gtk/gsk/gl
Timm Bäder 5936d7f8f2 gl renderer: Properly retrieve matrix scale
So rotating offscreen nodes works.
2018-11-08 05:13:50 +01:00
..
gskgldriver.c Fix wrong format strings in various places 2018-06-10 21:20:59 +00:00
gskgldriverprivate.h gl renderer: Support large textures 2018-03-20 09:40:10 +01:00
gskglglyphcache.c gsk/gl: Include cairo.h consistently 2018-03-28 22:05:17 +08:00
gskglglyphcacheprivate.h gsk: make logging per-renderer 2018-01-14 17:05:04 -05:00
gskglimage.c
gskglimageprivate.h gsk/gl: Include cairo.h consistently 2018-03-28 22:05:17 +08:00
gskglprofiler.c
gskglprofilerprivate.h
gskglrenderer.c gl renderer: Save some matrix multiplications 2018-10-11 12:27:56 +02:00
gskglrendererprivate.h
gskglrenderops.c gl renderer: Properly retrieve matrix scale 2018-11-08 05:13:50 +01:00
gskglrenderopsprivate.h gl renderer: Save some matrix multiplications 2018-10-11 12:27:56 +02:00
gskglshadowcache.c gl renderer: Use a GArray for the shadow cache 2018-07-17 17:33:46 +02:00
gskglshadowcacheprivate.h gl renderer: Use a GArray for the shadow cache 2018-07-17 17:33:46 +02:00
gskshaderbuilder.c shaderbuilder: Insert newlines directly after defines 2018-03-30 23:15:04 +02:00
gskshaderbuilderprivate.h shaderbuilder: Remove unused API 2018-03-15 16:30:48 +01:00