mirror of
https://gitlab.gnome.org/GNOME/gtk.git
synced 2024-12-26 21:51:08 +00:00
1a85d569e3
This heaves over an inital chunk of code from the Vulkan renderer to execute shaders. The only shader that exists for now is a shader that draws a single texture. We use that to replace the blit op we were doing before.
43 lines
1.7 KiB
C
43 lines
1.7 KiB
C
#pragma once
|
|
|
|
#include "gskgputypesprivate.h"
|
|
|
|
G_BEGIN_DECLS
|
|
|
|
#define GSK_TYPE_GPU_BUFFER (gsk_gpu_buffer_get_type ())
|
|
#define GSK_GPU_BUFFER(o) (G_TYPE_CHECK_INSTANCE_CAST ((o), GSK_TYPE_GPU_BUFFER, GskGpuBuffer))
|
|
#define GSK_GPU_BUFFER_CLASS(k) (G_TYPE_CHECK_CLASS_CAST ((k), GSK_TYPE_GPU_BUFFER, GskGpuBufferClass))
|
|
#define GSK_IS_GPU_BUFFER(o) (G_TYPE_CHECK_INSTANCE_TYPE ((o), GSK_TYPE_GPU_BUFFER))
|
|
#define GSK_IS_GPU_BUFFER_CLASS(k) (G_TYPE_CHECK_CLASS_TYPE ((k), GSK_TYPE_GPU_BUFFER))
|
|
#define GSK_GPU_BUFFER_GET_CLASS(o) (G_TYPE_INSTANCE_GET_CLASS ((o), GSK_TYPE_GPU_BUFFER, GskGpuBufferClass))
|
|
|
|
typedef struct _GskGpuBufferClass GskGpuBufferClass;
|
|
|
|
struct _GskGpuBuffer
|
|
{
|
|
GObject parent_instance;
|
|
};
|
|
|
|
struct _GskGpuBufferClass
|
|
{
|
|
GObjectClass parent_class;
|
|
|
|
guchar * (* map) (GskGpuBuffer *self);
|
|
void (* unmap) (GskGpuBuffer *self);
|
|
};
|
|
|
|
GType gsk_gpu_buffer_get_type (void) G_GNUC_CONST;
|
|
|
|
void gsk_gpu_buffer_setup (GskGpuBuffer *self,
|
|
gsize size);
|
|
|
|
gsize gsk_gpu_buffer_get_size (GskGpuBuffer *self);
|
|
|
|
guchar * gsk_gpu_buffer_map (GskGpuBuffer *self);
|
|
void gsk_gpu_buffer_unmap (GskGpuBuffer *self);
|
|
|
|
|
|
G_DEFINE_AUTOPTR_CLEANUP_FUNC(GskGpuBuffer, g_object_unref)
|
|
|
|
G_END_DECLS
|