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391727bd0d
This renames the GdkWindow class and related classes (impl, backend subclasses) to surface. Additionally it renames related types: GdkWindowAttr, GdkWindowPaint, GdkWindowWindowClass, GdkWindowType, GdkWindowTypeHint, GdkWindowHints, GdkWindowState, GdkWindowEdge This is an automatic conversion using the below commands: git sed -f g GdkWindowWindowClass GdkSurfaceSurfaceClass git sed -f g GdkWindow GdkSurface git sed -f g "gdk_window\([ _\(\),;]\|$\)" "gdk_surface\1" # Avoid hitting gdk_windowing git sed -f g "GDK_WINDOW\([ _\(]\|$\)" "GDK_SURFACE\1" # Avoid hitting GDK_WINDOWING git sed "GDK_\([A-Z]*\)IS_WINDOW\([_ (]\|$\)" "GDK_\1IS_SURFACE\2" git sed GDK_TYPE_WINDOW GDK_TYPE_SURFACE git sed -f g GdkPointerWindowInfo GdkPointerSurfaceInfo git sed -f g "BROADWAY_WINDOW" "BROADWAY_SURFACE" git sed -f g "broadway_window" "broadway_surface" git sed -f g "BroadwayWindow" "BroadwaySurface" git sed -f g "WAYLAND_WINDOW" "WAYLAND_SURFACE" git sed -f g "wayland_window" "wayland_surface" git sed -f g "WaylandWindow" "WaylandSurface" git sed -f g "X11_WINDOW" "X11_SURFACE" git sed -f g "x11_window" "x11_surface" git sed -f g "X11Window" "X11Surface" git sed -f g "WIN32_WINDOW" "WIN32_SURFACE" git sed -f g "win32_window" "win32_surface" git sed -f g "Win32Window" "Win32Surface" git sed -f g "QUARTZ_WINDOW" "QUARTZ_SURFACE" git sed -f g "quartz_window" "quartz_surface" git sed -f g "QuartzWindow" "QuartzSurface" git checkout NEWS* po-properties
289 lines
9.7 KiB
C
289 lines
9.7 KiB
C
/* gdkscreen-quartz.c
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*
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* Copyright (C) 2005 Imendio AB
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* Copyright (C) 2009,2010 Kristian Rietveld <kris@gtk.org>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <gdk/gdk.h>
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#include "gdkprivate-quartz.h"
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#include "gdkdisplay-quartz.h"
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#include "gdkmonitor-quartz.h"
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/* A couple of notes about this file are in order. In GDK, a
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* GdkScreen can contain multiple monitors. A GdkScreen has an
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* associated root window, in which the monitors are placed. The
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* root window "spans" all monitors. The origin is at the top-left
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* corner of the root window.
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*
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* Cocoa works differently. The system has a "screen" (NSScreen) for
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* each monitor that is connected (note the conflicting definitions
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* of screen). The screen containing the menu bar is screen 0 and the
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* bottom-left corner of this screen is the origin of the "monitor
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* coordinate space". All other screens are positioned according to this
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* origin. If the menu bar is on a secondary screen (for example on
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* a monitor hooked up to a laptop), then this screen is screen 0 and
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* other monitors will be positioned according to the "secondary screen".
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* The main screen is the monitor that shows the window that is currently
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* active (has focus), the position of the menu bar does not have influence
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* on this!
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*
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* Upon start up and changes in the layout of screens, we calculate the
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* size of the GdkScreen root window that is needed to be able to place
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* all monitors in the root window. Once that size is known, we iterate
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* over the monitors and translate their Cocoa position to a position
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* in the root window of the GdkScreen. This happens below in the
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* function gdk_quartz_screen_calculate_layout().
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*
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* A Cocoa coordinate is always relative to the origin of the monitor
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* coordinate space. Such coordinates are mapped to their respective
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* position in the GdkScreen root window (_gdk_quartz_surface_xy_to_gdk_xy)
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* and vice versa (_gdk_quartz_surface_gdk_xy_to_xy). Both functions can
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* be found in gdkwindow-quartz.c. Note that Cocoa coordinates can have
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* negative values (in case a monitor is located left or below of screen 0),
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* but GDK coordinates can *not*!
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*/
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static void gdk_quartz_screen_dispose (GObject *object);
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static void gdk_quartz_screen_finalize (GObject *object);
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static void gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen);
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static void display_reconfiguration_callback (CGDirectDisplayID display,
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CGDisplayChangeSummaryFlags flags,
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void *userInfo);
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static gint get_mm_from_pixels (NSScreen *screen, int pixels);
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G_DEFINE_TYPE (GdkQuartzScreen, gdk_quartz_screen, G_TYPE_OBJECT);
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static void
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gdk_quartz_screen_init (GdkQuartzScreen *screen)
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{
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NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription];
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NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue];
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gdk_quartz_screen_calculate_layout (screen);
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CGDisplayRegisterReconfigurationCallback (display_reconfiguration_callback, screen);
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quartz_screen->emit_monitors_changed = FALSE;
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}
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static void
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gdk_quartz_screen_dispose (GObject *object)
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{
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GdkQuartzScreen *screen = GDK_QUARTZ_SCREEN (object);
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if (screen->screen_changed_id)
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{
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g_source_remove (screen->screen_changed_id);
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screen->screen_changed_id = 0;
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}
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CGDisplayRemoveReconfigurationCallback (display_reconfiguration_callback, screen);
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G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->dispose (object);
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}
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static void
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gdk_quartz_screen_finalize (GObject *object)
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{
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G_OBJECT_CLASS (gdk_quartz_screen_parent_class)->finalize (object);
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}
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/* Protocol to build cleanly for OSX < 10.7 */
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@protocol ScaleFactor
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- (CGFloat) backingScaleFactor;
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@end
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static void
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gdk_quartz_screen_calculate_layout (GdkQuartzScreen *screen)
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{
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NSArray *array;
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int i;
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int max_x, max_y;
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GdkDisplay *display = screen->display;
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GdkQuartzDisplay *display_quartz = GDK_QUARTZ_DISPLAY (display);
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g_ptr_array_free (display_quartz->monitors, TRUE);
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display_quartz->monitors = g_ptr_array_new_with_free_func (g_object_unref);
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GDK_QUARTZ_ALLOC_POOL;
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array = [NSScreen screens];
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screen->width = 0;
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screen->height = 0;
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screen->min_x = 0;
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screen->min_y = 0;
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max_x = max_y = 0;
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/* We determine the minimum and maximum x and y coordinates
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* covered by the monitors. From this we can deduce the width
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* and height of the root screen.
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*/
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for (i = 0; i < [array count]; i++)
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{
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GdkQuartzMonitor *monitor = g_object_new (GDK_TYPE_QUARTZ_MONITOR,
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"display", display,
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NULL);
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g_ptr_array_add (display_quartz->monitors, monitor);
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monitor->nsscreen = [array objectAtIndex:i];
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NSRect rect = [[array objectAtIndex:i] frame];
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screen->min_x = MIN (screen->min_x, rect.origin.x);
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max_x = MAX (max_x, rect.origin.x + rect.size.width);
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screen->min_y = MIN (screen->min_y, rect.origin.y);
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max_y = MAX (max_y, rect.origin.y + rect.size.height);
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}
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screen->width = max_x - screen->min_x;
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screen->height = max_y - screen->min_y;
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for (i = 0; i < [array count] ; i++)
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{
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NSScreen *nsscreen;
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NSRect rect;
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GdkMonitor *monitor;
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monitor = GDK_MONITOR(display_quartz->monitors->pdata[i]);
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nsscreen = [array objectAtIndex:i];
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rect = [nsscreen frame];
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monitor->geometry.x = rect.origin.x - screen->min_x;
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monitor->geometry.y
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= screen->height - (rect.origin.y + rect.size.height) + screen->min_y;
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monitor->geometry.width = rect.size.width;
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monitor->geometry.height = rect.size.height;
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if (gdk_quartz_osx_version() >= GDK_OSX_LION)
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monitor->scale_factor = [(id <ScaleFactor>) nsscreen backingScaleFactor];
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else
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monitor->scale_factor = 1;
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monitor->width_mm = get_mm_from_pixels(nsscreen, monitor->geometry.width);
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monitor->height_mm = get_mm_from_pixels(nsscreen, monitor->geometry.height);
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monitor->refresh_rate = 0; // unknown
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monitor->manufacturer = NULL; // unknown
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monitor->model = NULL; // unknown
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monitor->subpixel_layout = GDK_SUBPIXEL_LAYOUT_UNKNOWN; // unknown
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}
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GDK_QUARTZ_RELEASE_POOL;
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}
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void
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_gdk_quartz_screen_update_window_sizes (GdkQuartzScreen *screen)
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{
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GList *windows, *list;
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/* The size of the root window is so that it can contain all
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* monitors attached to this machine. The monitors are laid out
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* within this root window. We calculate the size of the root window
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* and the positions of the different monitors in gdkscreen-quartz.c.
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*
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* This data is updated when the monitor configuration is changed.
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*/
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_gdk_root->x = 0;
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_gdk_root->y = 0;
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_gdk_root->abs_x = 0;
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_gdk_root->abs_y = 0;
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windows = get_toplevels ();
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for (list = windows; list; list = list->next)
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_gdk_quartz_surface_update_position (list->data);
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}
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static void
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process_display_reconfiguration (GdkQuartzScreen *screen)
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{
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gdk_quartz_screen_calculate_layout (screen);
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_gdk_quartz_screen_update_window_sizes (GDK_SCREEN (screen));
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}
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static gboolean
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screen_changed_idle (gpointer data)
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{
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GdkQuartzScreen *screen = data;
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process_display_reconfiguration (data);
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screen->screen_changed_id = 0;
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return FALSE;
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}
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static void
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display_reconfiguration_callback (CGDirectDisplayID display,
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CGDisplayChangeSummaryFlags flags,
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void *userInfo)
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{
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GdkQuartzScreen *screen = userInfo;
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if (flags & kCGDisplayBeginConfigurationFlag)
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{
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/* Ignore the begin configuration signal. */
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return;
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}
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else
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{
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/* We save information about the changes, so we can emit
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* ::monitors-changed when appropriate. This signal must be
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* emitted when the number, size of position of one of the
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* monitors changes.
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*/
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if (flags & kCGDisplayMovedFlag
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|| flags & kCGDisplayAddFlag
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|| flags & kCGDisplayRemoveFlag
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|| flags & kCGDisplayEnabledFlag
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|| flags & kCGDisplayDisabledFlag)
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screen->emit_monitors_changed = TRUE;
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/* At this point Cocoa does not know about the new screen data
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* yet, so we delay our refresh into an idle handler.
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*/
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if (!screen->screen_changed_id)
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{
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screen->screen_changed_id = g_idle_add (screen_changed_idle, screen);
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g_source_set_name_by_id (screen->screen_changed_id, "[gtk+] screen_changed_idle");
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}
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}
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}
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static gint
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get_mm_from_pixels (NSScreen *screen, int pixels)
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{
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const float mm_per_inch = 25.4;
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NSDictionary *dd = [[[NSScreen screens] objectAtIndex:0] deviceDescription];
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NSSize size = [[dd valueForKey:NSDeviceResolution] sizeValue];
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float dpi = size.width;
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return (pixels / dpi) * mm_per_inch;
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}
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static void
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gdk_quartz_screen_class_init (GdkQuartzScreenClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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object_class->dispose = gdk_quartz_screen_dispose;
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object_class->finalize = gdk_quartz_screen_finalize;
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}
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