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d3ee9f833a
2006-08-08 Richard Hult <richard@imendio.com> * gdk/quartz/GdkQuartzView.c: Just expose the minimal region instead of the whole rect. * gdk/quartz/gdkwindow-quartz.c: (gdk_window_quartz_process_all_updates), (gdk_window_update_idle), (gdk_window_impl_quartz_invalidate_maybe_recurse), (gdk_window_impl_quartz_process_updates), (_gdk_windowing_window_destroy): Rework the expose handling so that it works like the X11 backend, using an idle with the right priority instead of relying on quartz to do it. (gdk_window_set_type_hint): Use tornoff instead of submenu as the documentation (and Mitch) suggests.
104 lines
2.6 KiB
C
104 lines
2.6 KiB
C
/* GdkQuartzView.m
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*
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* Copyright (C) 2005 Imendio AB
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#import "GdkQuartzView.h"
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#include "gdkwindow-quartz.h"
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#include "gdkprivate-quartz.h"
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@implementation GdkQuartzView
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-(void)setGdkWindow:(GdkWindow *)window
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{
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gdk_window = window;
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}
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-(GdkWindow *)gdkWindow
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{
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return gdk_window;
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}
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-(BOOL)isFlipped
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{
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return YES;
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}
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-(BOOL)isOpaque
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{
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/* A view is opaque if its GdkWindow doesn't have the RGBA colormap */
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return gdk_drawable_get_colormap (gdk_window) != gdk_screen_get_rgba_colormap (_gdk_screen);
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}
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-(void)drawRect:(NSRect)rect
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{
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GdkRectangle gdk_rect;
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GdkWindowObject *private = GDK_WINDOW_OBJECT (gdk_window);
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GdkWindowImplQuartz *impl = GDK_WINDOW_IMPL_QUARTZ (private->impl);
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const NSRect *drawn_rects;
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int count, i;
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GdkRegion *region;
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GDK_QUARTZ_ALLOC_POOL;
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[self getRectsBeingDrawn:&drawn_rects count:&count];
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region = gdk_region_new ();
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for (i = 0; i < count; i++)
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{
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gdk_rect.x = drawn_rects[i].origin.x;
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gdk_rect.y = drawn_rects[i].origin.y;
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gdk_rect.width = drawn_rects[i].size.width;
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gdk_rect.height = drawn_rects[i].size.height;
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gdk_region_union_with_rect (region, &gdk_rect);
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}
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if (!gdk_region_empty (region) && private->event_mask & GDK_EXPOSURE_MASK)
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{
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GdkEvent event;
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gdk_rect.x = rect.origin.x;
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gdk_rect.y = rect.origin.y;
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gdk_rect.width = rect.size.width;
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gdk_rect.height = rect.size.height;
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event.expose.type = GDK_EXPOSE;
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event.expose.window = g_object_ref (gdk_window);
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event.expose.send_event = FALSE;
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event.expose.count = 0;
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event.expose.region = region;
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event.expose.area = gdk_rect;
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impl->in_paint_rect_count ++;
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(*_gdk_event_func) (&event, _gdk_event_data);
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impl->in_paint_rect_count --;
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g_object_unref (gdk_window);
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gdk_region_destroy (event.expose.region);
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}
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GDK_QUARTZ_RELEASE_POOL;
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}
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@end
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