gtk/gsk/vulkan/gskvulkanrenderprivate.h
Benjamin Otte d1135f9e3c vulkan: Add support for storage buffers
And add a default storage buffer that is used for per-frame temporary
data.

So far nothing is using this code, this is just infrastructure.
2023-06-08 21:53:06 +02:00

108 lines
5.4 KiB
C

#pragma once
#include <gdk/gdk.h>
#include <gsk/gskrendernode.h>
#include "gskvulkanimageprivate.h"
#include "gskvulkanpipelineprivate.h"
#include "gskvulkanrenderpassprivate.h"
#include "gsk/gskprivate.h"
G_BEGIN_DECLS
typedef enum {
GSK_VULKAN_PIPELINE_TEXTURE,
GSK_VULKAN_PIPELINE_TEXTURE_CLIP,
GSK_VULKAN_PIPELINE_TEXTURE_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_COLOR,
GSK_VULKAN_PIPELINE_COLOR_CLIP,
GSK_VULKAN_PIPELINE_COLOR_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_LINEAR_GRADIENT,
GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP,
GSK_VULKAN_PIPELINE_LINEAR_GRADIENT_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_COLOR_MATRIX,
GSK_VULKAN_PIPELINE_COLOR_MATRIX_CLIP,
GSK_VULKAN_PIPELINE_COLOR_MATRIX_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_BORDER,
GSK_VULKAN_PIPELINE_BORDER_CLIP,
GSK_VULKAN_PIPELINE_BORDER_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_INSET_SHADOW,
GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP,
GSK_VULKAN_PIPELINE_INSET_SHADOW_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP,
GSK_VULKAN_PIPELINE_OUTSET_SHADOW_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_BLUR,
GSK_VULKAN_PIPELINE_BLUR_CLIP,
GSK_VULKAN_PIPELINE_BLUR_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_TEXT,
GSK_VULKAN_PIPELINE_TEXT_CLIP,
GSK_VULKAN_PIPELINE_TEXT_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_COLOR_TEXT,
GSK_VULKAN_PIPELINE_COLOR_TEXT_CLIP,
GSK_VULKAN_PIPELINE_COLOR_TEXT_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_CROSS_FADE,
GSK_VULKAN_PIPELINE_CROSS_FADE_CLIP,
GSK_VULKAN_PIPELINE_CROSS_FADE_CLIP_ROUNDED,
GSK_VULKAN_PIPELINE_BLEND_MODE,
GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP,
GSK_VULKAN_PIPELINE_BLEND_MODE_CLIP_ROUNDED,
/* add more */
GSK_VULKAN_N_PIPELINES
} GskVulkanPipelineType;
typedef enum {
GSK_VULKAN_SAMPLER_DEFAULT,
GSK_VULKAN_SAMPLER_REPEAT,
GSK_VULKAN_SAMPLER_NEAREST
} GskVulkanRenderSampler;
GskVulkanRender * gsk_vulkan_render_new (GskRenderer *renderer,
GdkVulkanContext *context);
void gsk_vulkan_render_free (GskVulkanRender *self);
gboolean gsk_vulkan_render_is_busy (GskVulkanRender *self);
void gsk_vulkan_render_reset (GskVulkanRender *self,
GskVulkanImage *target,
const graphene_rect_t *rect,
const cairo_region_t *clip);
GskRenderer * gsk_vulkan_render_get_renderer (GskVulkanRender *self);
void gsk_vulkan_render_add_cleanup_image (GskVulkanRender *self,
GskVulkanImage *image);
void gsk_vulkan_render_add_node (GskVulkanRender *self,
GskRenderNode *node);
void gsk_vulkan_render_add_render_pass (GskVulkanRender *self,
GskVulkanRenderPass *pass);
void gsk_vulkan_render_upload (GskVulkanRender *self);
GskVulkanPipeline * gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
GskVulkanPipelineType pipeline_type);
gsize gsk_vulkan_render_get_sampler_descriptor (GskVulkanRender *self,
GskVulkanRenderSampler render_sampler);
gsize gsk_vulkan_render_get_image_descriptor (GskVulkanRender *self,
GskVulkanImage *source);
gsize gsk_vulkan_render_get_buffer_descriptor (GskVulkanRender *self,
GskVulkanBuffer *buffer);
guchar * gsk_vulkan_render_get_buffer_memory (GskVulkanRender *self,
gsize size,
gsize alignment,
gsize *out_offset);
VkDescriptorSet gsk_vulkan_render_get_descriptor_set (GskVulkanRender *self);
void gsk_vulkan_render_draw (GskVulkanRender *self);
void gsk_vulkan_render_submit (GskVulkanRender *self);
GdkTexture * gsk_vulkan_render_download_target (GskVulkanRender *self);
VkFramebuffer gsk_vulkan_render_get_framebuffer (GskVulkanRender *self,
GskVulkanImage *image);
VkFence gsk_vulkan_render_get_fence (GskVulkanRender *self);
G_END_DECLS