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fc4d36e50a
If we are double buffering surfaces with IOSurface then we need to copy the area that was damaged in the previous frame to the back buffer. This can be done with IOSurface but we need to hold the read-only lock so that we don't cause the underlying IOSurface contents to be invalidated. Additionally, since this is only used in the context of rendering to a GdkMacosSurface, we know the life-time of the cairo_surface_t and can simply lock/unlock the IOSurface buffer from begin_frame/end_frame to have the buffer flushing semantics we want. To ensure that we don't over damage, we store the damage in begin_frame (and copy it) and then subtract it from the next frames damage to determine the smallest amount we need to copy (taking scale factor into account). We don't care to modify the damage region to swapBuffers because they already have the right contents and could potentially fall into another tile anyway and we'd like to avoid damaging that. Fixes #4735
289 lines
8.8 KiB
C
289 lines
8.8 KiB
C
/*
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* Copyright © 2016 Benjamin Otte
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* Copyright © 2020 Red Hat, Inc.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*/
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#include "config.h"
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#include "gdkconfig.h"
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#include <cairo.h>
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#include <QuartzCore/QuartzCore.h>
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#include <CoreGraphics/CoreGraphics.h>
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#include "gdkmacosbuffer-private.h"
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#include "gdkmacoscairocontext-private.h"
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#include "gdkmacossurface-private.h"
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struct _GdkMacosCairoContext
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{
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GdkCairoContext parent_instance;
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};
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struct _GdkMacosCairoContextClass
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{
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GdkCairoContextClass parent_class;
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};
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G_DEFINE_TYPE (GdkMacosCairoContext, _gdk_macos_cairo_context, GDK_TYPE_CAIRO_CONTEXT)
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static cairo_t *
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_gdk_macos_cairo_context_cairo_create (GdkCairoContext *cairo_context)
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{
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GdkMacosCairoContext *self = (GdkMacosCairoContext *)cairo_context;
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const cairo_region_t *damage;
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cairo_surface_t *image_surface;
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GdkMacosBuffer *buffer;
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GdkSurface *surface;
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NSWindow *nswindow;
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cairo_t *cr;
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gpointer data;
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double scale;
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guint width;
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guint height;
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guint stride;
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gboolean opaque;
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g_assert (GDK_IS_MACOS_CAIRO_CONTEXT (self));
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surface = gdk_draw_context_get_surface (GDK_DRAW_CONTEXT (self));
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nswindow = _gdk_macos_surface_get_native (GDK_MACOS_SURFACE (surface));
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opaque = [nswindow isOpaque];
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buffer = _gdk_macos_surface_get_buffer (GDK_MACOS_SURFACE (surface));
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damage = _gdk_macos_buffer_get_damage (buffer);
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width = _gdk_macos_buffer_get_width (buffer);
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height = _gdk_macos_buffer_get_height (buffer);
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scale = _gdk_macos_buffer_get_device_scale (buffer);
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stride = _gdk_macos_buffer_get_stride (buffer);
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data = _gdk_macos_buffer_get_data (buffer);
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/* Instead of forcing cairo to do everything through a CGContext,
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* we just use an image surface backed by an IOSurfaceRef mapped
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* into user-space. We can then use pixman which is quite fast as
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* far as software rendering goes.
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*
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* Additionally, cairo_quartz_surface_t can't handle a number of
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* tricks that the GSK cairo renderer does with border nodes and
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* shadows, so an image surface is necessary for that.
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*
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* Since our IOSurfaceRef is width*scale-by-height*scale, we undo
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* the scaling using cairo_surface_set_device_scale() so the renderer
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* just thinks it's on a 2x scale surface for HiDPI.
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*/
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image_surface = cairo_image_surface_create_for_data (data,
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CAIRO_FORMAT_ARGB32,
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width,
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height,
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stride);
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cairo_surface_set_device_scale (image_surface, scale, scale);
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/* The buffer should already be locked at this point, and will
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* be unlocked as part of end_frame.
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*/
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if (!(cr = cairo_create (image_surface)))
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goto failure;
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/* Clip to the current damage region */
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if (damage != NULL)
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{
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gdk_cairo_region (cr, damage);
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cairo_clip (cr);
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}
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/* If we have some exposed transparent area in the damage region,
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* we need to clear the existing content first to leave an transparent
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* area for cairo. We use (surface_bounds or damage)-(opaque) to get
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* the smallest set of rectangles we need to clear as it's expensive.
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*/
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if (!opaque)
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{
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cairo_region_t *transparent;
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cairo_rectangle_int_t r = { 0, 0, width/scale, height/scale };
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cairo_save (cr);
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if (damage != NULL)
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cairo_region_get_extents (damage, &r);
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transparent = cairo_region_create_rectangle (&r);
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if (surface->opaque_region)
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cairo_region_subtract (transparent, surface->opaque_region);
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if (!cairo_region_is_empty (transparent))
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{
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gdk_cairo_region (cr, transparent);
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cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
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cairo_fill (cr);
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}
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cairo_region_destroy (transparent);
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cairo_restore (cr);
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}
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failure:
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cairo_surface_destroy (image_surface);
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return cr;
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}
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static void
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copy_surface_data (GdkMacosBuffer *from,
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GdkMacosBuffer *to,
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const cairo_region_t *region,
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int scale)
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{
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const guint8 *from_base;
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guint8 *to_base;
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guint from_stride;
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guint to_stride;
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guint n_rects;
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g_assert (GDK_IS_MACOS_BUFFER (from));
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g_assert (GDK_IS_MACOS_BUFFER (to));
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g_assert (region != NULL);
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g_assert (!cairo_region_is_empty (region));
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from_base = _gdk_macos_buffer_get_data (from);
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from_stride = _gdk_macos_buffer_get_stride (from);
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to_base = _gdk_macos_buffer_get_data (to);
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to_stride = _gdk_macos_buffer_get_stride (to);
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n_rects = cairo_region_num_rectangles (region);
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for (guint i = 0; i < n_rects; i++)
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{
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cairo_rectangle_int_t rect;
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int y2;
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cairo_region_get_rectangle (region, i, &rect);
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rect.y *= scale;
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rect.height *= scale;
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rect.x *= scale;
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rect.width *= scale;
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y2 = rect.y + rect.height;
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for (int y = rect.y; y < y2; y++)
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memcpy (&to_base[y * to_stride + rect.x * 4],
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&from_base[y * from_stride + rect.x * 4],
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rect.width * 4);
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}
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}
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static void
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_gdk_macos_cairo_context_begin_frame (GdkDrawContext *draw_context,
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gboolean prefers_high_depth,
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cairo_region_t *region)
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{
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GdkMacosCairoContext *self = (GdkMacosCairoContext *)draw_context;
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GdkMacosBuffer *buffer;
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GdkMacosSurface *surface;
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g_assert (GDK_IS_MACOS_CAIRO_CONTEXT (self));
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[CATransaction begin];
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[CATransaction setDisableActions:YES];
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surface = GDK_MACOS_SURFACE (gdk_draw_context_get_surface (draw_context));
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buffer = _gdk_macos_surface_get_buffer (surface);
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_gdk_macos_buffer_set_damage (buffer, region);
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_gdk_macos_buffer_set_flipped (buffer, FALSE);
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_gdk_macos_buffer_lock (buffer);
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/* If there is damage that was on the previous frame that is not on
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* this frame, we need to copy that rendered region over to the back
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* buffer so that when swapping buffers, we still have that content.
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* This is done with a read-only lock on the IOSurface to avoid
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* invalidating the buffer contents.
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*/
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if (surface->front != NULL)
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{
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const cairo_region_t *previous = _gdk_macos_buffer_get_damage (surface->front);
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if (previous != NULL)
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{
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cairo_region_t *copy;
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copy = cairo_region_copy (previous);
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cairo_region_subtract (copy, region);
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if (!cairo_region_is_empty (copy))
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{
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int scale = gdk_surface_get_scale_factor (GDK_SURFACE (surface));
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_gdk_macos_buffer_read_lock (surface->front);
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copy_surface_data (surface->front, buffer, copy, scale);
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_gdk_macos_buffer_read_unlock (surface->front);
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}
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cairo_region_destroy (copy);
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}
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}
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}
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static void
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_gdk_macos_cairo_context_end_frame (GdkDrawContext *draw_context,
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cairo_region_t *painted)
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{
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GdkMacosCairoContext *self = (GdkMacosCairoContext *)draw_context;
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GdkMacosSurface *surface;
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GdkMacosBuffer *buffer;
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g_assert (GDK_IS_MACOS_CAIRO_CONTEXT (self));
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surface = GDK_MACOS_SURFACE (gdk_draw_context_get_surface (draw_context));
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buffer = _gdk_macos_surface_get_buffer (surface);
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_gdk_macos_buffer_unlock (buffer);
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_gdk_macos_surface_swap_buffers (surface, painted);
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[CATransaction commit];
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}
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static void
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_gdk_macos_cairo_context_surface_resized (GdkDrawContext *draw_context)
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{
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g_assert (GDK_IS_MACOS_CAIRO_CONTEXT (draw_context));
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/* Do nothing, next begin_frame will get new buffer */
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}
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static void
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_gdk_macos_cairo_context_class_init (GdkMacosCairoContextClass *klass)
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{
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GdkCairoContextClass *cairo_context_class = GDK_CAIRO_CONTEXT_CLASS (klass);
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GdkDrawContextClass *draw_context_class = GDK_DRAW_CONTEXT_CLASS (klass);
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draw_context_class->begin_frame = _gdk_macos_cairo_context_begin_frame;
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draw_context_class->end_frame = _gdk_macos_cairo_context_end_frame;
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draw_context_class->surface_resized = _gdk_macos_cairo_context_surface_resized;
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cairo_context_class->cairo_create = _gdk_macos_cairo_context_cairo_create;
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}
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static void
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_gdk_macos_cairo_context_init (GdkMacosCairoContext *self)
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{
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}
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