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5db079b052
To make a frame clock tick as long as any of the associated surfaces expect to receive ticks, make the surfaces inhibit freezing the clock, instead of directly tell the frame clock to freeze itself. This makes it so that as long as any surface using a certain frame clock is not frozen (e.g. just received a frame event from the display server), the frame clock will not be frozen. With this, the frame clock is initiated as frozen, and won't be thawed until any surface inhibits freeze. It will be frozen again, when every surface has that previously inhibited freeze uninhibited freeze.
132 lines
4.2 KiB
C
132 lines
4.2 KiB
C
/* GDK - The GIMP Drawing Kit
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Modified by the GTK+ Team and others 1997-2010. See the AUTHORS
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* file for a list of people on the GTK+ Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GTK+ at ftp://ftp.gtk.org/pub/gtk/.
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*/
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/* Uninstalled header, internal to GDK */
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#ifndef __GDK_FRAME_CLOCK_PRIVATE_H__
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#define __GDK_FRAME_CLOCK_PRIVATE_H__
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#include <gdk/gdkframeclock.h>
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#include <gdk/gdkprofilerprivate.h>
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G_BEGIN_DECLS
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/**
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* GdkFrameClock:
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* @parent_instance: The parent instance.
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*/
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struct _GdkFrameClock
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{
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GObject parent_instance;
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/*< private >*/
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GdkFrameClockPrivate *priv;
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};
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/**
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* GdkFrameClockClass:
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* @parent_class: The parent class.
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* @get_frame_time: Gets the time that should currently be used for
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* animations.
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* @request_phase: Asks the frame clock to run a particular phase.
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* @begin_updating: Starts updates for an animation.
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* @end_updating: Stops updates for an animation.
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* @freeze:
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* @thaw:
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*/
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struct _GdkFrameClockClass
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{
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GObjectClass parent_class;
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/*< public >*/
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gint64 (* get_frame_time) (GdkFrameClock *clock);
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void (* request_phase) (GdkFrameClock *clock,
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GdkFrameClockPhase phase);
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void (* begin_updating) (GdkFrameClock *clock);
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void (* end_updating) (GdkFrameClock *clock);
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void (* freeze) (GdkFrameClock *clock);
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void (* thaw) (GdkFrameClock *clock);
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/* signals */
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/* void (* flush_events) (GdkFrameClock *clock); */
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/* void (* before_paint) (GdkFrameClock *clock); */
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/* void (* update) (GdkFrameClock *clock); */
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/* void (* layout) (GdkFrameClock *clock); */
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/* void (* paint) (GdkFrameClock *clock); */
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/* void (* after_paint) (GdkFrameClock *clock); */
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/* void (* resume_events) (GdkFrameClock *clock); */
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};
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struct _GdkFrameTimings
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{
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/*< private >*/
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guint ref_count;
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gint64 frame_counter;
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guint64 cookie;
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gint64 frame_time;
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gint64 drawn_time;
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gint64 presentation_time;
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gint64 refresh_interval;
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gint64 predicted_presentation_time;
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#ifdef G_ENABLE_DEBUG
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gint64 layout_start_time;
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gint64 paint_start_time;
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gint64 frame_end_time;
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#endif /* G_ENABLE_DEBUG */
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guint complete : 1;
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guint slept_before : 1;
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};
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void _gdk_frame_clock_inhibit_freeze (GdkFrameClock *clock);
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void _gdk_frame_clock_uninhibit_freeze (GdkFrameClock *clock);
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void _gdk_frame_clock_begin_frame (GdkFrameClock *clock);
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void _gdk_frame_clock_debug_print_timings (GdkFrameClock *clock,
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GdkFrameTimings *timings);
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void _gdk_frame_clock_add_timings_to_profiler (GdkFrameClock *frame_clock,
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GdkFrameTimings *timings);
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GdkFrameTimings *_gdk_frame_timings_new (gint64 frame_counter);
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gboolean _gdk_frame_timings_steal (GdkFrameTimings *timings,
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gint64 frame_counter);
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void _gdk_frame_clock_emit_flush_events (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_before_paint (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_update (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_layout (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_paint (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_after_paint (GdkFrameClock *frame_clock);
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void _gdk_frame_clock_emit_resume_events (GdkFrameClock *frame_clock);
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G_END_DECLS
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#endif /* __GDK_FRAME_CLOCK_PRIVATE_H__ */
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