkSemaphoreGetFdInfoKHR) {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_GET_FD_INFO_KHR,
.semaphore = self->vk_semaphore,
.handleType = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
},
&sync_file_fd) == VK_SUCCESS)
{
gdk_dmabuf_import_sync_file (fd, DMA_BUF_SYNC_WRITE, sync_file_fd);
close (sync_file_fd);
}
vkDestroySemaphore (display->vk_device, self->vk_semaphore, NULL);
}
#endif
static void
gsk_gpu_download_op_vk_create (GskGpuDownloadOp *self)
{
GBytes *bytes;
guchar *data;
gsize width, height, stride;
GdkMemoryFormat format;
data = gsk_gpu_buffer_map (self->buffer);
width = gsk_gpu_image_get_width (self->image);
height = gsk_gpu_image_get_height (self->image);
format = gsk_gpu_image_get_format (self->image);
stride = width * gdk_memory_format_bytes_per_pixel (format);
bytes = g_bytes_new (data, stride * height);
self->texture = gdk_memory_texture_new (width,
height,
format,
bytes,
stride);
g_bytes_unref (bytes);
gsk_gpu_buffer_unmap (self->buffer, 0);
}
static GskGpuOp *
gsk_gpu_download_op_vk_command (GskGpuOp *op,
GskGpuFrame *frame,
GskVulkanCommandState *state)
{
GskGpuDownloadOp *self = (GskGpuDownloadOp *) op;
gsize width, height, stride;
#ifdef HAVE_DMABUF
if (self->allow_dmabuf)
self->texture = gsk_vulkan_image_to_dmabuf_texture (GSK_VULKAN_IMAGE (self->image));
if (self->texture)
{
GskVulkanDevice *device = GSK_VULKAN_DEVICE (gsk_gpu_frame_get_device (frame));
VkDevice vk_device = gsk_vulkan_device_get_vk_device (device);
gsk_gpu_device_cache_texture_image (GSK_GPU_DEVICE (device), self->texture, gsk_gpu_frame_get_timestamp (frame), self->image);
if (gsk_vulkan_device_has_feature (device, GDK_VULKAN_FEATURE_SEMAPHORE_EXPORT))
{
GSK_VK_CHECK (vkCreateSemaphore, vk_device,
&(VkSemaphoreCreateInfo) {
.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO,
.pNext = &(VkExportSemaphoreCreateInfo) {
.sType = VK_STRUCTURE_TYPE_EXPORT_SEMAPHORE_CREATE_INFO,
.handleTypes = VK_EXTERNAL_SEMAPHORE_HANDLE_TYPE_SYNC_FD_BIT,
},
},
NULL,
&self->vk_semaphore);
gsk_vulkan_semaphores_add_signal (state->semaphores, self->vk_semaphore);
self->create_func = gsk_gpu_download_op_vk_sync_semaphore;
}
return op->next;
}
#endif
width = gsk_gpu_image_get_width (self->image);
height = gsk_gpu_image_get_height (self->image);
stride = width * gdk_memory_format_bytes_per_pixel (gsk_gpu_image_get_format (self->image));
self->buffer = gsk_vulkan_buffer_new_read (GSK_VULKAN_DEVICE (gsk_gpu_frame_get_device (frame)),
height * stride);
gsk_vulkan_image_transition (GSK_VULKAN_IMAGE (self->image),
state->semaphores,
state->vk_command_buffer,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
VK_ACCESS_TRANSFER_READ_BIT);
vkCmdCopyImageToBuffer (state->vk_command_buffer,
gsk_vulkan_image_get_vk_image (GSK_VULKAN_IMAGE (self->image)),
VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL,
gsk_vulkan_buffer_get_vk_buffer (GSK_VULKAN_BUFFER (self->buffer)),
1,
(VkBufferImageCopy[1]) {
{
.bufferOffset = 0,
.bufferRowLength = width,
.bufferImageHeight = height,
.imageSubresource = {
.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
.mipLevel = 0,
.baseArrayLayer = 0,
.layerCount = 1
},
.imageOffset = {
.x = 0,
.y = 0,
.z = 0
},
.imageExtent = {
.width = width,
.height = height,
.depth = 1
}
}
});
vkCmdPipelineBarrier (state->vk_command_buffer,
VK_PIPELINE_STAGE_TRANSFER_BIT,
VK_PIPELINE_STAGE_HOST_BIT,
0,
0, NULL,
1, &(VkBufferMemoryBarrier) {
.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_HOST_READ_BIT,
.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
.buffer = gsk_vulkan_buffer_get_vk_buffer (GSK_VULKAN_BUFFER (self->buffer)),
.offset = 0,
.size = VK_WHOLE_SIZE,
},
0, NULL);
self->create_func = gsk_gpu_download_op_vk_create;
return op->next;
}
#endif
typedef struct _GskGLTextureData GskGLTextureData;
struct _GskGLTextureData
{
GdkGLContext *context;
GLuint texture_id;
GLsync sync;
};
static void
gsk_gl_texture_data_free (gpointer user_data)
{
GskGLTextureData *data = user_data;
gdk_gl_context_make_current (data->context);
/* can't use g_clear_pointer() on glDeleteSync(), see MR !7294 */
if (data->sync)
{
glDeleteSync (data->sync);
data->sync = NULL;
}
glDeleteTextures (1, &data->texture_id);
g_object_unref (data->context);
g_free (data);
}
static GskGpuOp *
gsk_gpu_download_op_gl_command (GskGpuOp *op,
GskGpuFrame *frame,
GskGLCommandState *state)
{
GskGpuDownloadOp *self = (GskGpuDownloadOp *) op;
GdkGLTextureBuilder *builder;
GskGLTextureData *data;
GdkGLContext *context;
context = GDK_GL_CONTEXT (gsk_gpu_frame_get_context (frame));
data = g_new (GskGLTextureData, 1);
data->context = g_object_ref (context);
data->texture_id = gsk_gl_image_steal_texture (GSK_GL_IMAGE (self->image));
if (gdk_gl_context_has_feature (context, GDK_GL_FEATURE_SYNC))
data->sync = glFenceSync (GL_SYNC_GPU_COMMANDS_COMPLETE, 0);
builder = gdk_gl_texture_builder_new ();
gdk_gl_texture_builder_set_context (builder, context);
gdk_gl_texture_builder_set_id (builder, data->texture_id);
gdk_gl_texture_builder_set_format (builder, gsk_gpu_image_get_format (self->image));
gdk_gl_texture_builder_set_width (builder, gsk_gpu_image_get_width (self->image));
gdk_gl_texture_builder_set_height (builder, gsk_gpu_image_get_height (self->image));
gdk_gl_texture_builder_set_sync (builder, data->sync);
self->texture = gdk_gl_texture_builder_build (builder,
gsk_gl_texture_data_free,
data);
g_object_unref (builder);
return op->next;
}
static const GskGpuOpClass GSK_GPU_DOWNLOAD_OP_CLASS = {
GSK_GPU_OP_SIZE (GskGpuDownloadOp),
GSK_GPU_STAGE_COMMAND,
gsk_gpu_download_op_finish,
gsk_gpu_download_op_print,
#ifdef GDK_RENDERING_VULKAN
gsk_gpu_download_op_vk_command,
#endif
gsk_gpu_download_op_gl_command
};
void
gsk_gpu_download_op (GskGpuFrame *frame,
GskGpuImage *image,
gboolean allow_dmabuf,
GskGpuDownloadFunc func,
gpointer user_data)
{
GskGpuDownloadOp *self;
self = (GskGpuDownloadOp *) gsk_gpu_op_alloc (frame, &GSK_GPU_DOWNLOAD_OP_CLASS);
self->image = g_object_ref (image);
self->allow_dmabuf = allow_dmabuf;
self->func = func,
self->user_data = user_data;
}
static void
gsk_gpu_download_save_png_cb (gpointer filename,
GdkTexture *texture)
{
gdk_texture_save_to_png (texture, filename);
g_free (filename);
}
void
gsk_gpu_download_png_op (GskGpuFrame *frame,
GskGpuImage *image,
const char *filename_format,
...)
{
va_list args;
char *filename;
va_start (args, filename_format);
filename = g_strdup_vprintf (filename_format, args);
va_end (args);
gsk_gpu_download_op (frame,
image,
FALSE,
gsk_gpu_download_save_png_cb,
filename);
}