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a0bbd14325
Pass a scale factor when caching glyphs or looking them up in the cache. The glyphs in the cache are rendered with subpixel precision determined by the scale. Update all callers to pass a scale factor according to the window scale. This lets us render crisp glyphs on hidpi systems.
44 lines
3.2 KiB
C
44 lines
3.2 KiB
C
#ifndef __GSK_VULKAN_COLOR_TEXT_PIPELINE_PRIVATE_H__
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#define __GSK_VULKAN_COLOR_TEXT_PIPELINE_PRIVATE_H__
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#include <graphene.h>
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#include "gskvulkanpipelineprivate.h"
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#include "gskvulkanrendererprivate.h"
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G_BEGIN_DECLS
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typedef struct _GskVulkanColorTextPipelineLayout GskVulkanColorTextPipelineLayout;
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#define GSK_TYPE_VULKAN_COLOR_TEXT_PIPELINE (gsk_vulkan_color_text_pipeline_get_type ())
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G_DECLARE_FINAL_TYPE (GskVulkanColorTextPipeline, gsk_vulkan_color_text_pipeline, GSK, VULKAN_COLOR_TEXT_PIPELINE, GskVulkanPipeline)
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GskVulkanPipeline * gsk_vulkan_color_text_pipeline_new (GdkVulkanContext *context,
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VkPipelineLayout layout,
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const char *shader_name,
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VkRenderPass render_pass);
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gsize gsk_vulkan_color_text_pipeline_count_vertex_data (GskVulkanColorTextPipeline *pipeline,
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int num_instances);
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void gsk_vulkan_color_text_pipeline_collect_vertex_data (GskVulkanColorTextPipeline *pipeline,
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guchar *data,
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GskVulkanRenderer *renderer,
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const graphene_rect_t *rect,
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PangoFont *font,
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guint total_glyphs,
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const PangoGlyphInfo *glyphs,
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float x,
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float y,
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guint start_glyph,
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guint num_glyphs,
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float scale);
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gsize gsk_vulkan_color_text_pipeline_draw (GskVulkanColorTextPipeline *pipeline,
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VkCommandBuffer command_buffer,
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gsize offset,
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gsize n_commands);
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G_END_DECLS
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#endif /* __GSK_VULKAN_COLOR_TEXT_PIPELINE_PRIVATE_H__ */
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