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85559d1fd9
This way we can pass the command pool around. And that allows us to allocate and submitcustom buffers. And that is necessary to make staging images work.
105 lines
4.0 KiB
C
105 lines
4.0 KiB
C
#include "config.h"
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#include "gskvulkancommandpoolprivate.h"
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#include "gskvulkanpipelineprivate.h"
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struct _GskVulkanCommandPool
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{
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GdkVulkanContext *vulkan;
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VkCommandPool vk_command_pool;
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};
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GskVulkanCommandPool *
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gsk_vulkan_command_pool_new (GdkVulkanContext *context)
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{
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GskVulkanCommandPool *self;
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self = g_slice_new0 (GskVulkanCommandPool);
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self->vulkan = g_object_ref (context);
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GSK_VK_CHECK (vkCreateCommandPool, gdk_vulkan_context_get_device (context),
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&(const VkCommandPoolCreateInfo) {
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.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO,
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.queueFamilyIndex = gdk_vulkan_context_get_queue_family_index (self->vulkan),
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.flags = 0
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},
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NULL,
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&self->vk_command_pool);
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return self;
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}
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void
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gsk_vulkan_command_pool_free (GskVulkanCommandPool *self)
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{
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vkDestroyCommandPool (gdk_vulkan_context_get_device (self->vulkan),
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self->vk_command_pool,
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NULL);
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g_slice_free (GskVulkanCommandPool, self);
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}
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void
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gsk_vulkan_command_pool_reset (GskVulkanCommandPool *self)
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{
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GSK_VK_CHECK (vkResetCommandPool, gdk_vulkan_context_get_device (self->vulkan),
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self->vk_command_pool,
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0);
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}
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VkCommandBuffer
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gsk_vulkan_command_pool_get_buffer (GskVulkanCommandPool *self)
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{
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VkCommandBuffer command_buffer;
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GSK_VK_CHECK (vkAllocateCommandBuffers, gdk_vulkan_context_get_device (self->vulkan),
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&(VkCommandBufferAllocateInfo) {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO,
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.commandPool = self->vk_command_pool,
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.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY,
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.commandBufferCount = 1,
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},
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&command_buffer);
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GSK_VK_CHECK (vkBeginCommandBuffer, command_buffer,
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&(VkCommandBufferBeginInfo) {
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.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO,
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.flags = 0
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});
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return command_buffer;
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}
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void
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gsk_vulkan_command_pool_submit_buffer (GskVulkanCommandPool *self,
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VkCommandBuffer command_buffer,
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VkFence fence)
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{
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GSK_VK_CHECK (vkEndCommandBuffer, command_buffer);
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GSK_VK_CHECK (vkQueueSubmit, gdk_vulkan_context_get_queue (self->vulkan),
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1,
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&(VkSubmitInfo) {
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.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO,
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.waitSemaphoreCount = 1,
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.pWaitSemaphores = (VkSemaphore[1]) {
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gdk_vulkan_context_get_draw_semaphore (self->vulkan)
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},
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.pWaitDstStageMask = (VkPipelineStageFlags []) {
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VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT,
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},
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.commandBufferCount = 1,
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.pCommandBuffers = (VkCommandBuffer[1]) {
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command_buffer
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},
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.signalSemaphoreCount = 1,
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.pSignalSemaphores = (VkSemaphore[1]) {
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gdk_vulkan_context_get_draw_semaphore (self->vulkan)
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}
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},
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fence);
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}
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