mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-11-10 19:00:08 +00:00
f420c143e0
The idea here is that we can do more complex combinations and use that to support texture-scale nodes or use fancy texture formats (suc as YUV). I'm not sure this is actually necessary, but for now it gives more flexibility.
40 lines
2.8 KiB
C
40 lines
2.8 KiB
C
#pragma once
|
|
|
|
#include <graphene.h>
|
|
|
|
#include "gskvulkanpipelineprivate.h"
|
|
#include "gskvulkanrendererprivate.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
typedef struct _GskVulkanColorTextPipelineLayout GskVulkanColorTextPipelineLayout;
|
|
|
|
#define GSK_TYPE_VULKAN_COLOR_TEXT_PIPELINE (gsk_vulkan_color_text_pipeline_get_type ())
|
|
|
|
G_DECLARE_FINAL_TYPE (GskVulkanColorTextPipeline, gsk_vulkan_color_text_pipeline, GSK, VULKAN_COLOR_TEXT_PIPELINE, GskVulkanPipeline)
|
|
|
|
GskVulkanPipeline * gsk_vulkan_color_text_pipeline_new (GdkVulkanContext *context,
|
|
VkPipelineLayout layout,
|
|
const char *shader_name,
|
|
VkRenderPass render_pass);
|
|
|
|
void gsk_vulkan_color_text_pipeline_collect_vertex_data (GskVulkanColorTextPipeline *pipeline,
|
|
guchar *data,
|
|
GskVulkanRenderer *renderer,
|
|
const graphene_rect_t *rect,
|
|
guint tex_id[2],
|
|
PangoFont *font,
|
|
guint total_glyphs,
|
|
const PangoGlyphInfo *glyphs,
|
|
const graphene_point_t *offset,
|
|
guint start_glyph,
|
|
guint num_glyphs,
|
|
float scale);
|
|
gsize gsk_vulkan_color_text_pipeline_draw (GskVulkanColorTextPipeline *pipeline,
|
|
VkCommandBuffer command_buffer,
|
|
gsize offset,
|
|
gsize n_commands);
|
|
|
|
G_END_DECLS
|
|
|