gtk/gsk/gpu/gskgpumaskop.c
Benjamin Otte 1b2156493b gpu: Remove descriptors
They are no longer a thing with the new way we manage textures.
2024-07-22 19:40:24 +02:00

80 lines
2.4 KiB
C

#include "config.h"
#include "gskgpumaskopprivate.h"
#include "gskgpuframeprivate.h"
#include "gskgpuprintprivate.h"
#include "gskrectprivate.h"
#include "gskenumtypes.h"
#include "gpu/shaders/gskgpumaskinstance.h"
typedef struct _GskGpuMaskOp GskGpuMaskOp;
struct _GskGpuMaskOp
{
GskGpuShaderOp op;
};
static void
gsk_gpu_mask_op_print_instance (GskGpuShaderOp *shader,
gpointer instance_,
GString *string)
{
GskGpuMaskInstance *instance = (GskGpuMaskInstance *) instance_;
gsk_gpu_print_enum (string, GSK_TYPE_MASK_MODE, shader->variation);
gsk_gpu_print_rect (string, instance->rect);
gsk_gpu_print_image (string, shader->images[0]);
gsk_gpu_print_image (string, shader->images[1]);
}
static const GskGpuShaderOpClass GSK_GPU_MASK_OP_CLASS = {
{
GSK_GPU_OP_SIZE (GskGpuMaskOp),
GSK_GPU_STAGE_SHADER,
gsk_gpu_shader_op_finish,
gsk_gpu_shader_op_print,
#ifdef GDK_RENDERING_VULKAN
gsk_gpu_shader_op_vk_command,
#endif
gsk_gpu_shader_op_gl_command
},
"gskgpumask",
gsk_gpu_mask_n_textures,
sizeof (GskGpuMaskInstance),
#ifdef GDK_RENDERING_VULKAN
&gsk_gpu_mask_info,
#endif
gsk_gpu_mask_op_print_instance,
gsk_gpu_mask_setup_attrib_locations,
gsk_gpu_mask_setup_vao
};
void
gsk_gpu_mask_op (GskGpuFrame *frame,
GskGpuShaderClip clip,
const graphene_rect_t *rect,
const graphene_point_t *offset,
float opacity,
GskMaskMode mask_mode,
const GskGpuShaderImage *source,
const GskGpuShaderImage *mask)
{
GskGpuMaskInstance *instance;
gsk_gpu_shader_op_alloc (frame,
&GSK_GPU_MASK_OP_CLASS,
gsk_gpu_color_states_create_equal (TRUE, TRUE),
mask_mode,
clip,
(GskGpuImage *[2]) { source->image, mask->image },
(GskGpuSampler[2]) { source->sampler, mask->sampler },
&instance);
gsk_gpu_rect_to_float (rect, offset, instance->rect);
gsk_gpu_rect_to_float (source->bounds, offset, instance->source_rect);
gsk_gpu_rect_to_float (mask->bounds, offset, instance->mask_rect);
instance->opacity = opacity;
}