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f52dd12569
And with this change, the GPU looks bored again.
316 lines
9.9 KiB
C
316 lines
9.9 KiB
C
#include "config.h"
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#include "gskvulkanrenderpassprivate.h"
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#include "gskvulkanimageprivate.h"
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#include "gskrendernodeprivate.h"
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#include "gskrenderer.h"
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#include "gskvulkanrendererprivate.h"
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typedef struct _GskVulkanRenderOp GskVulkanRenderOp;
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typedef enum {
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GSK_VULKAN_OP_FALLBACK,
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GSK_VULKAN_OP_SURFACE,
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GSK_VULKAN_OP_TEXTURE
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} GskVulkanOpType;
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struct _GskVulkanRenderOp
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{
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GskVulkanOpType type;
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GskRenderNode *node; /* node that's the source of this op */
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GskVulkanImage *source; /* source image to render */
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gsize vertex_offset; /* offset into vertex buffer */
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gsize vertex_count; /* number of vertices */
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gsize descriptor_set_index; /* index into descriptor sets array for the right descriptor set to bind */
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};
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struct _GskVulkanRenderPass
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{
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GdkVulkanContext *vulkan;
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GArray *render_ops;
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};
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GskVulkanRenderPass *
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gsk_vulkan_render_pass_new (GdkVulkanContext *context)
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{
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GskVulkanRenderPass *self;
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self = g_slice_new0 (GskVulkanRenderPass);
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self->vulkan = g_object_ref (context);
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self->render_ops = g_array_new (FALSE, FALSE, sizeof (GskVulkanRenderOp));
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return self;
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}
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void
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gsk_vulkan_render_pass_free (GskVulkanRenderPass *self)
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{
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g_array_unref (self->render_ops);
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g_object_unref (self->vulkan);
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g_slice_free (GskVulkanRenderPass, self);
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}
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void
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gsk_vulkan_render_pass_add_node (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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GskRenderNode *node)
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{
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GskRenderNode *child;
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GskVulkanRenderOp op = {
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.type = GSK_VULKAN_OP_FALLBACK,
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.node = node
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};
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if (gsk_render_node_is_hidden (node))
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return;
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if (gsk_render_node_get_opacity (node) < 1.0)
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goto fallback;
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if (gsk_render_node_has_surface (node))
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{
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op.type = GSK_VULKAN_OP_SURFACE;
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g_array_append_val (self->render_ops, op);
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}
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else if (gsk_render_node_has_texture (node))
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{
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op.type = GSK_VULKAN_OP_TEXTURE;
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g_array_append_val (self->render_ops, op);
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}
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else
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{
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/* nothing to do for nodes without sources */
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}
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for (child = gsk_render_node_get_first_child (node);
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child;
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child = gsk_render_node_get_next_sibling (child))
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{
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gsk_vulkan_render_pass_add_node (self, render, child);
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}
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return;
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fallback:
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g_array_append_val (self->render_ops, op);
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}
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static void
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gsk_vulkan_render_pass_upload_fallback (GskVulkanRenderPass *self,
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GskVulkanRenderOp *op,
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GskVulkanRender *render,
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VkCommandBuffer command_buffer)
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{
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graphene_rect_t bounds;
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GskRenderer *fallback;
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cairo_surface_t *surface;
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cairo_t *cr;
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gsk_render_node_get_bounds (op->node, &bounds);
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surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
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ceil (bounds.size.width),
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ceil (bounds.size.height));
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cr = cairo_create (surface);
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cairo_translate (cr, bounds.origin.x, bounds.origin.y);
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fallback = gsk_renderer_create_fallback (gsk_vulkan_render_get_renderer (render),
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&bounds,
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cr);
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gsk_renderer_render (fallback, op->node, NULL);
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g_object_unref (fallback);
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cairo_destroy (cr);
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op->source = gsk_vulkan_image_new_from_data (self->vulkan,
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command_buffer,
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cairo_image_surface_get_data (surface),
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cairo_image_surface_get_width (surface),
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cairo_image_surface_get_height (surface),
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cairo_image_surface_get_stride (surface));
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cairo_surface_destroy (surface);
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gsk_vulkan_render_add_cleanup_image (render, op->source);
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}
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void
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gsk_vulkan_render_pass_upload (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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VkCommandBuffer command_buffer)
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{
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GskVulkanRenderOp *op;
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guint i;
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for (i = 0; i < self->render_ops->len; i++)
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{
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op = &g_array_index (self->render_ops, GskVulkanRenderOp, i);
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switch (op->type)
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{
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case GSK_VULKAN_OP_FALLBACK:
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gsk_vulkan_render_pass_upload_fallback (self, op, render, command_buffer);
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break;
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case GSK_VULKAN_OP_SURFACE:
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{
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cairo_surface_t *surface = gsk_render_node_get_surface (op->node);
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op->source = gsk_vulkan_image_new_from_data (self->vulkan,
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command_buffer,
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cairo_image_surface_get_data (surface),
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cairo_image_surface_get_width (surface),
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cairo_image_surface_get_height (surface),
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cairo_image_surface_get_stride (surface));
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gsk_vulkan_render_add_cleanup_image (render, op->source);
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}
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break;
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case GSK_VULKAN_OP_TEXTURE:
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{
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op->source = gsk_vulkan_renderer_ref_texture_image (GSK_VULKAN_RENDERER (gsk_vulkan_render_get_renderer (render)),
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gsk_render_node_get_texture (op->node),
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command_buffer);
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gsk_vulkan_render_add_cleanup_image (render, op->source);
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}
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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}
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}
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gsize
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gsk_vulkan_render_pass_count_vertices (GskVulkanRenderPass *self)
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{
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return self->render_ops->len * 6;
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}
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static gsize
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gsk_vulkan_render_op_collect_vertices (GskVulkanRenderOp *op,
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GskVulkanVertex *vertices)
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{
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graphene_rect_t bounds;
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gsk_render_node_get_bounds (op->node, &bounds);
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vertices[0] = (GskVulkanVertex) { bounds.origin.x, bounds.origin.y, 0.0, 0.0 };
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vertices[1] = (GskVulkanVertex) { bounds.origin.x + bounds.size.width, bounds.origin.y, 1.0, 0.0 };
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vertices[2] = (GskVulkanVertex) { bounds.origin.x, bounds.origin.y + bounds.size.height, 0.0, 1.0 };
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vertices[3] = (GskVulkanVertex) { bounds.origin.x, bounds.origin.y + bounds.size.height, 0.0, 1.0 };
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vertices[4] = (GskVulkanVertex) { bounds.origin.x + bounds.size.width, bounds.origin.y, 1.0, 0.0 };
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vertices[5] = (GskVulkanVertex) { bounds.origin.x + bounds.size.width, bounds.origin.y + bounds.size.height, 1.0, 1.0 };
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return 6;
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}
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gsize
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gsk_vulkan_render_pass_collect_vertices (GskVulkanRenderPass *self,
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GskVulkanVertex *vertices,
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gsize offset,
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gsize total)
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{
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GskVulkanRenderOp *op;
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gsize n;
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guint i;
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n = 0;
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for (i = 0; i < self->render_ops->len; i++)
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{
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op = &g_array_index (self->render_ops, GskVulkanRenderOp, i);
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switch (op->type)
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{
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case GSK_VULKAN_OP_FALLBACK:
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case GSK_VULKAN_OP_SURFACE:
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case GSK_VULKAN_OP_TEXTURE:
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op->vertex_offset = offset + n;
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op->vertex_count = gsk_vulkan_render_op_collect_vertices (op, vertices + n + offset);
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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n += op->vertex_count;
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g_assert (n + offset <= total);
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}
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return n;
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}
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void
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gsk_vulkan_render_pass_reserve_descriptor_sets (GskVulkanRenderPass *self,
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GskVulkanRender *render)
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{
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GskVulkanRenderOp *op;
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guint i;
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for (i = 0; i < self->render_ops->len; i++)
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{
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op = &g_array_index (self->render_ops, GskVulkanRenderOp, i);
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switch (op->type)
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{
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case GSK_VULKAN_OP_FALLBACK:
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case GSK_VULKAN_OP_SURFACE:
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case GSK_VULKAN_OP_TEXTURE:
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op->descriptor_set_index = gsk_vulkan_render_reserve_descriptor_set (render, op->source);
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break;
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default:
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g_assert_not_reached ();
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break;
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}
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}
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}
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void
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gsk_vulkan_render_pass_draw (GskVulkanRenderPass *self,
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GskVulkanRender *render,
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const graphene_matrix_t *root_mvp,
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GskVulkanPipeline *pipeline,
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VkCommandBuffer command_buffer)
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{
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GskVulkanRenderOp *op;
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graphene_matrix_t world, mvp;
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float float_matrix[16];
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guint i;
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for (i = 0; i < self->render_ops->len; i++)
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{
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op = &g_array_index (self->render_ops, GskVulkanRenderOp, i);
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vkCmdBindDescriptorSets (command_buffer,
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VK_PIPELINE_BIND_POINT_GRAPHICS,
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gsk_vulkan_pipeline_get_pipeline_layout (pipeline),
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0,
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1,
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(VkDescriptorSet[1]) {
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gsk_vulkan_render_get_descriptor_set (render, op->descriptor_set_index)
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},
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0,
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NULL);
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gsk_render_node_get_world_matrix (op->node, &world);
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graphene_matrix_multiply (&world, root_mvp, &mvp);
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graphene_matrix_to_float (&mvp, float_matrix);
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vkCmdPushConstants (command_buffer,
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gsk_vulkan_pipeline_get_pipeline_layout (pipeline),
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VK_SHADER_STAGE_VERTEX_BIT,
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0,
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sizeof (float_matrix),
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&float_matrix);
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vkCmdDraw (command_buffer,
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op->vertex_count, 1,
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op->vertex_offset, 0);
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}
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}
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