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Sat, 6 May 2000 13:31:34 +0200 Paolo Molaro <lupus@linuxcare.com> * gdk/nanox/*: nano-X port work in progress. * gdk/simple.c: simple test for Gdk. * README.nanox: notes about the port: read this first! * gtk/gtk{dnd,plug,selection,window}.c: minimal changes to make gtk compile with nano-X.
119 lines
2.1 KiB
C
119 lines
2.1 KiB
C
#include "gdk.h"
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#include "gdkprivate-nanox.h"
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static void
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gdk_nanox_image_destroy (GdkImage *image);
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static void
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gdk_image_put_normal (GdkImage *image,
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GdkDrawable *drawable,
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GdkGC *gc,
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gint xsrc,
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gint ysrc,
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gint xdest,
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gint ydest,
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gint width,
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gint height);
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static GdkImageClass image_class_normal = {
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gdk_nanox_image_destroy,
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gdk_image_put_normal
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};
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void
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gdk_image_exit (void)
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{
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}
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GdkImage *
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gdk_image_new_bitmap(GdkVisual *visual, gpointer data, gint w, gint h)
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{
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g_message("unimplemented %s", __FUNCTION__);
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return NULL;
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}
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void
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gdk_image_init (void)
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{
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}
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GdkImage*
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gdk_image_new (GdkImageType type,
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GdkVisual *visual,
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gint width,
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gint height)
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{
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GdkImage *image;
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GdkImagePrivateX *private;
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private = g_new (GdkImagePrivateX, 1);
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image = (GdkImage*) private;
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private->base.ref_count = 1;
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image->type = type;
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image->visual = visual;
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image->width = width;
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image->height = height;
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image->depth = visual->depth;
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private->base.klass = &image_class_normal;
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//private->ximage = NULL;
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/* more: implement as a pixmap? */
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return image;
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}
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GdkImage*
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gdk_image_get (GdkWindow *window,
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gint x,
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gint y,
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gint width,
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gint height)
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{
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g_message("unimplemented %s", __FUNCTION__);
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return NULL;
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}
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guint32
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gdk_image_get_pixel (GdkImage *image,
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gint x,
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gint y)
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{
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g_message("unimplemented %s", __FUNCTION__);
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return 0;
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}
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void
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gdk_image_put_pixel (GdkImage *image,
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gint x,
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gint y,
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guint32 pixel)
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{
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g_message("unimplemented %s", __FUNCTION__);
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}
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static void
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gdk_nanox_image_destroy (GdkImage *image)
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{
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g_message("unimplemented %s", __FUNCTION__);
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}
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static void
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gdk_image_put_normal (GdkImage *image,
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GdkDrawable *drawable,
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GdkGC *gc,
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gint xsrc,
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gint ysrc,
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gint xdest,
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gint ydest,
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gint width,
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gint height)
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{
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g_message("unimplemented %s", __FUNCTION__);
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}
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