mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-12-27 06:00:22 +00:00
b29eece81f
2001-01-11 Alexander Larsson <alexl@redhat.com> * acconfig.h: Added ENABLE_SHADOW_FB * configure.in: Added --disable-shadowfb * gdk/linux-fb/gdkcursor-fb.c: Update shadowfb when updating cursor * gdk/linux-fb/gdkdrawable-fb2.c: Added wrappers for shadowfb that calls the normal drawable methods, but calls gdk_shadow_fb_update(bounding box) when GdkWindows are drawed to. Moved gdk_draw_glyphs implementation to _gdk_draw_glyphs which also returns the bounding box. * gdk/linux-fb/gdkfb.h: Added GdkFBAngle type and gdk_fb_set_rotation declaration. * gdk/linux-fb/gdkgeometry-fb.c: Update shadowfb when scrolling window. * gdk/linux-fb/gdkglobals-fb.c: Add _gdk_fb_screen_angle. * gdk/linux-fb/gdkkeyboard-fb.c: Test code for screen rotation. Shift-F2 in the xlate driver rotates the screen. * gdk/linux-fb/gdkmain-fb.c: Handle shadowfb. Add gdk_fb_set_rotation(). Remove CM and RP. * gdk/linux-fb/gdkmouse-fb.c: Use fb_width/height instead of modeinfo.xres/yres. * gdk/linux-fb/gdkprivate-fb.h: Added fb_men, fb_width, fb_height & fb_stride. When using shadow fb these can differ from the framebuffer stuff. Declarations for gdk_shadow_fb_update, gdk_shadow_fb_init, gdk_shadow_fb_stop_updates, gdk_fb_recompute_all, _gdk_fb_screen_angle. Removed CM, RP. * gdk/linux-fb/gdkrender-fb.c: Added code for shadowfb handling and screen rotation using shadowfb. * gdk/linux-fb/gdkwindow-fb.c: Use fb_mem, fb_stride, fb_width, fb_height. Added recompute_rowstride to reset the rowstride of all windows. Added gdk_fb_recompute_all() which recomputes rootwindow size, window abs positions and window rowstrides. Usefull when the rotation has changed.
70 lines
2.3 KiB
C
70 lines
2.3 KiB
C
#include "gdkprivate-fb.h"
|
|
|
|
void
|
|
gdk_window_scroll (GdkWindow *window,
|
|
gint dx,
|
|
gint dy)
|
|
{
|
|
GdkWindowObject *private = GDK_WINDOW_P (window);
|
|
GdkRegion *invalidate_region;
|
|
GdkRectangle dest_rect;
|
|
GdkRectangle clip_rect;
|
|
GList *tmp_list;
|
|
gboolean handle_cursor;
|
|
|
|
g_return_if_fail (window != NULL);
|
|
g_return_if_fail (GDK_IS_WINDOW (window));
|
|
|
|
clip_rect.x = GDK_DRAWABLE_IMPL_FBDATA (window)->llim_x;
|
|
clip_rect.y = GDK_DRAWABLE_IMPL_FBDATA (window)->llim_y;
|
|
clip_rect.width = GDK_DRAWABLE_IMPL_FBDATA (window)->lim_x - GDK_DRAWABLE_IMPL_FBDATA (window)->llim_x;
|
|
clip_rect.height = GDK_DRAWABLE_IMPL_FBDATA (window)->lim_y - GDK_DRAWABLE_IMPL_FBDATA (window)->llim_y;
|
|
handle_cursor = gdk_fb_cursor_need_hide (&clip_rect);
|
|
clip_rect.x -= GDK_DRAWABLE_IMPL_FBDATA (window)->abs_x;
|
|
clip_rect.y -= GDK_DRAWABLE_IMPL_FBDATA (window)->abs_y;
|
|
invalidate_region = gdk_region_rectangle (&clip_rect);
|
|
|
|
dest_rect = clip_rect;
|
|
dest_rect.x += dx;
|
|
dest_rect.y += dy;
|
|
gdk_rectangle_intersect (&dest_rect, &clip_rect, &dest_rect);
|
|
|
|
if (handle_cursor)
|
|
gdk_fb_cursor_hide ();
|
|
|
|
if (dest_rect.width > 0 && dest_rect.height > 0)
|
|
{
|
|
GdkRegion *tmp_region;
|
|
|
|
tmp_region = gdk_region_rectangle (&dest_rect);
|
|
gdk_region_subtract (invalidate_region, tmp_region);
|
|
gdk_region_destroy (tmp_region);
|
|
|
|
gdk_fb_draw_drawable_2 (GDK_DRAWABLE_IMPL(window),
|
|
_gdk_fb_screen_gc,
|
|
GDK_DRAWABLE_IMPL(window),
|
|
dest_rect.x - dx,
|
|
dest_rect.y - dy,
|
|
dest_rect.x, dest_rect.y,
|
|
dest_rect.width, dest_rect.height,
|
|
FALSE, FALSE);
|
|
gdk_shadow_fb_update (dest_rect.x - dx, dest_rect.y - dy,
|
|
dest_rect.x - dx + dest_rect.width,
|
|
dest_rect.y - dy + dest_rect.height);
|
|
}
|
|
|
|
gdk_window_invalidate_region (window, invalidate_region, TRUE);
|
|
gdk_region_destroy (invalidate_region);
|
|
|
|
for (tmp_list = private->children; tmp_list; tmp_list = tmp_list->next)
|
|
gdk_fb_window_move_resize (tmp_list->data,
|
|
GDK_WINDOW_OBJECT(tmp_list->data)->x + dx,
|
|
GDK_WINDOW_OBJECT(tmp_list->data)->y + dy,
|
|
GDK_DRAWABLE_IMPL_FBDATA(tmp_list->data)->width,
|
|
GDK_DRAWABLE_IMPL_FBDATA(tmp_list->data)->height,
|
|
FALSE);
|
|
|
|
if (handle_cursor)
|
|
gdk_fb_cursor_unhide ();
|
|
}
|