gtk/build/win32/vs10/gtk3-prebuild.vcxproj
Chun-wei Fan 58ee7adc29 MSVC builds: Generate most of the built sources in gdk/
With the exception of the enumeration sources (gdkenumtypes.h and
gdkenumtypes.c), the generared sources in gdk/ (gdkversionmacros.h,
gdkresources.[c|h], gdkmarshalers.[c|h] are now generated in the
gtk3-prebuild projects with the NMake Makefiles.

Make build/win32/config-msvc.mak filled with the version info from
autotools, too.
2019-07-25 18:04:58 +08:00

144 lines
9.2 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_Broadway|Win32">
<Configuration>Debug_Broadway</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug_Broadway|x64">
<Configuration>Debug_Broadway</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_Broadway|Win32">
<Configuration>Release_Broadway</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release_Broadway|x64">
<Configuration>Release_Broadway</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{B98FBE68-B03C-48E3-8F32-C3C010720D30}</ProjectGuid>
<RootNamespace>gtkprebuild</RootNamespace>
<Keyword>Win32Proj</Keyword>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|Win32'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<WholeProgramOptimization>true</WholeProgramOptimization>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|x64'" Label="Configuration">
<ConfigurationType>Makefile</ConfigurationType>
<CharacterSet>MultiByte</CharacterSet>
<PlatformToolset>v100</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|Win32'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release_Broadway|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug_Broadway|x64'" Label="PropertySheets">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
<Import Project="gtk3-gen-srcs.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup>
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam)</NMakeBuildCommandLine>
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam)</NMakeBuildCommandLine>
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam)</NMakeBuildCommandLine>
<NMakeBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam)</NMakeBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean all</NMakeReBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean all</NMakeReBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean all</NMakeReBuildCommandLine>
<NMakeReBuildCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean all</NMakeReBuildCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Debug_Broadway'">$(GenerateRequiredSourcesBase) CFG=Debug BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Release_Broadway'">$(GenerateRequiredSourcesBase) CFG=Release BROADWAY=1 $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Debug'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
<NMakeCleanCommandLine Condition="'$(Configuration)' == 'Release'">$(GenerateRequiredSourcesBase) CFG=$(Configuration) $(IntrospectPythonParam) clean</NMakeCleanCommandLine>
<NMakeOutput>$(GeneratedGdkSources)</NMakeOutput>
</PropertyGroup>
<ItemGroup>
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>