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bf39fa3b3b
Define an array with a compile-time-constant variable size for the immutable samplers. A bunch of work is necessary to ensure that at least one element is in the sampler array, because the GLSL code sampler2D immutable_textures[0]; is invalid. |
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.. | ||
color.glsl | ||
common-gl.glsl | ||
common-vulkan.glsl | ||
common.glsl | ||
ellipse.glsl | ||
enums.glsl | ||
generate-header.py | ||
gradient.glsl | ||
gskgpublur.glsl | ||
gskgpuborder.glsl | ||
gskgpuboxshadow.glsl | ||
gskgpucolor.glsl | ||
gskgpucolorize.glsl | ||
gskgpuroundedcolor.glsl | ||
gskgputexture.glsl | ||
gskgpuuber.glsl | ||
meson.build | ||
pattern.glsl | ||
process-glsl-includes.py | ||
rect.glsl | ||
roundedrect.glsl |