..
blend.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
blit.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
blur.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
border.glsl
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
color_matrix.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
color.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
coloring.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
conic_gradient.glsl
gl: gradients should transition in unpremultiplied space
2023-09-18 07:53:03 +02:00
cross_fade.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
custom.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
external.glsl
gsk: Add a shader for external textures
2023-10-22 16:42:17 -04:00
filled_border.glsl
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
inset_shadow.glsl
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
linear_gradient.glsl
gl: gradients should transition in unpremultiplied space
2023-09-18 07:53:03 +02:00
mask.glsl
gsk: Fix luminance in Cairo and GL renderer
2023-07-03 22:02:44 +02:00
outset_shadow.glsl
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
preamble.fs.glsl
gsk: Normalize rects in GLSL
2023-05-01 13:43:33 -04:00
preamble.glsl
gsk: Use some GLES extensions
2023-10-22 16:42:17 -04:00
preamble.vs.glsl
gl: Change rounded_rect_shrink()
2023-09-15 16:34:00 +02:00
radial_gradient.glsl
gl: gradients should transition in unpremultiplied space
2023-09-18 07:53:03 +02:00
repeat.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00
unblurred_outset_shadow.glsl
Rename ngl to gl
2021-10-07 13:05:53 -04:00