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b28c3ef3d9
When large viewports are passed to gsk_renderer_render_texture(), don't fail (or even return NULL). Instead, draw multiple tiles and assemble them into a memory texture. Tests added to the testsuite for this. |
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a11y | ||
css | ||
gdk | ||
gsk | ||
gtk | ||
introspection | ||
performance | ||
reftests | ||
tools | ||
meson.build | ||
testutils.c | ||
testutils.h |