gtk/gsk/gl/resources
Benjamin Otte ade7509b97 GL renderer: Remove noperspective usage
It causes issues with compilation of GLES shaders and isn't in any
way correct.
2021-11-30 14:12:10 +01:00
..
blend.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
blit.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
blur.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
border.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
color_matrix.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
color.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
coloring.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
conic_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
cross_fade.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
custom.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
filled_border.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
inset_shadow.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
linear_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
outset_shadow.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
preamble.fs.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
preamble.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
preamble.vs.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
radial_gradient.glsl GL renderer: Remove noperspective usage 2021-11-30 14:12:10 +01:00
repeat.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00
unblurred_outset_shadow.glsl Rename ngl to gl 2021-10-07 13:05:53 -04:00