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dd33a2f280
This will be relevant when we add new values to it.
1832 lines
54 KiB
C
1832 lines
54 KiB
C
/*
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* Copyright © 2021 Benjamin Otte
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Authors: Benjamin Otte <otte@gnome.org>
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*/
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#include "config.h"
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#include "gdkmemoryformatprivate.h"
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#include "gdkdmabuffourccprivate.h"
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#include "gdkglcontextprivate.h"
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#include "gsk/gl/fp16private.h"
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#include <epoxy/gl.h>
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G_STATIC_ASSERT ((1 << GDK_MEMORY_DEPTH_BITS) > GDK_N_DEPTHS);
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typedef struct _GdkMemoryFormatDescription GdkMemoryFormatDescription;
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#define TYPED_FUNCS(name, T, R, G, B, A, bpp, scale) \
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static void \
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name ## _to_float (float (*dest)[4], \
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const guchar *src_data, \
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gsize n) \
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{ \
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for (gsize i = 0; i < n; i++) \
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{ \
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T *src = (T *) (src_data + i * bpp); \
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dest[i][0] = (float) src[R] / scale; \
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dest[i][1] = (float) src[G] / scale; \
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dest[i][2] = (float) src[B] / scale; \
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if (A >= 0) dest[i][3] = (float) src[A] / scale; else dest[i][3] = 1.0; \
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} \
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} \
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\
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static void \
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name ## _from_float (guchar *dest_data, \
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const float (*src)[4], \
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gsize n) \
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{ \
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for (gsize i = 0; i < n; i++) \
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{ \
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T *dest = (T *) (dest_data + i * bpp); \
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dest[R] = CLAMP (src[i][0] * scale + 0.5, 0, scale); \
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dest[G] = CLAMP (src[i][1] * scale + 0.5, 0, scale); \
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dest[B] = CLAMP (src[i][2] * scale + 0.5, 0, scale); \
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if (A >= 0) dest[A] = CLAMP (src[i][3] * scale + 0.5, 0, scale); \
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} \
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}
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#define TYPED_GRAY_FUNCS(name, T, G, A, bpp, scale) \
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static void \
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name ## _to_float (float (*dest)[4], \
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const guchar *src_data, \
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gsize n) \
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{ \
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for (gsize i = 0; i < n; i++) \
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{ \
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T *src = (T *) (src_data + i * bpp); \
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if (A >= 0) dest[i][3] = (float) src[A] / scale; else dest[i][3] = 1.0; \
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if (G >= 0) dest[i][0] = (float) src[G] / scale; else dest[i][0] = dest[i][3]; \
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dest[i][1] = dest[i][2] = dest[i][0]; \
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} \
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} \
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\
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static void \
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name ## _from_float (guchar *dest_data, \
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const float (*src)[4], \
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gsize n) \
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{ \
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for (gsize i = 0; i < n; i++) \
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{ \
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T *dest = (T *) (dest_data + i * bpp); \
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if (G >= 0) dest[G] = CLAMP ((src[i][0] + src[i][1] + src[i][2]) * scale / 3.f + 0.5, 0, scale); \
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if (A >= 0) dest[A] = CLAMP (src[i][3] * scale + 0.5, 0, scale); \
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} \
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}
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TYPED_FUNCS (b8g8r8a8_premultiplied, guchar, 2, 1, 0, 3, 4, 255)
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TYPED_FUNCS (a8r8g8b8_premultiplied, guchar, 1, 2, 3, 0, 4, 255)
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TYPED_FUNCS (r8g8b8a8_premultiplied, guchar, 0, 1, 2, 3, 4, 255)
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TYPED_FUNCS (a8b8g8r8_premultiplied, guchar, 3, 2, 1, 0, 4, 255)
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TYPED_FUNCS (b8g8r8a8, guchar, 2, 1, 0, 3, 4, 255)
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TYPED_FUNCS (a8r8g8b8, guchar, 1, 2, 3, 0, 4, 255)
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TYPED_FUNCS (r8g8b8a8, guchar, 0, 1, 2, 3, 4, 255)
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TYPED_FUNCS (a8b8g8r8, guchar, 3, 2, 1, 0, 4, 255)
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TYPED_FUNCS (r8g8b8x8, guchar, 0, 1, 2, -1, 4, 255)
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TYPED_FUNCS (x8r8g8b8, guchar, 1, 2, 3, -1, 4, 255)
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TYPED_FUNCS (b8g8r8x8, guchar, 2, 1, 0, -1, 4, 255)
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TYPED_FUNCS (x8b8g8r8, guchar, 3, 2, 1, -1, 4, 255)
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TYPED_FUNCS (r8g8b8, guchar, 0, 1, 2, -1, 3, 255)
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TYPED_FUNCS (b8g8r8, guchar, 2, 1, 0, -1, 3, 255)
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TYPED_FUNCS (r16g16b16, guint16, 0, 1, 2, -1, 6, 65535)
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TYPED_FUNCS (r16g16b16a16, guint16, 0, 1, 2, 3, 8, 65535)
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TYPED_GRAY_FUNCS (g8a8_premultiplied, guchar, 0, 1, 2, 255)
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TYPED_GRAY_FUNCS (g8a8, guchar, 0, 1, 2, 255)
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TYPED_GRAY_FUNCS (g8, guchar, 0, -1, 1, 255)
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TYPED_GRAY_FUNCS (a8, guchar, -1, 0, 1, 255)
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TYPED_GRAY_FUNCS (g16a16_premultiplied, guint16, 0, 1, 4, 65535)
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TYPED_GRAY_FUNCS (g16a16, guint16, 0, 1, 4, 65535)
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TYPED_GRAY_FUNCS (g16, guint16, 0, -1, 2, 65535)
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TYPED_GRAY_FUNCS (a16, guint16, -1, 0, 2, 65535)
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static void
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r16g16b16_float_to_float (float (*dest)[4],
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const guchar *src_data,
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gsize n)
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{
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guint16 *src = (guint16 *) src_data;
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for (gsize i = 0; i < n; i++)
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{
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half_to_float (src, dest[i], 3);
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dest[i][3] = 1.0;
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src += 3;
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}
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}
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static void
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r16g16b16_float_from_float (guchar *dest_data,
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const float (*src)[4],
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gsize n)
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{
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guint16 *dest = (guint16 *) dest_data;
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for (gsize i = 0; i < n; i++)
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{
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float_to_half (src[i], dest, 3);
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dest += 3;
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}
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}
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static void
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r16g16b16a16_float_to_float (float (*dest)[4],
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const guchar *src,
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gsize n)
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{
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half_to_float ((const guint16 *) src, (float *) dest, 4 * n);
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}
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static void
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r16g16b16a16_float_from_float (guchar *dest,
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const float (*src)[4],
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gsize n)
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{
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float_to_half ((const float *) src, (guint16 *) dest, 4 * n);
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}
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static void
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a16_float_to_float (float (*dest)[4],
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const guchar *src_data,
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gsize n)
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{
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const guint16 *src = (const guint16 *) src_data;
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for (gsize i = 0; i < n; i++)
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{
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half_to_float (src, &dest[i][0], 1);
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dest[i][1] = dest[i][0];
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dest[i][2] = dest[i][0];
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dest[i][3] = dest[i][0];
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src++;
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}
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}
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static void
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a16_float_from_float (guchar *dest_data,
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const float (*src)[4],
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gsize n)
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{
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guint16 *dest = (guint16 *) dest_data;
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for (gsize i = 0; i < n; i++)
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{
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float_to_half (&src[i][3], dest, 1);
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dest ++;
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}
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}
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static void
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r32g32b32_float_to_float (float (*dest)[4],
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const guchar *src_data,
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gsize n)
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{
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const float (*src)[3] = (const float (*)[3]) src_data;
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for (gsize i = 0; i < n; i++)
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{
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dest[i][0] = src[i][0];
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dest[i][1] = src[i][1];
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dest[i][2] = src[i][2];
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dest[i][3] = 1.0;
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}
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}
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static void
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r32g32b32_float_from_float (guchar *dest_data,
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const float (*src)[4],
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gsize n)
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{
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float (*dest)[3] = (float (*)[3]) dest_data;
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for (gsize i = 0; i < n; i++)
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{
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dest[i][0] = src[i][0];
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dest[i][1] = src[i][1];
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dest[i][2] = src[i][2];
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}
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}
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static void
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r32g32b32a32_float_to_float (float (*dest)[4],
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const guchar *src,
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gsize n)
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{
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memcpy (dest, src, sizeof (float) * n * 4);
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}
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static void
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r32g32b32a32_float_from_float (guchar *dest,
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const float (*src)[4],
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gsize n)
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{
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memcpy (dest, src, sizeof (float) * n * 4);
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}
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static void
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a32_float_to_float (float (*dest)[4],
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const guchar *src_data,
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gsize n)
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{
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const float *src = (const float *) src_data;
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for (gsize i = 0; i < n; i++)
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{
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dest[i][0] = src[i];
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dest[i][1] = src[i];
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dest[i][2] = src[i];
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dest[i][3] = src[i];
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}
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}
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static void
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a32_float_from_float (guchar *dest_data,
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const float (*src)[4],
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gsize n)
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{
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float *dest = (float *) dest_data;
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for (gsize i = 0; i < n; i++)
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{
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dest[i] = src[i][3];
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}
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}
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#define PREMULTIPLY_FUNC(name, R1, G1, B1, A1, R2, G2, B2, A2) \
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static void \
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name (guchar *dest, \
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const guchar *src, \
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gsize n) \
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{ \
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for (; n > 0; n--) \
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{ \
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guchar a = src[A1]; \
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guint16 r = (guint16)src[R1] * a + 127; \
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guint16 g = (guint16)src[G1] * a + 127; \
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guint16 b = (guint16)src[B1] * a + 127; \
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dest[R2] = (r + (r >> 8) + 1) >> 8; \
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dest[G2] = (g + (g >> 8) + 1) >> 8; \
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dest[B2] = (b + (b >> 8) + 1) >> 8; \
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dest[A2] = a; \
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dest += 4; \
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src += 4; \
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} \
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}
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PREMULTIPLY_FUNC(r8g8b8a8_to_r8g8b8a8_premultiplied, 0, 1, 2, 3, 0, 1, 2, 3)
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PREMULTIPLY_FUNC(r8g8b8a8_to_b8g8r8a8_premultiplied, 0, 1, 2, 3, 2, 1, 0, 3)
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PREMULTIPLY_FUNC(r8g8b8a8_to_a8r8g8b8_premultiplied, 0, 1, 2, 3, 1, 2, 3, 0)
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PREMULTIPLY_FUNC(r8g8b8a8_to_a8b8g8r8_premultiplied, 0, 1, 2, 3, 3, 2, 1, 0)
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#define ADD_ALPHA_FUNC(name, R1, G1, B1, R2, G2, B2, A2) \
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static void \
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name (guchar *dest, \
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const guchar *src, \
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gsize n) \
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{ \
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for (; n > 0; n--) \
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{ \
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dest[R2] = src[R1]; \
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dest[G2] = src[G1]; \
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dest[B2] = src[B1]; \
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dest[A2] = 255; \
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dest += 4; \
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src += 3; \
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} \
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}
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ADD_ALPHA_FUNC(r8g8b8_to_r8g8b8a8, 0, 1, 2, 0, 1, 2, 3)
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ADD_ALPHA_FUNC(r8g8b8_to_b8g8r8a8, 0, 1, 2, 2, 1, 0, 3)
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ADD_ALPHA_FUNC(r8g8b8_to_a8r8g8b8, 0, 1, 2, 1, 2, 3, 0)
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ADD_ALPHA_FUNC(r8g8b8_to_a8b8g8r8, 0, 1, 2, 3, 2, 1, 0)
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struct _GdkMemoryFormatDescription
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{
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const char *name;
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GdkMemoryAlpha alpha;
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GdkMemoryFormat premultiplied;
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GdkMemoryFormat straight;
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gsize bytes_per_pixel;
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gsize alignment;
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GdkMemoryDepth depth;
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const GdkMemoryFormat *fallbacks;
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struct {
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GLint internal_gl_format;
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GLint internal_gles_format;
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GLenum format;
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GLenum type;
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GLint swizzle[4];
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/* -1 if none exists, ie the format is already RGBA
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* or the format doesn't have 4 channels */
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GdkMemoryFormat rgba_format;
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GLint rgba_swizzle[4];
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} gl;
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#ifdef GDK_RENDERING_VULKAN
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VkFormat vk_format;
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#endif
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#ifdef HAVE_DMABUF
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guint32 dmabuf_fourcc;
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#endif
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/* no premultiplication going on here */
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void (* to_float) (float (*)[4], const guchar*, gsize);
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void (* from_float) (guchar *, const float (*)[4], gsize);
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};
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#if G_BYTE_ORDER == G_LITTLE_ENDIAN
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# define GDK_GL_UNSIGNED_BYTE_FLIPPED GL_UNSIGNED_INT_8_8_8_8
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#elif G_BYTE_ORDER == G_BIG_ENDIAN
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# define GDK_GL_UNSIGNED_BYTE_FLIPPED GL_UNSIGNED_INT_8_8_8_8_REV
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#else
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# error "Define the right GL flags here"
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#endif
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static const GdkMemoryFormatDescription memory_formats[] = {
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[GDK_MEMORY_B8G8R8A8_PREMULTIPLIED] = {
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.name = "*BGRA8",
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.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
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.premultiplied = GDK_MEMORY_B8G8R8A8_PREMULTIPLIED,
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.straight = GDK_MEMORY_B8G8R8A8,
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.bytes_per_pixel = 4,
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.alignment = G_ALIGNOF (guchar),
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.depth = GDK_MEMORY_U8,
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.fallbacks = (GdkMemoryFormat[]) {
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-1,
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},
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.gl = {
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.internal_gl_format = GL_RGBA8,
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.internal_gles_format = GL_BGRA,
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.format = GL_BGRA,
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.type = GL_UNSIGNED_BYTE,
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.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
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.rgba_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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.rgba_swizzle = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA },
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},
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#ifdef GDK_RENDERING_VULKAN
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.vk_format = VK_FORMAT_B8G8R8A8_UNORM,
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#endif
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#ifdef HAVE_DMABUF
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.dmabuf_fourcc = DRM_FORMAT_ARGB8888,
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#endif
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.to_float = b8g8r8a8_premultiplied_to_float,
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.from_float = b8g8r8a8_premultiplied_from_float,
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},
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[GDK_MEMORY_A8R8G8B8_PREMULTIPLIED] = {
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.name = "*ARGB8",
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.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
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.premultiplied = GDK_MEMORY_A8R8G8B8_PREMULTIPLIED,
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.straight = GDK_MEMORY_A8R8G8B8,
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.bytes_per_pixel = 4,
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.alignment = G_ALIGNOF (guchar),
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.depth = GDK_MEMORY_U8,
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.fallbacks = (GdkMemoryFormat[]) {
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-1,
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},
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.gl = {
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.internal_gl_format = GL_RGBA8,
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.internal_gles_format = GL_RGBA8,
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.format = GL_BGRA,
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.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
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.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
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.rgba_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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.rgba_swizzle = { GL_GREEN, GL_BLUE, GL_ALPHA, GL_RED },
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},
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#ifdef GDK_RENDERING_VULKAN
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.vk_format = VK_FORMAT_UNDEFINED,
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#endif
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#ifdef HAVE_DMABUF
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.dmabuf_fourcc = DRM_FORMAT_BGRA8888,
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#endif
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.to_float = a8r8g8b8_premultiplied_to_float,
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.from_float = a8r8g8b8_premultiplied_from_float,
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},
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[GDK_MEMORY_R8G8B8A8_PREMULTIPLIED] = {
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.name = "*RGBA8",
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.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
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.premultiplied = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
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.straight = GDK_MEMORY_R8G8B8A8,
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.bytes_per_pixel = 4,
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.alignment = G_ALIGNOF (guchar),
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.depth = GDK_MEMORY_U8,
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.fallbacks = (GdkMemoryFormat[]) {
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-1,
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},
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.gl = {
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.internal_gl_format = GL_RGBA8,
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.internal_gles_format = GL_RGBA8,
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|
.format = GL_RGBA,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8B8A8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR8888,
|
|
#endif
|
|
.to_float = r8g8b8a8_premultiplied_to_float,
|
|
.from_float = r8g8b8a8_premultiplied_from_float,
|
|
},
|
|
[GDK_MEMORY_A8B8G8R8_PREMULTIPLIED] = {
|
|
.name = "*ABGR8",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_A8B8G8R8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_A8B8G8R8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_RGBA,
|
|
.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
.rgba_swizzle = { GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_UNDEFINED,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_RGBA8888,
|
|
#endif
|
|
.to_float = a8b8g8r8_premultiplied_to_float,
|
|
.from_float = a8b8g8r8_premultiplied_from_float,
|
|
},
|
|
[GDK_MEMORY_B8G8R8A8] = {
|
|
.name = "BGRA8",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_B8G8R8A8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_B8G8R8A8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_BGRA,
|
|
.format = GL_BGRA,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8,
|
|
.rgba_swizzle = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_B8G8R8A8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ARGB8888,
|
|
#endif
|
|
.to_float = b8g8r8a8_to_float,
|
|
.from_float = b8g8r8a8_from_float,
|
|
},
|
|
[GDK_MEMORY_A8R8G8B8] = {
|
|
.name = "ARGB8",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_A8R8G8B8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_A8R8G8B8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_BGRA,
|
|
.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8,
|
|
.rgba_swizzle = { GL_GREEN, GL_BLUE, GL_ALPHA, GL_RED },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_UNDEFINED,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_BGRA8888,
|
|
#endif
|
|
.to_float = a8r8g8b8_to_float,
|
|
.from_float = a8r8g8b8_from_float,
|
|
},
|
|
[GDK_MEMORY_R8G8B8A8] = {
|
|
.name = "RGBA8",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R8G8B8A8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_RGBA,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8B8A8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR8888,
|
|
#endif
|
|
.to_float = r8g8b8a8_to_float,
|
|
.from_float = r8g8b8a8_from_float,
|
|
},
|
|
[GDK_MEMORY_A8B8G8R8] = {
|
|
.name = "ABGR8",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_A8B8G8R8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_A8B8G8R8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_RGBA,
|
|
.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8,
|
|
.rgba_swizzle = { GL_ALPHA, GL_BLUE, GL_GREEN, GL_RED },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_UNDEFINED,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_RGBA8888,
|
|
#endif
|
|
.to_float = a8b8g8r8_to_float,
|
|
.from_float = a8b8g8r8_from_float,
|
|
},
|
|
[GDK_MEMORY_B8G8R8X8] = {
|
|
.name = "BGRX8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_B8G8R8X8,
|
|
.straight = GDK_MEMORY_B8G8R8X8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_BGRA,
|
|
.format = GL_BGRA,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ONE },
|
|
.rgba_format = GDK_MEMORY_R8G8B8X8,
|
|
.rgba_swizzle = { GL_BLUE, GL_GREEN, GL_RED, GL_ONE },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_B8G8R8A8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_XRGB8888,
|
|
#endif
|
|
.to_float = b8g8r8x8_to_float,
|
|
.from_float = b8g8r8x8_from_float,
|
|
},
|
|
[GDK_MEMORY_X8R8G8B8] = {
|
|
.name = "XRGB8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_X8R8G8B8,
|
|
.straight = GDK_MEMORY_X8R8G8B8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_BGRA,
|
|
.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ONE },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8,
|
|
.rgba_swizzle = { GL_GREEN, GL_BLUE, GL_ALPHA, GL_ONE },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_UNDEFINED,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_BGRX8888,
|
|
#endif
|
|
.to_float = x8r8g8b8_to_float,
|
|
.from_float = x8r8g8b8_from_float,
|
|
},
|
|
[GDK_MEMORY_R8G8B8X8] = {
|
|
.name = "RGBX8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_R8G8B8X8,
|
|
.straight = GDK_MEMORY_R8G8B8X8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_RGBA,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ONE },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8B8A8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_XBGR8888,
|
|
#endif
|
|
.to_float = r8g8b8x8_to_float,
|
|
.from_float = r8g8b8x8_from_float,
|
|
},
|
|
[GDK_MEMORY_X8B8G8R8] = {
|
|
.name = "XBGR8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_X8B8G8R8,
|
|
.straight = GDK_MEMORY_X8B8G8R8,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA8,
|
|
.internal_gles_format = GL_RGBA8,
|
|
.format = GL_RGBA,
|
|
.type = GDK_GL_UNSIGNED_BYTE_FLIPPED,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ONE },
|
|
.rgba_format = GDK_MEMORY_R8G8B8A8,
|
|
.rgba_swizzle = { GL_ALPHA, GL_BLUE, GL_GREEN, GL_ONE },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_UNDEFINED,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_RGBX8888,
|
|
#endif
|
|
.to_float = x8b8g8r8_to_float,
|
|
.from_float = x8b8g8r8_from_float,
|
|
},
|
|
[GDK_MEMORY_R8G8B8] = {
|
|
.name = "RGB8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_R8G8B8,
|
|
.straight = GDK_MEMORY_R8G8B8,
|
|
.bytes_per_pixel = 3,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGB8,
|
|
.internal_gles_format = GL_RGB8,
|
|
.format = GL_RGB,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8B8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_BGR888,
|
|
#endif
|
|
.to_float = r8g8b8_to_float,
|
|
.from_float = r8g8b8_from_float,
|
|
},
|
|
[GDK_MEMORY_B8G8R8] = {
|
|
.name = "BGR8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_B8G8R8,
|
|
.straight = GDK_MEMORY_B8G8R8,
|
|
.bytes_per_pixel = 3,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGB8,
|
|
.internal_gles_format = GL_RGB8,
|
|
.format = GL_BGR,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = GDK_MEMORY_R8G8B8,
|
|
.rgba_swizzle = { GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA },
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_B8G8R8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_RGB888,
|
|
#endif
|
|
.to_float = b8g8r8_to_float,
|
|
.from_float = b8g8r8_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16] = {
|
|
.name = "RGB16",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_R16G16B16,
|
|
.straight = GDK_MEMORY_R16G16B16,
|
|
.bytes_per_pixel = 6,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGB16,
|
|
.internal_gles_format = GL_RGB16,
|
|
.format = GL_RGB,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = r16g16b16_to_float,
|
|
.from_float = r16g16b16_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16A16_PREMULTIPLIED] = {
|
|
.name = "*RGBA16",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R16G16B16A16,
|
|
.bytes_per_pixel = 8,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA16,
|
|
.internal_gles_format = GL_RGBA16,
|
|
.format = GL_RGBA,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16A16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR16161616,
|
|
#endif
|
|
.to_float = r16g16b16a16_to_float,
|
|
.from_float = r16g16b16a16_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16A16] = {
|
|
.name = "RGBA16",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R16G16B16A16,
|
|
.bytes_per_pixel = 8,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT,
|
|
GDK_MEMORY_R8G8B8A8,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA16,
|
|
.internal_gles_format = GL_RGBA16,
|
|
.format = GL_RGBA,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16A16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR16161616,
|
|
#endif
|
|
.to_float = r16g16b16a16_to_float,
|
|
.from_float = r16g16b16a16_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16_FLOAT] = {
|
|
.name = "RGBA16f",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_R16G16B16_FLOAT,
|
|
.straight = GDK_MEMORY_R16G16B16_FLOAT,
|
|
.bytes_per_pixel = 6,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_FLOAT16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGB16F,
|
|
.internal_gles_format = GL_RGB16F,
|
|
.format = GL_RGB,
|
|
.type = GL_HALF_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = r16g16b16_float_to_float,
|
|
.from_float = r16g16b16_float_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED] = {
|
|
.name = "*RGBA16f",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R16G16B16A16_FLOAT,
|
|
.bytes_per_pixel = 8,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_FLOAT16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA16F,
|
|
.internal_gles_format = GL_RGBA16F,
|
|
.format = GL_RGBA,
|
|
.type = GL_HALF_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16A16_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR16161616F,
|
|
#endif
|
|
.to_float = r16g16b16a16_float_to_float,
|
|
.from_float = r16g16b16a16_float_from_float,
|
|
},
|
|
[GDK_MEMORY_R16G16B16A16_FLOAT] = {
|
|
.name = "RGBA16f",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R16G16B16A16_FLOAT,
|
|
.bytes_per_pixel = 8,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_FLOAT16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT,
|
|
GDK_MEMORY_R8G8B8A8,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA16F,
|
|
.internal_gles_format = GL_RGBA16F,
|
|
.format = GL_RGBA,
|
|
.type = GL_HALF_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16B16A16_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_ABGR16161616F,
|
|
#endif
|
|
.to_float = r16g16b16a16_float_to_float,
|
|
.from_float = r16g16b16a16_float_from_float,
|
|
},
|
|
[GDK_MEMORY_R32G32B32_FLOAT] = {
|
|
.name = "RGB32f",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_R32G32B32_FLOAT,
|
|
.straight = GDK_MEMORY_R32G32B32_FLOAT,
|
|
12,
|
|
.alignment = G_ALIGNOF (float),
|
|
.depth = GDK_MEMORY_FLOAT32,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGB32F,
|
|
.internal_gles_format = GL_RGB32F,
|
|
.format = GL_RGB,
|
|
.type = GL_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R32G32B32_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = r32g32b32_float_to_float,
|
|
.from_float = r32g32b32_float_from_float,
|
|
},
|
|
[GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED] = {
|
|
.name = "*RGBA32f",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R32G32B32A32_FLOAT,
|
|
16,
|
|
.alignment = G_ALIGNOF (float),
|
|
.depth = GDK_MEMORY_FLOAT32,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA32F,
|
|
.internal_gles_format = GL_RGBA32F,
|
|
.format = GL_RGBA,
|
|
.type = GL_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = r32g32b32a32_float_to_float,
|
|
.from_float = r32g32b32a32_float_from_float,
|
|
},
|
|
[GDK_MEMORY_R32G32B32A32_FLOAT] = {
|
|
.name = "RGBA32f",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_R32G32B32A32_FLOAT,
|
|
16,
|
|
.alignment = G_ALIGNOF (float),
|
|
.depth = GDK_MEMORY_FLOAT32,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_FLOAT,
|
|
GDK_MEMORY_R8G8B8A8,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RGBA32F,
|
|
.internal_gles_format = GL_RGBA32F,
|
|
.format = GL_RGBA,
|
|
.type = GL_FLOAT,
|
|
.swizzle = { GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R32G32B32A32_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = r32g32b32a32_float_to_float,
|
|
.from_float = r32g32b32a32_float_from_float,
|
|
},
|
|
[GDK_MEMORY_G8A8_PREMULTIPLIED] = {
|
|
.name = "*GA8",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_G8A8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_G8A8,
|
|
.bytes_per_pixel = 2,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RG8,
|
|
.internal_gles_format = GL_RG8,
|
|
.format = GL_RG,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_GREEN },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = g8a8_premultiplied_to_float,
|
|
.from_float = g8a8_premultiplied_from_float,
|
|
},
|
|
[GDK_MEMORY_G8A8] = {
|
|
.name = "GA8",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_G8A8_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_G8A8,
|
|
.bytes_per_pixel = 2,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RG8,
|
|
.internal_gles_format = GL_RG8,
|
|
.format = GL_RG,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_GREEN },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8G8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = g8a8_to_float,
|
|
.from_float = g8a8_from_float,
|
|
},
|
|
[GDK_MEMORY_G8] = {
|
|
.name = "G8",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_G8,
|
|
.straight = GDK_MEMORY_G8,
|
|
.bytes_per_pixel = 1,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R8,
|
|
.internal_gles_format = GL_R8,
|
|
.format = GL_RED,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_ONE },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_R8,
|
|
#endif
|
|
.to_float = g8_to_float,
|
|
.from_float = g8_from_float,
|
|
},
|
|
[GDK_MEMORY_G16A16_PREMULTIPLIED] = {
|
|
.name = "*GA16",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_G16A16_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_G16A16,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RG16,
|
|
.internal_gles_format = GL_RG16,
|
|
.format = GL_RG,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_GREEN },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = g16a16_premultiplied_to_float,
|
|
.from_float = g16a16_premultiplied_from_float,
|
|
},
|
|
[GDK_MEMORY_G16A16] = {
|
|
.name = "GA16",
|
|
.alpha = GDK_MEMORY_ALPHA_STRAIGHT,
|
|
.premultiplied = GDK_MEMORY_G16A16_PREMULTIPLIED,
|
|
.straight = GDK_MEMORY_G16A16,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT,
|
|
GDK_MEMORY_R8G8B8A8,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_RG16,
|
|
.internal_gles_format = GL_RG16,
|
|
.format = GL_RG,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_GREEN },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16G16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = g16a16_to_float,
|
|
.from_float = g16a16_from_float,
|
|
},
|
|
[GDK_MEMORY_G16] = {
|
|
.name = "G16",
|
|
.alpha = GDK_MEMORY_ALPHA_OPAQUE,
|
|
.premultiplied = GDK_MEMORY_G16,
|
|
.straight = GDK_MEMORY_G16,
|
|
.bytes_per_pixel = 2,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R16,
|
|
.internal_gles_format = GL_R16,
|
|
.format = GL_RED,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_ONE },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = DRM_FORMAT_R16,
|
|
#endif
|
|
.to_float = g16_to_float,
|
|
.from_float = g16_from_float,
|
|
},
|
|
[GDK_MEMORY_A8] = {
|
|
.name = "A8",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_A8,
|
|
.straight = GDK_MEMORY_A8,
|
|
.bytes_per_pixel = 1,
|
|
.alignment = G_ALIGNOF (guchar),
|
|
.depth = GDK_MEMORY_U8,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R8,
|
|
.internal_gles_format = GL_R8,
|
|
.format = GL_RED,
|
|
.type = GL_UNSIGNED_BYTE,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_RED },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R8_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = a8_to_float,
|
|
.from_float = a8_from_float,
|
|
},
|
|
[GDK_MEMORY_A16] = {
|
|
.name = "A16",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_A16,
|
|
.straight = GDK_MEMORY_A16,
|
|
.bytes_per_pixel = 2,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_U16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R16,
|
|
.internal_gles_format = GL_R16,
|
|
.format = GL_RED,
|
|
.type = GL_UNSIGNED_SHORT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_RED },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16_UNORM,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = a16_to_float,
|
|
.from_float = a16_from_float,
|
|
},
|
|
[GDK_MEMORY_A16_FLOAT] = {
|
|
.name = "A16f",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_A16_FLOAT,
|
|
.straight = GDK_MEMORY_A16_FLOAT,
|
|
.bytes_per_pixel = 2,
|
|
.alignment = G_ALIGNOF (guint16),
|
|
.depth = GDK_MEMORY_FLOAT16,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R16F,
|
|
.internal_gles_format = GL_R16F,
|
|
.format = GL_RED,
|
|
.type = GL_HALF_FLOAT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_RED },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R16_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = a16_float_to_float,
|
|
.from_float = a16_float_from_float,
|
|
},
|
|
[GDK_MEMORY_A32_FLOAT] = {
|
|
.name = "A32f",
|
|
.alpha = GDK_MEMORY_ALPHA_PREMULTIPLIED,
|
|
.premultiplied = GDK_MEMORY_A32_FLOAT,
|
|
.straight = GDK_MEMORY_A32_FLOAT,
|
|
.bytes_per_pixel = 4,
|
|
.alignment = G_ALIGNOF (float),
|
|
.depth = GDK_MEMORY_FLOAT32,
|
|
.fallbacks = (GdkMemoryFormat[]) {
|
|
GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED,
|
|
GDK_MEMORY_R8G8B8A8_PREMULTIPLIED,
|
|
-1,
|
|
},
|
|
.gl = {
|
|
.internal_gl_format = GL_R32F,
|
|
.internal_gles_format = GL_R32F,
|
|
.format = GL_RED,
|
|
.type = GL_FLOAT,
|
|
.swizzle = { GL_RED, GL_RED, GL_RED, GL_RED },
|
|
.rgba_format = -1,
|
|
},
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
.vk_format = VK_FORMAT_R32_SFLOAT,
|
|
#endif
|
|
#ifdef HAVE_DMABUF
|
|
.dmabuf_fourcc = 0,
|
|
#endif
|
|
.to_float = a32_float_to_float,
|
|
.from_float = a32_float_from_float,
|
|
}
|
|
};
|
|
|
|
/* if this fails, somebody forgot to add formats above */
|
|
G_STATIC_ASSERT (G_N_ELEMENTS (memory_formats) == GDK_MEMORY_N_FORMATS);
|
|
|
|
gsize
|
|
gdk_memory_format_bytes_per_pixel (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].bytes_per_pixel;
|
|
}
|
|
|
|
GdkMemoryAlpha
|
|
gdk_memory_format_alpha (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].alpha;
|
|
}
|
|
|
|
GdkMemoryFormat
|
|
gdk_memory_format_get_premultiplied (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].premultiplied;
|
|
}
|
|
|
|
GdkMemoryFormat
|
|
gdk_memory_format_get_straight (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].straight;
|
|
}
|
|
|
|
gsize
|
|
gdk_memory_format_alignment (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].alignment;
|
|
}
|
|
|
|
/*
|
|
* gdk_memory_format_get_fallbacks:
|
|
* @format: a format
|
|
*
|
|
* Gets a list of fallback formats to use for @format.
|
|
*
|
|
* These formats are RGBA formats that ideally have a higher depth
|
|
* than the given format. They will always include a guaranteed
|
|
* supported format though, even if it is of lower quality (unless
|
|
* @format is already guaranteed supported).
|
|
*
|
|
* Fallbacks will use the same alpha format, ie a premultiplied
|
|
* format will never fall back to a straight alpha format and
|
|
* vice versa. Either may fall back to an opaque format. Opaque
|
|
* formats will fall back to premultiplied formats only.
|
|
*
|
|
* Use gdk_memory_format_get_premultiplied() and
|
|
* gdk_memory_format_get_straight() to transition between
|
|
* premultiplied and straight alpha if you need to.
|
|
*
|
|
* Use gdk_memory_format_gl_rgba_format() to get an equivalent RGBA
|
|
* format and swizzle.
|
|
*
|
|
* The expected order of operation when looking for supported formats
|
|
* is the following:
|
|
*
|
|
* 1. Try the format itself
|
|
* 2. If swizzling is supported, try the RGBA format with swizzling
|
|
* 3. If swizzling is not supported, try the RGBA without swizzling,
|
|
* and with CPU conversion
|
|
* 4. Try fallback formats
|
|
*
|
|
* Returns: A list of fallbacks, terminated with -1
|
|
**/
|
|
const GdkMemoryFormat *
|
|
gdk_memory_format_get_fallbacks (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].fallbacks;
|
|
}
|
|
|
|
gsize
|
|
gdk_memory_format_min_buffer_size (GdkMemoryFormat format,
|
|
gsize stride,
|
|
gsize width,
|
|
gsize height)
|
|
{
|
|
return stride * (height - 1) + width * gdk_memory_format_bytes_per_pixel (format);
|
|
}
|
|
|
|
/*<private>
|
|
* gdk_memory_format_get_depth:
|
|
* @format: a memory format
|
|
*
|
|
* Gets the depth of the individual channels of the format.
|
|
* See gsk_render_node_prefers_high_depth() for more
|
|
* information on this.
|
|
*
|
|
* Usually renderers want to use higher depth for render
|
|
* targets to match these formats.
|
|
*
|
|
* Returns: The depth of this format
|
|
**/
|
|
GdkMemoryDepth
|
|
gdk_memory_format_get_depth (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].depth;
|
|
}
|
|
|
|
/*<private>
|
|
* gdk_memory_depth_merge:
|
|
* @depth1: the first depth
|
|
* @depth2: the second depth
|
|
*
|
|
* Returns a depth that can accommodate both given depths
|
|
* without any loss of precision.
|
|
*
|
|
* Returns: The merged depth
|
|
**/
|
|
GdkMemoryDepth
|
|
gdk_memory_depth_merge (GdkMemoryDepth depth1,
|
|
GdkMemoryDepth depth2)
|
|
{
|
|
switch (depth1)
|
|
{
|
|
case GDK_MEMORY_U8:
|
|
return depth2;
|
|
|
|
case GDK_MEMORY_FLOAT32:
|
|
return GDK_MEMORY_FLOAT32;
|
|
|
|
case GDK_MEMORY_U16:
|
|
case GDK_MEMORY_FLOAT16:
|
|
if (depth2 == depth1 || depth2 == GDK_MEMORY_U8)
|
|
return depth1;
|
|
else
|
|
return GDK_MEMORY_FLOAT32;
|
|
|
|
case GDK_N_DEPTHS:
|
|
default:
|
|
g_assert_not_reached ();
|
|
return GDK_MEMORY_U8;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* gdk_memory_depth_get_format:
|
|
* @depth: the depth
|
|
*
|
|
* Gets the preferred format to use for rendering at the
|
|
* given depth
|
|
*
|
|
* Returns: the format
|
|
**/
|
|
GdkMemoryFormat
|
|
gdk_memory_depth_get_format (GdkMemoryDepth depth)
|
|
{
|
|
switch (depth)
|
|
{
|
|
case GDK_MEMORY_U8:
|
|
return GDK_MEMORY_R8G8B8A8_PREMULTIPLIED;
|
|
case GDK_MEMORY_U16:
|
|
return GDK_MEMORY_R16G16B16A16_PREMULTIPLIED;
|
|
case GDK_MEMORY_FLOAT16:
|
|
return GDK_MEMORY_R16G16B16A16_FLOAT_PREMULTIPLIED;
|
|
case GDK_MEMORY_FLOAT32:
|
|
return GDK_MEMORY_R32G32B32A32_FLOAT_PREMULTIPLIED;
|
|
case GDK_N_DEPTHS:
|
|
default:
|
|
g_return_val_if_reached (GDK_MEMORY_R8G8B8A8_PREMULTIPLIED);
|
|
}
|
|
}
|
|
|
|
/*
|
|
* gdk_memory_depth_get_alpha_format:
|
|
* @depth: the depth
|
|
*
|
|
* Gets the preferred format to use for rendering masks and other
|
|
* alpha-only content.
|
|
*
|
|
* Returns: the format
|
|
**/
|
|
GdkMemoryFormat
|
|
gdk_memory_depth_get_alpha_format (GdkMemoryDepth depth)
|
|
{
|
|
switch (depth)
|
|
{
|
|
case GDK_MEMORY_U8:
|
|
return GDK_MEMORY_A8;
|
|
case GDK_MEMORY_U16:
|
|
return GDK_MEMORY_A16;
|
|
case GDK_MEMORY_FLOAT16:
|
|
return GDK_MEMORY_A16_FLOAT;
|
|
case GDK_MEMORY_FLOAT32:
|
|
return GDK_MEMORY_A32_FLOAT;
|
|
case GDK_N_DEPTHS:
|
|
default:
|
|
g_return_val_if_reached (GDK_MEMORY_A8);
|
|
}
|
|
}
|
|
|
|
void
|
|
gdk_memory_format_gl_format (GdkMemoryFormat format,
|
|
gboolean gles,
|
|
GLint *out_internal_format,
|
|
GLenum *out_format,
|
|
GLenum *out_type,
|
|
GLint out_swizzle[4])
|
|
{
|
|
if (gles)
|
|
*out_internal_format = memory_formats[format].gl.internal_gles_format;
|
|
else
|
|
*out_internal_format = memory_formats[format].gl.internal_gl_format;
|
|
*out_format = memory_formats[format].gl.format;
|
|
*out_type = memory_formats[format].gl.type;
|
|
memcpy (out_swizzle, memory_formats[format].gl.swizzle, sizeof(GLint) * 4);
|
|
}
|
|
|
|
/*
|
|
* gdk_memory_format_gl_rgba_format:
|
|
* @format: The format to query
|
|
* @gles: TRUE for GLES, FALSE for GL
|
|
* @out_actual_format: The actual RGBA format
|
|
* @out_internal_format: the GL internal format
|
|
* @out_format: the GL format
|
|
* @out_type: the GL type
|
|
* @out_swizzle: The swizzle to use
|
|
*
|
|
* Maps the given format to a GL format that uses RGBA and uses swizzling,
|
|
* as opposed to trying to find a GL format that is swapped in the right
|
|
* direction.
|
|
*
|
|
* This format is guaranteed equivalent in memory layout to the original
|
|
* format, so uploading/downloading code can treat them the same.
|
|
*
|
|
* Returns: %TRUE if the format exists and is different from the given format.
|
|
**/
|
|
gboolean
|
|
gdk_memory_format_gl_rgba_format (GdkMemoryFormat format,
|
|
gboolean gles,
|
|
GdkMemoryFormat *out_actual_format,
|
|
GLint *out_internal_format,
|
|
GLenum *out_format,
|
|
GLenum *out_type,
|
|
GLint out_swizzle[4])
|
|
{
|
|
GdkMemoryFormat actual = memory_formats[format].gl.rgba_format;
|
|
|
|
if (actual == -1)
|
|
return FALSE;
|
|
|
|
*out_actual_format = actual;
|
|
if (gles)
|
|
*out_internal_format = memory_formats[actual].gl.internal_gles_format;
|
|
else
|
|
*out_internal_format = memory_formats[actual].gl.internal_gl_format;
|
|
*out_format = memory_formats[actual].gl.format;
|
|
*out_type = memory_formats[actual].gl.type;
|
|
memcpy (out_swizzle, memory_formats[format].gl.rgba_swizzle, sizeof(GLint) * 4);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
#ifdef GDK_RENDERING_VULKAN
|
|
|
|
static VkComponentSwizzle
|
|
vk_swizzle_from_gl_swizzle_one (GLint swizzle)
|
|
{
|
|
switch (swizzle)
|
|
{
|
|
case GL_RED:
|
|
return VK_COMPONENT_SWIZZLE_R;
|
|
case GL_GREEN:
|
|
return VK_COMPONENT_SWIZZLE_G;
|
|
case GL_BLUE:
|
|
return VK_COMPONENT_SWIZZLE_B;
|
|
case GL_ALPHA:
|
|
return VK_COMPONENT_SWIZZLE_A;
|
|
case GL_ZERO:
|
|
return VK_COMPONENT_SWIZZLE_ZERO;
|
|
case GL_ONE:
|
|
return VK_COMPONENT_SWIZZLE_ONE;
|
|
default:
|
|
g_assert_not_reached ();
|
|
return VK_COMPONENT_SWIZZLE_IDENTITY;
|
|
}
|
|
}
|
|
|
|
static void
|
|
vk_swizzle_from_gl_swizzle (VkComponentMapping *vk_swizzle,
|
|
const GLint gl_swizzle[4])
|
|
{
|
|
vk_swizzle->r = vk_swizzle_from_gl_swizzle_one (gl_swizzle[0]);
|
|
vk_swizzle->g = vk_swizzle_from_gl_swizzle_one (gl_swizzle[1]);
|
|
vk_swizzle->b = vk_swizzle_from_gl_swizzle_one (gl_swizzle[2]);
|
|
vk_swizzle->a = vk_swizzle_from_gl_swizzle_one (gl_swizzle[3]);
|
|
}
|
|
|
|
/* Vulkan version of gdk_memory_format_gl_format()
|
|
* Returns VK_FORMAT_UNDEFINED on failure */
|
|
VkFormat
|
|
gdk_memory_format_vk_format (GdkMemoryFormat format,
|
|
VkComponentMapping *out_swizzle)
|
|
{
|
|
if (out_swizzle)
|
|
vk_swizzle_from_gl_swizzle (out_swizzle, memory_formats[format].gl.swizzle);
|
|
return memory_formats[format].vk_format;
|
|
}
|
|
|
|
/* Vulkan version of gdk_memory_format_gl_rgba_format()
|
|
* Returns VK_FORMAT_UNDEFINED on failure */
|
|
VkFormat
|
|
gdk_memory_format_vk_rgba_format (GdkMemoryFormat format,
|
|
GdkMemoryFormat *out_rgba_format,
|
|
VkComponentMapping *out_swizzle)
|
|
{
|
|
GdkMemoryFormat actual = memory_formats[format].gl.rgba_format;
|
|
|
|
if (actual == -1)
|
|
return VK_FORMAT_UNDEFINED;
|
|
|
|
if (out_rgba_format)
|
|
*out_rgba_format = actual;
|
|
if (out_swizzle)
|
|
vk_swizzle_from_gl_swizzle (out_swizzle, memory_formats[format].gl.rgba_swizzle);
|
|
return memory_formats[actual].vk_format;
|
|
}
|
|
#endif
|
|
|
|
/*
|
|
* gdk_memory_format_get_dmabuf_fourcc:
|
|
* @format: The memory format
|
|
*
|
|
* Gets the dmabuf fourcc for a given memory format.
|
|
*
|
|
* The format is an exact match, so data can be copied between the
|
|
* dmabuf and data of the format. This is different from the
|
|
* memoryformat returned by a GdkDmabufTexture, which is just the
|
|
* closest match.
|
|
*
|
|
* Not all formats have a corresponding dmabuf format.
|
|
* In those cases 0 will be returned.
|
|
*
|
|
* If dmabuf support is not compiled in, always returns 0.
|
|
*
|
|
* Returns: the fourcc or 0
|
|
**/
|
|
guint32
|
|
gdk_memory_format_get_dmabuf_fourcc (GdkMemoryFormat format)
|
|
{
|
|
#ifdef HAVE_DMABUF
|
|
return memory_formats[format].dmabuf_fourcc;
|
|
#else
|
|
return 0;
|
|
#endif
|
|
}
|
|
|
|
const char *
|
|
gdk_memory_format_get_name (GdkMemoryFormat format)
|
|
{
|
|
return memory_formats[format].name;
|
|
}
|
|
|
|
static void
|
|
premultiply (float (*rgba)[4],
|
|
gsize n)
|
|
{
|
|
for (gsize i = 0; i < n; i++)
|
|
{
|
|
rgba[i][0] *= rgba[i][3];
|
|
rgba[i][1] *= rgba[i][3];
|
|
rgba[i][2] *= rgba[i][3];
|
|
}
|
|
}
|
|
|
|
static void
|
|
unpremultiply (float (*rgba)[4],
|
|
gsize n)
|
|
{
|
|
for (gsize i = 0; i < n; i++)
|
|
{
|
|
if (rgba[i][3] > 1/255.0)
|
|
{
|
|
rgba[i][0] /= rgba[i][3];
|
|
rgba[i][1] /= rgba[i][3];
|
|
rgba[i][2] /= rgba[i][3];
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
gdk_memory_convert (guchar *dest_data,
|
|
gsize dest_stride,
|
|
GdkMemoryFormat dest_format,
|
|
const guchar *src_data,
|
|
gsize src_stride,
|
|
GdkMemoryFormat src_format,
|
|
gsize width,
|
|
gsize height)
|
|
{
|
|
const GdkMemoryFormatDescription *dest_desc = &memory_formats[dest_format];
|
|
const GdkMemoryFormatDescription *src_desc = &memory_formats[src_format];
|
|
float (*tmp)[4];
|
|
gsize y;
|
|
void (*func) (guchar *, const guchar *, gsize) = NULL;
|
|
|
|
g_assert (dest_format < GDK_MEMORY_N_FORMATS);
|
|
g_assert (src_format < GDK_MEMORY_N_FORMATS);
|
|
|
|
if (src_format == dest_format)
|
|
{
|
|
gsize bytes_per_row = src_desc->bytes_per_pixel * width;
|
|
|
|
if (bytes_per_row == src_stride && bytes_per_row == dest_stride)
|
|
{
|
|
memcpy (dest_data, src_data, bytes_per_row * height);
|
|
}
|
|
else
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
memcpy (dest_data, src_data, bytes_per_row);
|
|
src_data += src_stride;
|
|
dest_data += dest_stride;
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (src_format == GDK_MEMORY_R8G8B8A8 && dest_format == GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_r8g8b8a8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_B8G8R8A8 && dest_format == GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_b8g8r8a8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_R8G8B8A8 && dest_format == GDK_MEMORY_B8G8R8A8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_b8g8r8a8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_B8G8R8A8 && dest_format == GDK_MEMORY_B8G8R8A8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_r8g8b8a8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_R8G8B8A8 && dest_format == GDK_MEMORY_A8R8G8B8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_a8r8g8b8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_B8G8R8A8 && dest_format == GDK_MEMORY_A8R8G8B8_PREMULTIPLIED)
|
|
func = r8g8b8a8_to_a8b8g8r8_premultiplied;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
|
|
func = r8g8b8_to_r8g8b8a8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_R8G8B8A8_PREMULTIPLIED)
|
|
func = r8g8b8_to_b8g8r8a8;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_B8G8R8A8_PREMULTIPLIED)
|
|
func = r8g8b8_to_b8g8r8a8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_B8G8R8A8_PREMULTIPLIED)
|
|
func = r8g8b8_to_r8g8b8a8;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_A8R8G8B8_PREMULTIPLIED)
|
|
func = r8g8b8_to_a8r8g8b8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_A8R8G8B8_PREMULTIPLIED)
|
|
func = r8g8b8_to_a8b8g8r8;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_R8G8B8A8)
|
|
func = r8g8b8_to_r8g8b8a8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_R8G8B8A8)
|
|
func = r8g8b8_to_b8g8r8a8;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_B8G8R8A8)
|
|
func = r8g8b8_to_b8g8r8a8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_B8G8R8A8)
|
|
func = r8g8b8_to_r8g8b8a8;
|
|
else if (src_format == GDK_MEMORY_R8G8B8 && dest_format == GDK_MEMORY_A8R8G8B8)
|
|
func = r8g8b8_to_a8r8g8b8;
|
|
else if (src_format == GDK_MEMORY_B8G8R8 && dest_format == GDK_MEMORY_A8R8G8B8)
|
|
func = r8g8b8_to_a8b8g8r8;
|
|
|
|
if (func != NULL)
|
|
{
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
func (dest_data, src_data, width);
|
|
src_data += src_stride;
|
|
dest_data += dest_stride;
|
|
}
|
|
return;
|
|
}
|
|
|
|
tmp = g_malloc (sizeof (*tmp) * width);
|
|
|
|
for (y = 0; y < height; y++)
|
|
{
|
|
src_desc->to_float (tmp, src_data, width);
|
|
if (src_desc->alpha == GDK_MEMORY_ALPHA_PREMULTIPLIED && dest_desc->alpha == GDK_MEMORY_ALPHA_STRAIGHT)
|
|
unpremultiply (tmp, width);
|
|
else if (src_desc->alpha == GDK_MEMORY_ALPHA_STRAIGHT && dest_desc->alpha != GDK_MEMORY_ALPHA_STRAIGHT)
|
|
premultiply (tmp, width);
|
|
dest_desc->from_float (dest_data, tmp, width);
|
|
src_data += src_stride;
|
|
dest_data += dest_stride;
|
|
}
|
|
|
|
g_free (tmp);
|
|
}
|