mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-12-25 21:21:21 +00:00
1723ab34e1
Make the generator generate calls for the correct glBindAttribLocation() calls. Usually this was done correctly, but we can't rely on it. So do it explicitly.
77 lines
2.1 KiB
C
77 lines
2.1 KiB
C
#include "config.h"
|
|
|
|
#include "gskgputextureopprivate.h"
|
|
|
|
#include "gskgpuframeprivate.h"
|
|
#include "gskgpuprintprivate.h"
|
|
#include "gskrectprivate.h"
|
|
|
|
#include "gpu/shaders/gskgputextureinstance.h"
|
|
|
|
typedef struct _GskGpuTextureOp GskGpuTextureOp;
|
|
|
|
struct _GskGpuTextureOp
|
|
{
|
|
GskGpuShaderOp op;
|
|
};
|
|
|
|
static void
|
|
gsk_gpu_texture_op_print (GskGpuOp *op,
|
|
GskGpuFrame *frame,
|
|
GString *string,
|
|
guint indent)
|
|
{
|
|
GskGpuShaderOp *shader = (GskGpuShaderOp *) op;
|
|
GskGpuTextureInstance *instance;
|
|
|
|
instance = (GskGpuTextureInstance *) gsk_gpu_frame_get_vertex_data (frame, shader->vertex_offset);
|
|
|
|
gsk_gpu_print_op (string, indent, "texture");
|
|
gsk_gpu_print_rect (string, instance->rect);
|
|
gsk_gpu_print_image_descriptor (string, shader->desc, instance->tex_id);
|
|
gsk_gpu_print_newline (string);
|
|
}
|
|
|
|
static const GskGpuShaderOpClass GSK_GPU_TEXTURE_OP_CLASS = {
|
|
{
|
|
GSK_GPU_OP_SIZE (GskGpuTextureOp),
|
|
GSK_GPU_STAGE_SHADER,
|
|
gsk_gpu_shader_op_finish,
|
|
gsk_gpu_texture_op_print,
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
gsk_gpu_shader_op_vk_command,
|
|
#endif
|
|
gsk_gpu_shader_op_gl_command
|
|
},
|
|
"gskgputexture",
|
|
sizeof (GskGpuTextureInstance),
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
&gsk_gpu_texture_info,
|
|
#endif
|
|
gsk_gpu_texture_setup_attrib_locations,
|
|
gsk_gpu_texture_setup_vao
|
|
};
|
|
|
|
void
|
|
gsk_gpu_texture_op (GskGpuFrame *frame,
|
|
GskGpuShaderClip clip,
|
|
GskGpuDescriptors *desc,
|
|
guint32 descriptor,
|
|
const graphene_rect_t *rect,
|
|
const graphene_point_t *offset,
|
|
const graphene_rect_t *tex_rect)
|
|
{
|
|
GskGpuTextureInstance *instance;
|
|
|
|
gsk_gpu_shader_op_alloc (frame,
|
|
&GSK_GPU_TEXTURE_OP_CLASS,
|
|
0,
|
|
clip,
|
|
desc,
|
|
&instance);
|
|
|
|
gsk_gpu_rect_to_float (rect, offset, instance->rect);
|
|
gsk_gpu_rect_to_float (tex_rect, offset, instance->tex_rect);
|
|
instance->tex_id = descriptor;
|
|
}
|