gtk/gsk/gl/gskglcompilerprivate.h
Matthias Clasen a1c5a806b3 Convert headers to #pragma once
The conversion was done by guard2one.
2023-03-31 15:11:10 -04:00

69 lines
3.6 KiB
C

/* gskglcompilerprivate.h
*
* Copyright 2020 Christian Hergert <chergert@redhat.com>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*/
#pragma once
#include "gskgltypesprivate.h"
G_BEGIN_DECLS
typedef enum _GskGLCompilerKind
{
GSK_GL_COMPILER_ALL,
GSK_GL_COMPILER_FRAGMENT,
GSK_GL_COMPILER_VERTEX,
} GskGLCompilerKind;
#define GSK_TYPE_GL_COMPILER (gsk_gl_compiler_get_type())
G_DECLARE_FINAL_TYPE (GskGLCompiler, gsk_gl_compiler, GSK, GL_COMPILER, GObject)
GskGLCompiler * gsk_gl_compiler_new (GskGLDriver *driver,
gboolean debug);
void gsk_gl_compiler_set_preamble (GskGLCompiler *self,
GskGLCompilerKind kind,
GBytes *preamble_bytes);
void gsk_gl_compiler_set_preamble_from_resource (GskGLCompiler *self,
GskGLCompilerKind kind,
const char *resource_path);
void gsk_gl_compiler_set_source (GskGLCompiler *self,
GskGLCompilerKind kind,
GBytes *source_bytes);
void gsk_gl_compiler_set_source_from_resource (GskGLCompiler *self,
GskGLCompilerKind kind,
const char *resource_path);
void gsk_gl_compiler_set_suffix (GskGLCompiler *self,
GskGLCompilerKind kind,
GBytes *suffix_bytes);
void gsk_gl_compiler_set_suffix_from_resource (GskGLCompiler *self,
GskGLCompilerKind kind,
const char *resource_path);
void gsk_gl_compiler_bind_attribute (GskGLCompiler *self,
const char *name,
guint location);
void gsk_gl_compiler_clear_attributes (GskGLCompiler *self);
GskGLProgram * gsk_gl_compiler_compile (GskGLCompiler *self,
const char *name,
const char *clip,
GError **error);
G_END_DECLS