gtk/gsk/gl
Matthias Clasen 957fa87fce gsk: Support straight alpha textures
This is not the optimal way of doing it: we're
reuploading the texture with client-side conversion.
But it fits nicely into our current handling of mipmaps.

We can do better once we use shaders for colorspace
conversions.
2023-05-31 14:37:33 -04:00
..
resources gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
fp16.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16i.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
fp16private.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglattachmentstate.c gsk: Add a few assertions 2023-05-05 12:05:10 -04:00
gskglattachmentstateprivate.h gsk: Introduce a constant 2023-05-05 12:05:10 -04:00
gskglbuffer.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskglbufferprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglcommandqueue.c gdk: Simplify gdk_memory_format_gl_format 2023-05-30 14:49:45 -04:00
gskglcommandqueueprivate.h gsk: Stop setting uniforms when we are out of batches 2023-05-16 20:03:19 -04:00
gskglcompiler.c gsk: Cosmetics 2023-05-16 20:13:57 -04:00
gskglcompilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgldriver.c gsk: Support straight alpha textures 2023-05-31 14:37:33 -04:00
gskgldriverprivate.h gsk: Don't build unused functions 2023-05-16 20:13:57 -04:00
gskglglyphlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskglglyphlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgliconlibrary.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskgliconlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskglprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglprogram.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglprogramprivate.h gsk: Synchronize when using textures 2023-04-27 06:57:02 +02:00
gskglprograms.defs Make mask nodes more versatile 2023-02-14 19:07:01 -05:00
gskglrenderer.c gsk: Fix rendering big textures with offsets 2023-05-01 14:46:30 -04:00
gskglrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrendererprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglrenderjob.c Merge branch 'gl-renderer-more-defensive' into 'main' 2023-05-17 00:29:40 +00:00
gskglrenderjobprivate.h gsk: Cosmetics 2023-04-02 09:06:56 -04:00
gskglshadowlibrary.c Remove all nicks and blurbs from param specs 2022-05-11 18:16:29 +02:00
gskglshadowlibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltexture.c glrenderer: Handle filters differently 2023-03-18 21:33:17 -04:00
gskgltexturelibrary.c gsk: Mark some variables as unused 2023-05-18 13:29:28 -04:00
gskgltexturelibraryprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltextureprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgltypesprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskgluniformstate.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
gskgluniformstateprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
inlinearray.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
ninesliceprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
stb_rect_pack.c Rename ngl to gl 2021-10-07 13:05:53 -04:00
stb_rect_pack.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00