gtk/gsk/gskvulkanrenderprivate.h
Benjamin Otte 08a2a29c26 vulkan: Add infrastructure for multiple pipelines
And use it to draw solid colors with a 2nd pipeline.
2016-12-20 18:01:11 +01:00

62 lines
2.8 KiB
C

#ifndef __GSK_VULKAN_RENDER_PRIVATE_H__
#define __GSK_VULKAN_RENDER_PRIVATE_H__
#include <gdk/gdk.h>
#include <gsk/gskrendernode.h>
#include "gsk/gskvulkanimageprivate.h"
#include "gsk/gskvulkanpipelineprivate.h"
G_BEGIN_DECLS
typedef enum {
GSK_VULKAN_PIPELINE_BLIT,
GSK_VULKAN_PIPELINE_COLOR,
/* add more */
GSK_VULKAN_N_PIPELINES
} GskVulkanPipelineType;
typedef struct _GskVulkanRender GskVulkanRender;
typedef struct _GskVulkanVertex GskVulkanVertex;
struct _GskVulkanVertex
{
float x;
float y;
float tex_x;
float tex_y;
};
GskVulkanRender * gsk_vulkan_render_new (GskRenderer *renderer,
GdkVulkanContext *context);
void gsk_vulkan_render_free (GskVulkanRender *self);
gboolean gsk_vulkan_render_is_busy (GskVulkanRender *self);
void gsk_vulkan_render_reset (GskVulkanRender *self,
GskVulkanImage *target);
GskRenderer * gsk_vulkan_render_get_renderer (GskVulkanRender *self);
void gsk_vulkan_render_add_cleanup_image (GskVulkanRender *self,
GskVulkanImage *image);
void gsk_vulkan_render_add_node (GskVulkanRender *self,
GskRenderNode *node);
void gsk_vulkan_render_upload (GskVulkanRender *self);
GskVulkanPipeline * gsk_vulkan_render_get_pipeline (GskVulkanRender *self,
GskVulkanPipelineType pipeline_type);
VkDescriptorSet gsk_vulkan_render_get_descriptor_set (GskVulkanRender *self,
gsize id);
gsize gsk_vulkan_render_reserve_descriptor_set (GskVulkanRender *self,
GskVulkanImage *source);
void gsk_vulkan_render_draw (GskVulkanRender *self,
VkSampler sampler);
void gsk_vulkan_render_submit (GskVulkanRender *self);
G_END_DECLS
#endif /* __GSK_VULKAN_RENDER_PRIVATE_H__ */