gtk/gsk
Matthias Clasen 5a156e6b5f rendernodeparser: Handle shader nodes better
Avoid criticals when editing shader nodes in
the node editor.
2023-05-06 14:33:45 -04:00
..
broadway Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gl gsk: Introduce a constant 2023-05-05 12:05:10 -04:00
vulkan vulkan: Compute offscreen texture coords properly 2023-05-02 19:44:06 +02:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairorenderer.c renderers: Handle large viewports 2022-02-26 20:35:44 +01:00
gskcairorenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskdebug.c Rename gdk-private.h to gdkprivate.h 2022-09-23 23:23:27 -04:00
gskdebugprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskdiff.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskdiffprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenums.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglshader.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglshaderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskprivate.c Drop an unused function 2022-07-15 15:47:11 -04:00
gskprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrenderer.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendererprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendernode.c rendernode: Get rid of GskRenderNodeTypeInfo 2023-04-03 19:27:58 +02:00
gskrendernode.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendernodeimpl.c rendernode: Implement texture diffing for scale nodes 2023-05-02 00:30:58 +02:00
gskrendernodeparser.c rendernodeparser: Handle shader nodes better 2023-05-06 14:33:45 -04:00
gskrendernodeparserprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendernodeprivate.h rendernode: Get rid of GskRenderNodeTypeInfo 2023-04-03 19:27:58 +02:00
gskroundedrect.c Improve rounded rect intersection 2023-05-01 13:45:20 -04:00
gskroundedrect.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskroundedrectprivate.h Improve rounded rect intersection 2023-05-01 13:45:20 -04:00
gsktransform.c Mark various GskTransform functions as nullable in their return value 2022-01-14 11:57:23 +02:00
gsktransform.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktransformprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktypes.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
meson.build build: Use generated SPIR-V files 2023-05-02 08:41:43 +02:00