gtk/gsk/gl/resources
Benjamin Otte c6eb7fd483 gsk: Fix luminance in Cairo and GL renderer
In particular, fix the combination of luminance and alpha. We want to do
  mask = luminance * alpha
and for inverted
  mask = (1.0 - luminance) * alpha
so add a test that makes sure we do that and then fix the code and
existing tests to conform to it.
2023-07-03 22:02:44 +02:00
..
blend.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
blit.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
blur.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
border.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
color_matrix.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
color.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
coloring.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
conic_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
cross_fade.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
custom.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
filled_border.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
inset_shadow.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
linear_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
mask.glsl gsk: Fix luminance in Cairo and GL renderer 2023-07-03 22:02:44 +02:00
outset_shadow.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
preamble.fs.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
preamble.glsl gsk: Normalize rects in GLSL 2023-05-01 13:43:33 -04:00
preamble.vs.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
radial_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
repeat.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
unblurred_outset_shadow.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00