gtk/gsk
Benjamin Otte 27fbdcbecb gdk: Add A16_FLOAT and A32_FLOAT formats
We need them for mask-only textures.

For tiffs, we convert the formats to RGBA (the idea that tiff can save
everything needs to be buried I guess) as tiffs can't do alpha-only.
2023-07-22 01:33:44 +02:00
..
broadway Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gl gsk: Add gskrectprivate.h 2023-07-22 01:33:44 +02:00
vulkan gdk: Add A16_FLOAT and A32_FLOAT formats 2023-07-22 01:33:44 +02:00
gen-gsk-gresources-xml.py gsk: Move shader resources 2021-04-03 08:24:58 -04:00
gsk.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairoblur.c Replace "gdouble" with "double" 2020-07-25 00:47:36 +02:00
gskcairoblurprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskcairorenderer.c renderers: Handle large viewports 2022-02-26 20:35:44 +01:00
gskcairorenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskdebug.c vulkan: Add infrastructure for printing ops 2023-07-16 12:13:00 +02:00
gskdebugprivate.h vulkan: Add infrastructure for printing ops 2023-07-16 12:13:00 +02:00
gskdiff.c gsk: Stop using g_slice 2023-03-14 14:56:42 -04:00
gskdiffprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenums.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskenumtypes.c.template types: fix various use of volatile in type registration 2020-11-18 20:21:33 -08:00
gskenumtypes.h.template Use @basename@ in enumeration type templates 2019-02-04 14:02:45 +01:00
gskglshader.c Fix spelling errors 2022-11-17 22:49:45 -05:00
gskglshader.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskglshaderprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskprivate.c Drop an unused function 2022-07-15 15:47:11 -04:00
gskprivate.h vulkan: Add VulkanOp->next 2023-07-16 12:13:00 +02:00
gskprofiler.c Fix various bitfield warnings 2023-04-27 13:42:03 +02:00
gskprofilerprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrectprivate.h gsk: Add gskrectprivate.h 2023-07-22 01:33:44 +02:00
gskrenderer.c renderer: return_if_fail() if the given texture size is 0 2023-06-04 19:42:00 +02:00
gskrenderer.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendererprivate.h gsk: Drop an unused function 2023-05-10 20:21:12 -04:00
gskrendernode.c rendernode: Change to gsk_render_node_get_preferred_depth() 2023-06-18 14:26:18 +02:00
gskrendernode.h rendernode: Implement proper GSK_IS_RENDERNODE() 2023-07-10 06:32:01 +02:00
gskrendernodeimpl.c gsk: Fix luminance in Cairo and GL renderer 2023-07-03 22:02:44 +02:00
gskrendernodeparser.c gdk: Add A16_FLOAT and A32_FLOAT formats 2023-07-22 01:33:44 +02:00
gskrendernodeparserprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskrendernodeprivate.h rendernode: Change to gsk_render_node_get_preferred_depth() 2023-06-18 14:26:18 +02:00
gskroundedrect.c gsk: Add gskrectprivate.h 2023-07-22 01:33:44 +02:00
gskroundedrect.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gskroundedrectprivate.h vulkan: Try really hard to use clear 2023-07-16 13:16:41 +02:00
gsktransform.c Mark various GskTransform functions as nullable in their return value 2022-01-14 11:57:23 +02:00
gsktransform.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktransformprivate.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
gsktypes.h Convert headers to #pragma once 2023-03-31 15:11:10 -04:00
meson.build vulkan: Add premultiply step to texture upload 2023-07-19 21:30:35 +02:00