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1e1131c959
Either g_type_register_static_simple (used by G_DEFINE_TYPE_EXTENDED) and G_IMPLEMENT_INTERFACE use automatic variables for GTypeInfo and GInterfaceInfo structs, while tutorials and source code often use static variables. This commit consistently adopts the former method. https://bugzilla.gnome.org/show_bug.cgi?id=600158
348 lines
11 KiB
C
348 lines
11 KiB
C
/* -*- Mode: C; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 8 -*- */
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/* GdkPixbuf library - ani support
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*
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* Copyright (C) 2002 The Free Software Foundation
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*
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* Author: Matthias Clasen <maclas@gmx.de>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include "config.h"
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#include <errno.h>
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#include "gdk-pixbuf-io.h"
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#include "gdk-pixbuf-private.h"
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#include "io-ani-animation.h"
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static void gdk_pixbuf_ani_anim_class_init (GdkPixbufAniAnimClass *klass);
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static void gdk_pixbuf_ani_anim_finalize (GObject *object);
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static gboolean gdk_pixbuf_ani_anim_is_static_image (GdkPixbufAnimation *animation);
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static GdkPixbuf* gdk_pixbuf_ani_anim_get_static_image (GdkPixbufAnimation *animation);
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static void gdk_pixbuf_ani_anim_get_size (GdkPixbufAnimation *anim,
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int *width,
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int *height);
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static GdkPixbufAnimationIter* gdk_pixbuf_ani_anim_get_iter (GdkPixbufAnimation *anim,
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const GTimeVal *start_time);
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static gpointer parent_class;
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GType
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gdk_pixbuf_ani_anim_get_type (void)
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{
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static GType object_type = 0;
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if (!object_type) {
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const GTypeInfo object_info = {
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sizeof (GdkPixbufAniAnimClass),
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(GBaseInitFunc) NULL,
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(GBaseFinalizeFunc) NULL,
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(GClassInitFunc) gdk_pixbuf_ani_anim_class_init,
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof (GdkPixbufAniAnim),
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0, /* n_preallocs */
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(GInstanceInitFunc) NULL,
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};
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object_type = g_type_register_static (GDK_TYPE_PIXBUF_ANIMATION,
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g_intern_static_string ("GdkPixbufAniAnim"),
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&object_info, 0);
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}
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return object_type;
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}
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static void
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gdk_pixbuf_ani_anim_class_init (GdkPixbufAniAnimClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GdkPixbufAnimationClass *anim_class = GDK_PIXBUF_ANIMATION_CLASS (klass);
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parent_class = g_type_class_peek_parent (klass);
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object_class->finalize = gdk_pixbuf_ani_anim_finalize;
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anim_class->is_static_image = gdk_pixbuf_ani_anim_is_static_image;
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anim_class->get_static_image = gdk_pixbuf_ani_anim_get_static_image;
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anim_class->get_size = gdk_pixbuf_ani_anim_get_size;
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anim_class->get_iter = gdk_pixbuf_ani_anim_get_iter;
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}
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static void
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gdk_pixbuf_ani_anim_finalize (GObject *object)
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{
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GdkPixbufAniAnim *ani_anim = GDK_PIXBUF_ANI_ANIM (object);
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gint i;
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for (i = 0; i < ani_anim->n_pixbufs; i++) {
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if (ani_anim->pixbufs[i])
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g_object_unref (ani_anim->pixbufs[i]);
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}
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g_free (ani_anim->pixbufs);
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g_free (ani_anim->sequence);
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g_free (ani_anim->delay);
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G_OBJECT_CLASS (parent_class)->finalize (object);
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}
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static gboolean
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gdk_pixbuf_ani_anim_is_static_image (GdkPixbufAnimation *animation)
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{
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GdkPixbufAniAnim *ani_anim;
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ani_anim = GDK_PIXBUF_ANI_ANIM (animation);
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return ani_anim->n_frames == 1;
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}
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static GdkPixbuf*
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gdk_pixbuf_ani_anim_get_static_image (GdkPixbufAnimation *animation)
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{
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GdkPixbufAniAnim *ani_anim;
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ani_anim = GDK_PIXBUF_ANI_ANIM (animation);
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if (ani_anim->pixbufs == NULL)
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return NULL;
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else
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return ani_anim->pixbufs[0];
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}
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static void
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gdk_pixbuf_ani_anim_get_size (GdkPixbufAnimation *anim,
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int *width,
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int *height)
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{
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GdkPixbufAniAnim *ani_anim;
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ani_anim = GDK_PIXBUF_ANI_ANIM (anim);
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if (width)
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*width = ani_anim->width;
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if (height)
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*height = ani_anim->height;
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}
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static void
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iter_restart (GdkPixbufAniAnimIter *iter)
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{
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iter->current_frame = 0;
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iter->position = 0;
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iter->elapsed = 0;
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}
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static GdkPixbufAnimationIter*
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gdk_pixbuf_ani_anim_get_iter (GdkPixbufAnimation *anim,
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const GTimeVal *start_time)
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{
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GdkPixbufAniAnimIter *iter;
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iter = g_object_new (GDK_TYPE_PIXBUF_ANI_ANIM_ITER, NULL);
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iter->ani_anim = GDK_PIXBUF_ANI_ANIM (anim);
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g_object_ref (iter->ani_anim);
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iter_restart (iter);
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iter->start_time = *start_time;
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iter->current_time = *start_time;
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return GDK_PIXBUF_ANIMATION_ITER (iter);
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}
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static void gdk_pixbuf_ani_anim_iter_class_init (GdkPixbufAniAnimIterClass *klass);
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static void gdk_pixbuf_ani_anim_iter_finalize (GObject *object);
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static int gdk_pixbuf_ani_anim_iter_get_delay_time (GdkPixbufAnimationIter *iter);
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static GdkPixbuf* gdk_pixbuf_ani_anim_iter_get_pixbuf (GdkPixbufAnimationIter *iter);
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static gboolean gdk_pixbuf_ani_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter);
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static gboolean gdk_pixbuf_ani_anim_iter_advance (GdkPixbufAnimationIter *iter,
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const GTimeVal *current_time);
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static gpointer iter_parent_class;
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GType
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gdk_pixbuf_ani_anim_iter_get_type (void)
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{
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static GType object_type = 0;
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if (!object_type) {
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const GTypeInfo object_info = {
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sizeof (GdkPixbufAniAnimIterClass),
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(GBaseInitFunc) NULL,
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(GBaseFinalizeFunc) NULL,
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(GClassInitFunc) gdk_pixbuf_ani_anim_iter_class_init,
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NULL, /* class_finalize */
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NULL, /* class_data */
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sizeof (GdkPixbufAniAnimIter),
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0, /* n_preallocs */
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(GInstanceInitFunc) NULL,
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};
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object_type = g_type_register_static (GDK_TYPE_PIXBUF_ANIMATION_ITER,
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g_intern_static_string ("GdkPixbufAniAnimIter"),
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&object_info, 0);
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}
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return object_type;
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}
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static void
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gdk_pixbuf_ani_anim_iter_class_init (GdkPixbufAniAnimIterClass *klass)
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{
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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GdkPixbufAnimationIterClass *anim_iter_class =
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GDK_PIXBUF_ANIMATION_ITER_CLASS (klass);
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iter_parent_class = g_type_class_peek_parent (klass);
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object_class->finalize = gdk_pixbuf_ani_anim_iter_finalize;
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anim_iter_class->get_delay_time = gdk_pixbuf_ani_anim_iter_get_delay_time;
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anim_iter_class->get_pixbuf = gdk_pixbuf_ani_anim_iter_get_pixbuf;
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anim_iter_class->on_currently_loading_frame = gdk_pixbuf_ani_anim_iter_on_currently_loading_frame;
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anim_iter_class->advance = gdk_pixbuf_ani_anim_iter_advance;
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}
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static void
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gdk_pixbuf_ani_anim_iter_finalize (GObject *object)
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{
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GdkPixbufAniAnimIter *iter = GDK_PIXBUF_ANI_ANIM_ITER (object);
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g_object_unref (iter->ani_anim);
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G_OBJECT_CLASS (iter_parent_class)->finalize (object);
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}
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static gboolean
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gdk_pixbuf_ani_anim_iter_advance (GdkPixbufAnimationIter *anim_iter,
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const GTimeVal *current_time)
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{
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GdkPixbufAniAnimIter *iter;
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gint elapsed;
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gint tmp;
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gint old;
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iter = GDK_PIXBUF_ANI_ANIM_ITER (anim_iter);
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iter->current_time = *current_time;
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/* We use milliseconds for all times */
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elapsed =
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(((iter->current_time.tv_sec - iter->start_time.tv_sec) * G_USEC_PER_SEC +
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iter->current_time.tv_usec - iter->start_time.tv_usec)) / 1000;
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if (elapsed < 0) {
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/* Try to compensate; probably the system clock
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* was set backwards
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*/
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iter->start_time = iter->current_time;
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elapsed = 0;
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}
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g_assert (iter->ani_anim->total_time > 0);
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/* See how many times we've already played the full animation,
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* and subtract time for that.
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*/
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elapsed = elapsed % iter->ani_anim->total_time;
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iter->position = elapsed;
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/* Now move to the proper frame */
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iter->elapsed = 0;
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for (tmp = 0; tmp < iter->ani_anim->n_frames; tmp++) {
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if (iter->position >= iter->elapsed &&
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iter->position < (iter->elapsed + iter->ani_anim->delay[tmp]))
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break;
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iter->elapsed += iter->ani_anim->delay[tmp];
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}
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old = iter->current_frame;
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iter->current_frame = tmp;
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return iter->current_frame != old;
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}
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int
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gdk_pixbuf_ani_anim_iter_get_delay_time (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufAniAnimIter *iter;
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iter = GDK_PIXBUF_ANI_ANIM_ITER (anim_iter);
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return iter->ani_anim->delay[iter->current_frame] - (iter->position - iter->elapsed);
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}
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GdkPixbuf*
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gdk_pixbuf_ani_anim_iter_get_pixbuf (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufAniAnimIter *iter;
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gint frame;
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iter = GDK_PIXBUF_ANI_ANIM_ITER (anim_iter);
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frame = iter->ani_anim->sequence[iter->current_frame];
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/* this is necessary if the animation is displayed while loading */
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while (frame > 0 && !iter->ani_anim->pixbufs[frame])
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frame--;
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return iter->ani_anim->pixbufs[frame];
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}
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static gboolean
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gdk_pixbuf_ani_anim_iter_on_currently_loading_frame (GdkPixbufAnimationIter *anim_iter)
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{
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GdkPixbufAniAnimIter *iter;
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gint frame;
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iter = GDK_PIXBUF_ANI_ANIM_ITER (anim_iter);
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if (iter->current_frame >= iter->ani_anim->n_frames - 1)
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return TRUE;
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frame = iter->ani_anim->sequence[iter->current_frame + 1];
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if (!iter->ani_anim->pixbufs[frame])
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return TRUE;
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return FALSE;
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}
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